Colour Connect
Colour Connect has many of the qualities of a classic casual game: it is easy to understand, simple to pick-up and play, and the randomly generated puzzles present a challenge that is difficult to master.
The objective is to clear all colored discs from play by clicking on them one-by-one, provided that the next disc you click contains the same color as the previous one. Some discs contain multiple colors, and others only a single color. Some discs fade in and out alternating between two colors.
Although you may begin with any disc you choose, you will soon discover that some strategic planning is in order if you wish to actually win. I found that there are some discs that absolutely must come last, and so I work my way backwards to find the discs to start off with.
Analysis: The game is an excellent design and, like many of the other entries in our competition, was only very narrowly edged out of being among the winners. One area that the game comes up short is in its accessibility to those who are colorblind. This issue could easily be avoided by pairing each color with a unique texture to identify and distinguish it from the others. This is an area that all game developers should take notice to and address in their own designs.
Created by Matthew Dirks of British Columbia, Canada, for our recent game design competition, this puzzle game not only plays great it could also pass as an abstract work of art. Simple minimalist design, lucid and yet challenging gameplay makes this creative and original puzzle game one to return to again and again.
One thing I kind of dislike, though, is the inability to undo a single move. If you mess up, you have to start over. :(
I found it very difficult, never got to the end. Maybe the game could start with fewer discs, about 5-6 and add more discs so player can get use to the basics.
I agree that the puzzle is difficult and could use some ramping up to get you up to speed with it.
It took me several tries to complete one, and I could envision many turning away from it based on its initial difficulty.
Also, I am curious to know how many different solutions are available with each puzzle configuration. That would shed some light onto the actual difficulty level of each puzzle, as I believe they are not all created equal in this regard.
It actually only took me two tries... maybe I just got lucky, I don' tknow.
I just clicked on a solid color and did the same till I got to one with several colors. Then continued the pattern.
"how many different solutions are available with each puzzle?"
Only 1 is guranteed (and of course, you can go backwards too), I haven't took the time to determine how many others there are, but if I had to guess, I'd say roughly five solutions. Also, each puzzle is equal in difficulty, in fact, I'd say that the hardest part is the visual randomness since the logic is essentially the same every time.
I experimented with random too, where some were easy and some were hard, but in the end went with the more structured route.
When I get the time (probably not soon) I'll add in these suggestions, thanks!
eeeassyyy.....
:(
it's not hard but interesting.
I guess it's a wee late to post my opinion, but all the less.
I played twice, both times I won. I guess I'm color coordinated? It was one of my favorites from the competition, and I think would make a fantastic cell phone game.
finally done!
Got it on second try. :)
i think i'm late here, but how am i suposed to clear the last disc? or when there's only 1 left is when i won the game?
Update