Casual sim/strategy fans (and anyone who enjoyed Virtual Villagers or My Tribe) take note: Westward III: Gold Rush has arrived! Following last spring's release of Westward II: Heroes of the Frontier, the third installment in the series continues the new 3D visual style and basic premise introduced in the second game. Take control of three new heroes as you collect resources, construct farms, saloons, granaries and more to keep your settlers happy and healthy.
Each new game begins with choosing a hero. Heroes bring unique backstories and bonus abilities such as unlocking the ranch or allowing you to build tanneries right away. After selecting a character you'll go through a tutorial that teaches you the basics of gameplay one step at a time. It's a little slow, but newcomers to the genre/series will greatly appreciate the assistance.
Controls are mainly mouse-driven, though there are several keyboard shortcuts that make things easier. Assigning tasks, moving villagers, building structures, etc. is a point-and-click affair, and moving through menu screens is simple and straightforward. Just about every bit of info you need to know is one click away, and once you get familiar with the icons you won't have any trouble with the interface.
The meat of the game takes place across a number of scenarios, each divided into a series of connected quests. These challenges gradually build your skills and your town as you go, introducing tons of fun tasks like battling bandits or blowing up mountain passes with dynamite, and simple necessities such as constructing wells, farms and other buildings. These quests are usually steps that lead to a larger goal, offering an excellent sense of progression and accomplishment. Everything is rather streamlined but with just enough wiggle room to give you a sense of freedom.
In addition to completing quests, you also have to consider the well-being of villagers in your settlement. Everyone needs food, water, and a job.
Analysis: The Westward series had a humble beginning back in late 2006 when it rode in just as the Virtual Villagers craze was beginning to subside. Sandlot Games took a chance with a wild west-themed village sim that sent players on journeys straight out of a classic western. The gamble paid off, and Westward has exploded as one of the most recognized casual realtime sim games around. With its excellent production values and smooth blend of missions and town simulation gaming, just about anyone who picked up the game was quickly hooked by its simple charms.
Westward III sticks to its guns and closely resembles Westward II in every way, from visual style to using the hero set-up to push the story along. Unfortunately you'll find few differences beyond that, though the quests and scenarios are unique and challenging even if you're a long-time Westward fan. There are also a few minor difficulty issues where it seems to spike at certain points in a scenario, leaving you lost and clueless as to what to do next. And would it break the gameplay too much to be able to speed up time while waiting for resources?
Westward III does what its predecessors have done quite well - deliver an evenly-paced wild west adventure in the form of a casual simulation. It's got a great sense of humor evident at every turn, and the gameplay itself is about as captivating as it comes. It doesn't innovate far beyond its predecessors, but who says every game has to be a pioneer? Enjoyable, challenging and fun down to the last nugget.
Windows:
Download the demo
Get the full version
Mac OS X:
Download the demo
Get the full version
Westward III: Gold Rush is available to download from these affiliates:
Walkthrough Guide
(Please allow page to fully load for spoiler tags to be functional.)
Here is a list of Hints and Tips for Westward 3.
We compiled all of the best information from the comments posted by the awesome JIG community. Thanks to everyone for helping out and thanks to Kayleigh for putting it all together!
How to get the dynamite license
You have to go north to continue looking for Redd (click on the exclamation point over your hero's head). You will do a couple of quests and then it takes you back to this settlement and you will be able to get the license for the dynamite.
Who is stealing the money and how to get rid of the thief
The thief is the mayor of the town.
There are different ways to get rid of him:
You can fire him twice
or
Demolish the town hall and battle a few bad guys
or
Move him over to the gold pile near the north end and make him dig that patch until bandits showed up. After you defeat 2 sets of bandits, the thief will be banished from town by your hero. You have to continually drag him over there though as he wants to run back to the bank all the time to steal money
How to get the silver ring
You need to mine some silver and have a blacksmith. The rest does itself. It will tell you when you have mined enough silver for the ring.
How to get the ostriches
You need to collect all the Easter Eggs.
How to get the Easter Eggs Hunt
You need 2 chicken farms to get this quest.
How to get the black horse
You have to build stables. It seems to be random how many you have to build. Some people need 4 or 5, others need 10 or more before the black horse shows up.
How to get a red flower
You have to build flower boxes and water the flowers. After the first watering, they turn red.
How to get into the haunted town
To get into the haunted town, you build a lamp post by the cave located in the upper right. This will send you into the haunted town.
How to get more than 15 people into the town
To get more than 15/20 people, you will have to hire a sheriff.
To get more than 20 people, you will have to increase the happiness, by building luxury stuff.
How to get a prospector bonus for your mines in the first town
You will find a gold nugget near the guy that is standing in the water. You CAN take it - when you build the saloon, the guy in the water will say something about stealing and leave the town.
But when you do NOT take the nugget, he will stay in town (build a tent for him!) and you will receive a prospector bonus for your mines.
How to get the winery
You will have to complete the smuggler challenge. When he finally gets everything he wants, you will get the winery
How to get the grapes
To get the grapes, water your flower pots. They turn from yellow to red, then red to purple. When they're purple, a woman will come and tell you that is her favorite color and she gives you the grapes.
It's random how many flower pots you have to build. For most people it works out with 5-8, but it can be less or more.
How to keep the wolves and other animals from destroying the wagon camp
Keep the fires lit.
Let your characters go all around the perimeter of the map collecting piles of wood and gold.
Let your hero chop up any logs there are. If you encounter an animal while doing this, you can usually outrun it.
After you do this, go up by the wagons (the quest won't actually start until you talk to them).
Let one of the citizens build a lumber camp and put them both to work there.
Then put your fighters in the middle area between the wagons and keep the fires going
How to find the hidden supplies
You need dynamite. Just put some dynamite in the river near hungry prospector is. There is a bit of fallen rock there. When you blow it up, it shows a ramp and then you can get to the area where the hidden supplies are, in the bottom right hand corner of the map area past the archway.
First town treasure
Build three farms growing carrots to get a bunny.
Drag the bunny to the entrance of the little tunnel. The bunny will get the treasure chest from the little tunnel.
Dynamite the rocks to get them to fall on the switch in the enclosure behind the bandits. The switch will open the gate. Walk into the gate and walk up to the scarecrow. Get key #1.
Blow up rocks in the river in front of pool with fish swimming around the crate. Then build a bridge to the pool. Catch all of the fish swimming around the crate. When they are all caught, open crate for key #2.
Go back to the area on the left side of the river. Go to a white tree on a hill toward the bottom and near the far left side of this area. Blow up tree and a crate falls to ground. Open crate and get key #3.
When you have all keys go to the chest and open it.
Second town treasure
You have to do these in order or nothing will work:
Blow up the tree to hit the switch.
Go to the chest.
Go to the river tunnel and a box will appear.
THEN build the well in the blue circle of stones.
It will say something, then click on the well again with your hero.
Cave maze (pelts for dynamite) with screenshots
Go to the tunnel in the back of the main area that leads to the two tunnels on the left.
Come out one, go in the other, and it leaves you just on the other side, behind the main area.
Go back in the tunnel you just came out of, and it will put you facing the front of the scene in a very small area near the burned out bridge.
There is a hidden cave there on the character's left (your right). Blow that up, and you'll have the entrance opened on the extreme left. Get both characters through and you're done.
Cave 1
Cave 2
Cave 3
Cave 4
Rescue the 5 lumberjacks
First build a bridge to reach the island with two dynamite sticks.
Then build a bridge to the north and save the first lumberjack.
Head to west. Blow up the boulder and save the second lumberjack.
From there, build a bridge to the island with one dynamite stick, you have now two sticks left.
Go back to south. Build a bridge to save the female lumberjack.
Go in the river and blow up the boulder next to the goldmine and you can save the fourth lumberjack in the south.
Continue in the river. Another boulder, use your last stick and blow it up. You can now reach the fifth lumberjack.
Wanted Poster side quest
Build two, better three Sheriff offices to get 3 (6) more deputies.
Build at least 7 stables and put Sheriff and at least 6 deputies on horses.
Also always keep one deputy behind, out of harm's way, so the game doesn't end if you are close to beating them.
Earthquake Quest
Save very often, especially as soon as you build something. After an earthquake, you can restart at this point. Some people saved every minute. It will take a long time like this, but it's a safe way.
Make sure that you have plenty of wells so that you can put the fires out fast. That is very important.
Start with the basics: farm, lumber and gold. Work your way up to having 2 farms, 2 wood, and 2 gold. When you have enough, build your lumber mill and do the fortification. This will help a lot.
Slowly build up and fix everything as soon as you can. Then when you have your 20 people and a good supply of wood and gold, build as many luxury items as you can to make the happiness. Do the luxury items last since they get destroyed really easily.
Having trouble with groups of bandits (and not enough money to hire gunslingers?)
When you go up to a group slowly, you can get one bandit to follow you a little way from the rest. Shoot this guy and then go get another and do the same. It saves money on gunslingers and really helps in the Wanted Poster missions.
Tips for the haunted town
The one tip on the haunted town that seems to help the most people through is the realization that you don't have to feed the people.
Build tents to get a nice stock of civilians up, but don't worry about feeding them, or even employing them beyond what you need to keep your wood and gold coming in.
You may worry about people getting mad and leaving, but if they do, they should be replaced with another citizen, so you should be in the clear.
Still, keep an eye on your population, and if you get down to two or three uninfected, build a few more tents to bring it back up.
Drill recovering quest
First door - 1 on 1 switch other guy on the other. This will open the door on the left.
Take one of your people and go stand on the switch in that room. That will open the door forward.
Bring both people through the door, up the hill and down to the right. Have one of them stand on the switch in front of you.
When the door opens, leave the person on the switch and walk the other through.
Now move the person off the switch and back onto it again. The door that was just walked through will close and the one next to it will open.
Have the first person walk through this door and step on that switch. This will open the 3rd door in the previous area. Have them walk back into the area with three doors.
Now have the other person step off the switch they are on and back on it again to reopen the door for them to walk through. Take both people through the third door.
Now if you want, you can fish in the pond to get the key to open the door in the top right. This will get you the dynamite and you can go back to blast through the rocks and get all the stuff back a couple of areas.
Here is the part that most people seem to be having trouble with. Put each person on one switch, this will open the door in front of you.
Now move the person on the right through the door. When they move off of the switch, the door to THEIR right is opened. Go through that door.
Take the person still outside the first door and move them to the switch on the right. This will open the door in front of the person inside.
Take them through that door and step on the switch. Leave this person standing on the switch and take the one outside in through the door and to THEIR left. When they step on that switch, the main doors will open.
Now you have to take this person back out the first doors to stand on the switch on the right again so your other person can get out.
Move them both into the final big area.
They should now each step on a switch to the right, this will open the door to where the drill bit is.
Bring one of your people in to get the drill bit and the final door will open to get you back to the beginning.
Tips for the 3 cemeteries
You need to build a church first.
Take the three people you have, employ one to the lumber camp, one to the farm, and bounce the other between the saloon and general store.
Take out the bandits as quickly in the game as you can. The pumpkin head horseman will not come as frequently then.
Then build a cabin and a gold mine in the water. Gather the gold to repair the cemetery.
As soon as someone is possessed, build a tent so a new person will move in, but DON'T go over 13 people because if you hit 15 you need a sheriff and you do not have time for that.
Don't feed anyone. As they get mad and leave, new people will come in but watch carefully. If you get down to 3 people, build a tent or your people might leave before you get a new one in there and that ends the quest.
Employ two people panning and two wood cutting. Anyone else still alive send to chop logs and hit the gold deposits.
Blow up all the buildings except for houses, the general store, and the tavern. (If you blow up your houses, the zombies just move in when you build tents and you don't get new people).
Build the church as soon as you have the resources, don't wait. Have someone other than your hero do all the building. He or she will be busy killing bandits.
Make sure you save 100 for dynamite to get to the third graveyard.
Rebuild the cemetery as soon as you clear off the bandits. It seemed like that slowed down the pumpkin headed dude.
Only buy one gunslinger and bring him in after the bandits have targeted your hero so you don't lose him.
Drunk people do not get possessed and when they get too hungry, they pass out and then become employable again.
Tips for the trading post quests
Build wells for water requirements.
Don't rush to build. Most of the time, collecting the scattered resources is enough
Fish/hunt for food, rather than spending resources to build a farm.
If you reach a goal sooner than the deadline, save and check what the next mission is. If the next one is gold for example, and say you're collecting wood, allocate everyone to gold in the remaining time.
For the latter trading post quests, build a panning mine and a wood cutter as soon as possible.
Build a farm only once, I think it was the #8, when it wanted 50 food and I had 10 people.
Don't forget to talk to the people again to give them the food in the two trading post quests. Otherwise, you will be told that you failed.
You have to do 4 trading post quests in the first town and 4 in the second town.
Make sure that you have an employee at the trading post, otherwise the requests will not show up.
You have to go back and click the bubble at the trading post to get the next quest.
How to get boots
Get manned tannery and manned blacksmith and 1 cow ranch
How to get cheese
Do all the trading post challenges and get the cheese hat and the butter churn.
Create 3 cow ranches and build 3 butter churns.
Cheese for sale in store.
May not need 3 cow ranches, so try 1 then 2 then 3.
How to get wine
Complete successfully the smuggling challenge and you will get ability to grow winery.
Build several (1-5) flower beds and change them to purple flowers by dragging anyone to it (they will water flowers and change colors).
Once you have several purple flower beds, you get ability to buy grape seeds.
Build 1-3 (again not sure of number) grape farms and you will be able to build winery.
Once winery is manned, wine is for sale in store.
Hardest egg/Ostrich egg
14 of the eggs are brightly colored and fairly easy to find.
The hardest one and the one that gives you ostriches is square white egg - I usually find it in the water under rocks or at the entrance (in water) where you got the treasure key.
One hard to find egg is found by blowing up tree/rock that is near railroad track/water area - across from the hillside worrier - the messy cabin with man that does nothing ?
Problems with the well
As a lot of people complained about the problem, getting the hero down the well, It has been brought to our attention that there is an issue with the current build of the game, and the developers are working on a fix that is not yet available.
We will announce here when it is.
Instead, as a workaround and in the meantime, you can do this: You can load a previous save to correct the order in which you perform the tasks, so that you do not run into this issue.
List for the votes
Here is the full list of 100 votes:
3 votes from Lumberjack, Gunslinger and Trapper for resolving their conflict
15 votes from citizens in Earthquake Valley
10 votes from hiring Jake as a mayor of your town
5 votes from your town citizens for cleaning up the drunks wandering town
25 votes for helping out a neighbor town and resolving their problems
35 votes from swindling McAllister
7 votes from citizens living in Haunted Town
List of all hats
Merlin
Viking
Cowboy
Trojan
Pirate
Fruit
Cheese
Indian Headdress
Deer
List of all locations for the Easter Eggs
In front of the cave entrance in the water (SW corner of map)
In the water at the bottom of the waterfall
By the rock pile in the south area where the bears are
Behind the farthest right tree (stump) where the landslide is
Behind the tree on the right side of the waterfall
Behind the bush on the left side of the bandit's gun shop/gold mine
Behind the farthest left tree behind the outpost (right across the river from #4)
Where the treasure chest is
Behind the rocks in the NE water pond
To the right of #7 behind the rotted tree
To the right of #8 behind the rock pile
Near the large tree blocking the path near the 3 professional challenge guys
Just above #11 in the alcove
Behind the right big tree above the blue rock circle
On top of the hill in the SW corner of the map
List of all trophies
Settler - Complete the tutorial.
Pioneer - Complete the game.
Master Builder - Build every building at least once.
Researcher - Purchase all locked items in the game.
Marshal - Complete all the wanted poster bounty quests.
Horseman - Upgrade your sheriff with a horse.
Green Thumb - Plant 15 trees.
Fur Trader - Collect 100 animal skins.
Food King - Produce six different Food sources at the same time.
Economist - Save 10,000 or more at the bank.
Prospector Trio - Employ three prospectors at the same gold mine.
Paradise - Get Town Happiness to 200 and population to 30 citizens.
Superior Force - Have 10 combat units that have weapon upgrades at the same time.
One Tough Hombre - Defeat 200 Bandits.
Disaster Challenge - Complete the disaster challenge in sandbox mode.
Bandit Showdown - Complete the Bandit Showdown in sandbox mode.
Fashion Designer - Collect all nine hats and sell them.
Generosity - Toss 10 coins in fountain.
Butter Churner - Unlock and build a Butter Churn.
Wine Meister - Unlock and build a winery.
Master Merchant - Unlock all three special general store items.
Treasure Hunter - Solve both hidden Treasure Quests.
Grape Farmer - Unlock and grow grapes at your farm.
Ostrich Handler - Raise ostriches at your ranch.
The 2 hidden luxury items are the butter churn and the winery
Quest List
Movement Tutorial
Resource Tutorial
Return To Farm - move to new area after this
Repair Farm
Shelter and Housing
Food Storage - move to new area after this
Set Up Camp
Mountain Pass
Miner Help - move to new area after this
CAMPAIGN ONE - FIRST TOWN
LEFT SIDE OF QUEST SCREEN
Lost Comrade - side quests listed below
Wagon Camp Lumberjack Rescue
Miner Favor
Save The Farm
Con The Swindler
Gold In Them Hills
Lumberjack Rescue
Recover the Drill
Set Up the Con
Baron Family Migration
New Trade Route
Rescue Redd's Family
Dirt on McAllister
Outwit McAllister
Defend the Town
RIGHT SIDE OF QUEST SCREEN
Hidden Supplies
Pioneer Task
Mine The River
Gunslinger Hideout
Chili Cook-Off
Trading Post Challenge
3-Keys Treasure Hunt
Log Jam
Trading Post Challenge
Professional Challenge
The Perfect Gift
Wanted Poster Bounties
Sunken Treasure
Easter Egg Hunt
Resource Smuggling
Rowdy Civilians
LOST COMRADE SIDE QUESTS:
Timber Troubles
Trading Post Mystery
Gunslinger Help
Posted by: Pam | January 5, 2009 5:20 PM
Here is the complete walkthrough for Westward III: Gold Rush
A big thanks to Boopbug for providing the spoiler information! And another thanks to Eileen for the Easter Egg screenshots!
Getting Started
At the start of the game, you are asked to select a character. Each character unlocks different buildings.
Polly Hatchet unlocks the Ranch
Amos Cutter unlocks the Gun Shop
Shawnee Longfeather unlocks the Tannery.
For the first time player, the tutorial will begin. This will teach you the basics of the game. After you have gone through the tutorial for the first time, the game will ask you if you want to skip the tutorial. It's your choice.
Lost Comrade Quest - Search for Redd
Campaign One - Build Your Town
Build three tents for the settlers.
Click on your hero and then Build 1 tab located at the bottom of the screen.
Click on the tent and place the tent on the land.
The background will turn green when it is okay to build.
If the site is obstructed, the background will be red.
Once you have built the first tent, you are told that there is a camp site north that could have been Redd's.
Build two more tents then go check out the campsite.
Put your settlers to work building a well, a granary, a lumber camp, a panning operation, and a farm.
Put them to work.
Sam shows up and challenges you to grow 10 food at the farm.
If you need more settlers, build tents or cabins.
Click on the store tab to buy the cabin option so you can build cabins.
While your settlers are building the town, gather wood and gold and hunt for food until the farm is established. (Leave the gold on the bank by the protector).
Pick up any wood that is on the ground as you head to the campsite.
Click on the box and read the note. It holds a clue for the hidden supplies.
Go back into town.
The wagon will be broken up.
Pick up the wood.
Build a few more tents to get more settlers.
If you run out of food, your hero can hunt rabbits and deer and can also fish.
Once your farm is up and running and you have given 10 in food to Luther, your hero is told that Redd headed up north.
An exclamation point will appear above your hero's head.
Click on it and head up north.
Trading Post Mystery
Once in Timber Troubles head north to the settlers.
Click on the question marks above their heads.
You are given "The Trading Post Mystery."
Continue north and cross the bridge to the trading post.
Defeat the bandit.
Pick up the wood.
Leave the food for later.
Walk over to the right of the Trading Post to the bottle on the tree stump. You will find a note from Redd.
Watch your food supplies. Hungry settlers won't work and will leave town.
Go back across the river and meet the gunslingers.
It costs 75 gold a piece to hire them.
Pick up all the wood you can find and chop up any logs.
Sell the wood at the Trading Post for gold.
Hire the gunslingers.
With the Gunslingers, cross the river and defeat the bandits.
Pick up the gold, wood, and dynamite.
Use the dynamite on the rock in the river to blow them up.
Before you click on the question mark, head toward the water tree in the upper right of the screen.
Go behind the tree to get the supplies Redd left for you.
Click on the question mark, you receive your Dynamite License.
Then head back to town.
Take the Gunslingers with you.
Continue Building Your Town
Buy the Saloon from the store tab on the top.
Build a saloon for the Gunslingers.
Choose the saloon on the store menu.
Once your saloon is built, hire a few more Gunslingers.
Position them in pairs around the lumber camp and tents/cabins.
Gunslingers can also hunt and pick up wood. They don't work, however.
Build a General Store and employ someone there.
Buy dynamite on the store tab and upgrade menu.
After a few minutes, you will be able to buy dynamite.
Purchase the dynamite as soon as you can afford it.
Buy the tree upgrade and you will also be able to buy fast growing trees to plant near your lumber camps to keep them in business.
Find Redd's Hidden Supplies
Dynamite the boulders near the prospector. They are by the riverbank.
Blow up the boulders, walk up the ramp, and go across to the rock arch.
Go through the rock arch and up to the top of the hill by the boulders.
As you approach, Redd's hidden supplies will appear.
Continue Building Your Town
Buy some more dynamite and blow up the rock at the "T" of the river near the gold deposit.
Build a second panning operation.
Hold off building the panning operation near the protector as long as you can.
Once you give him 25 food, build him a tent and he will stay if you haven't taken his gold nugget.
Have him build the panning operation and start him working.
At this point, McAllister and Willy show up and try to run you off the land. The sheriff shows up and tells them that you can stay on the land, but they own the river. You are now down to 1 mine if it still has any gold.
Rescue the Lumberjacks
James wants to speak to you. He is located down river where the "!" is if you haven't already found him.
You get the Rescue the Trapped Lumberjacks quest.
Accept the request if you are ready to go.
You will first be taken to a bridge tutorial.
Bridges are located on the third building tab on the bottom.
Talk to the settler and he will ask you to build him a bridge.
After the bridge is built, follow him across the river.
He will ask you to build him another bridge.
You will have to turn this bridge.
Click on the bridge and then click on the rotate button located above the build menu.
This will rotate the bridge so you can place it.
Build the bridge and follow the settler across this bridge.
You will next be taken where the lumberjacks are trapped.
Walk toward the lumber mill and talk to the woman.
Put her to work at the mill.
You will meet a male settler.
Put him to work at one of the lumber camps.
Pick up the wood, supplies, and any loose gold.
Build your first bridge to the island to reach the dynamite.
Cross the bridge and pick up the dynamite and any other supplies and gold.
Go back across the bridge and build another bridge to the same island on the other side of the small hill.
Meet the settler and pick up supplies.
Send the settler across the bridge and down the river to the ramp by the panning operation and set him to work.
Send your hero down the ramp into the river.
Blow up the rocks in the river.
Walk up the next ramp and meet the next lumberjack.
Pick up any supplies.
Send the lumberjack to the panning operation. (You need the gold to build the bridges).
If the first panning operation is destroyed, walk down river and build another one.
Continue past the second gold vein in the river and up the ramp.
Walk as far as you can and build another bridge.
Cross the bridge and meet the woman.
Set her to work at one of the lumber camps.
If you still have dynamite, continue walking north to the rocks blocking the path.
Blow them up and continue north to meet the next woman.
If you don't have dynamite, build a bridge to the island with dynamite.
Gather all the supplies on that island, then continue to the rocks in the path.
Meanwhile, if you have the supplies, have the worker at the lumber mill build a bridge to save the woman near the lumber mill.
Once all have been rescued, head back to town.
Continue Building Your Town
When you return to town and have already built a lumber mill, build a bridge so James and his friend can walk to the mainland.
You can set them to work to build a cabin and then mine the gold and silver veins on the ground.
Once they have mined all the gold and silver on the ground, have them build a big mine south of where you met Willy. (You will have to have a blacksmith first).
Head back to town and continue to buy buildings from the store as you have the experience points.
Continue to build.
Once you have 15 settlers in your town, build a Sheriff's Office and hire a Sheriff.
Buy the Sheriff's office from the store tab on the top.
Build the Sheriff's office and hire a Sheriff.
You can now build more houses for more settlers.
You won't be able to attract more settlers until you have a Sheriff.
Now that you have a Sheriff's office, you can reform drunks.
Drag your Sheriff to the drunk until handcuffs appear.
Your drunk will now stagger to the jail to dry out. Once they are sober, they can be employed.
White Bunny
Build three farms and have all three grow carrots.
A white bunny will appear.
Click on the bunny and drag it to its hole on the left side of the screen.
The hole is in a hollow near a pile of gold.
The bunny will go in the hole and drag out a treasure chest.
You will need three keys to open the chest.
This is the first treasure hunt.
First Treasure Hunt
Cross the bridge you built for James and walk north past the gunslingers to the rocks above the switch.
Dynamite the rocks to get them to fall on the switch in the enclosure behind the bandits.
The switch will open the gate.
Walk into the gate and walk up to the scarecrow. Get key #1.
Walk back across the bridge, down the ramp and go right.
Blow up rocks in the river in front of pool with fish swimming around the crate.
Then build a bridge to the pool.
Catch all of the fish swimming around the crate.
When they are all caught, open crate for key #2.
Go back to the area on the left side of the river.
Go to a white tree on a hill toward the bottom and near the far left side of this area.
Blow up tree and a crate falls to ground. Open crate and get key #3.
When you have all keys go to the chest and open it.
Talk to Willy.
Walk back across James' bridge to the middle left side of the screen and talk to Willy.
Get the next quests.
Chili Cook Off
After you talk to Willy, Peppers Callihan will challenge you to a chili cook off.
Gather the ingredients.
Your farms will box up the carrots and corn for you.
Hunt some deer and fish for the red snapper located at the bottom right of the screen.
To get to the snapper, you will have to build a bridge.
Sometimes a wolf is around the pond. You may have to kill it first.
Continue Building Your Town
Build a Blacksmith Shop and employ someone there.
Next buy the gold mine from the store at the top of the screen.
Build a gold mine near where Redd hid his supplies.
Employ your prospectors there.
If at any time you need experience points or gold, you can do a side quest from the sheriff's office or the trading post.
Rescue the Mechanic
Before you go, be sure you have all the gunslingers you can get and all the deputies you can hire.
When you get to the town, position the lawmen and gunslingers in front of the buildings.
Set the townsfolk to work at the lumber camp, the gold mine, and farm.
Build a cabin or two to get some more workers.
As you have the resources, rebuild the town.
If you need more gunslingers, employ someone at the saloon long enough to hire more gunslingers.
You may want to build a well to help your crops grow.
Once the town is rebuilt, fire one of your workers and hire them at the general store so you can purchase dynamite.
Blow up the blockade to distract the bandits.
Once they clear the gate, get the mechanic and go through the gate to the arrow and head back to town.
Get the Engine
To get the engine, you will have to keep the fires going.
Pick up all the loose wood and gold around the camp.
Have one of the settlers build a lumber camp.
Put your gunslingers near the camp.
Have your hero chop wood.
Put two workers to work at the lumber camp.
As soon as one of the fires goes weak, give it wood.
Your gunslingers will take care of the wolves.
As long as the fires stay lit, the wolves will only attack near the lumber camp.
Recover the Drill
To recover the drill, the people will open the first door for you.
The other person will go with you.
To open the first door, have your hero stand on one trigger and Hank on the other trigger. This will open the door on the left.
Take one of your people and go stand on the switch in that room. That will open the door in front of you.
Bring both people through the door, up the hill and down to the right.
Have one of them stand on the switch in front of you.
When the door opens, leave the person on the switch and walk the other through.
Now move the person off the switch and back onto it again.
The door that was just walked through will close and the one next to it will open.
Have the first person walk through this door and step on that switch. This will open the 3rd door in the previous area.
Have them walk back into the area with three doors.
Now have the other person step off the switch they are on and back on it again to reopen the door for them to walk through.
Take both people through the third door.
Now if you want, you can fish in the pond to get the key to open the door in the top right.
This will get you the dynamite and you can go back to blast through the rocks and get all the stuff back a couple of areas.
Here is the part that most people seem to be having trouble with.
Put each person on one switch, this will open the door in front of you.
Now move the person on the right through the door.
When they move off of the switch, the door to THEIR right is opened.
Go through that door.
Take the person still outside the first door and move them to the switch on the right.
This will open the door in front of the person inside.
Take them through that door and step on the switch.
Leave this person standing on the switch and take the one outside in through the door and to THEIR left.
When they step on that switch, the main doors will open.
Now you have to take this person back out the first doors to stand on the switch on the right again so your other person can get out.
Move them both into the final big area.
They should now each step on a switch to the right, this will open the door to where the drill bit is.
Bring one of your people in to get the drill bit and the final door will open to get you back to the beginning.
Redd will come back during these quests. Have him build a cabin and then put him to work.
To put the drill together, drag your gunslingers and some of your deputies over to the drill. This will keep the bandits at bay while the drill is being put together.
Once the drill is together, have your hero dynamite the rock in front of the hill where the drill is.
The competition will begin and you will lose.
This will end the first half of the game.
As you travel to the new town, you first have to catch the "dog".
Lost and Hound Quest
Hunt for three rabbits.
Redd will cook the rabbit stew.
Lead the "dog" back to the pen.
His master will get the key to the gate for you.
Fur Exchange
Go across the river and meet the brother.
To get through the maze you will first go back across the river and hunt rabbits and deer to get the dynamite.
You will need a minimum of three sticks of dynamite.
Cave Maze
Blow up the middle cave behind the cabin.
Go through. Next, blow up the rocks blocking the cave.
Go through and then return back through the same cave.
Blow up the rocks in the new cave and go through.
Go north toward the arrow.
Baron Family Migration
Find the Horses
The first is located by the small pond at the bottom of the screen.
Just walk up to the horse, and he will go back to Redd.
The second horse is located to the far right of the screen up the small hill.
continue to build the town to get the supplies Redd needs
Build the Town
Build the town by beginning with a lumber camp.
Employ the freed woman at the lumber camp.
Build a well, farm, and cabins to get the town started.
Build a panning operation in the river.
Once you have the supplies Redd needs, send him to get his parents
Log Jam
Drag your hero over toward the woman who is trapped by the log until you get the hand with the bag.
Chop the log until the woman is free.
Professional Challenge
You will have to build your town to do this quest.
Chop Down the Tallest Tree
The tallest tree is located to the left of the river.
After you have built a lumber mill, build a bridge vertical over the bottom part of the river.
Buy dynamite at the General Store
Place the dynamite at the base of the tree and blow it up.
Collect the Crate Guarded by Bandits
Take gunslingers with you to the bandit camp located at the top right of the screen.
Kill the bandits and grab the crate.
Collect 3 Bear Hides
After building a tannery, take your gunslinger to the left of the river where the tallest tree was.
Shoot the bears and collect the hides.
Once you have finished each quest, choose which profession is the best.
It doesn't matter which you choose.
The Perfect Gift
Once you have three farms built, Luke shows up with the Perfect Gift Quest.
Red Flowers
Build a flower pot and water it once and the flowers will turn red.
Silver Ring
Build a blacksmith shop and employ a worker.
Mine some silver. It is on the ground and looks like gold, only it's silver in color.
When you have enough silver, you will automatically make the ring.
White Bunny
Have three farms grow carrots and the bunny will appear.
Click on the bunny, and it will be put in a crate.
Black Horse
Build a sheriff's office and employ a sheriff.
Build a few stables, and sooner or later, a black horse will appear.
You may need to build 4 to 6 stables.
To get to the upper right screen and gold mine.
Buy two sticks of dynamite.
Dynamite the tree blocking the canyon twice.
Resource Smuggling
Wait until you have your town up and running before you click on Clark.
Build a saloon.
Clark will come back about 6 times to gather resources.
If you take too long in gathering the supplies, Clark will leave and you will fail the quest.
Sunken Treasure
Blow up the tree in the upper middle near the fenced in area.
The tree will fall on the trigger and open the gate.
Cross the bridge and pick up the hint for the treasure.
To find the key, go to the bottom of the screen to the river where the small cave is located.
Find the ring of blue rocks on the right side of the screen above a pond.
Build a well in the middle of the blue rocks.
Drag your hero onto the well and the hero will jump into the well.
Easter Egg Hunt
To get the Easter Egg Hunt, you need at least two chicken farms.
Location of Easter Eggs
In front of the cave entrance in the water (SW corner of map)
In the water at the bottom of the waterfall
By the rock pile in the south area where the bears are
Behind the farthest right tree (stump) where the landslide is located.
Behind the tree on the right side of the waterfall
Behind the bush on the left side of the bandit's gun shop
Behind the farthest left tree behind the outpost (right across the river from #4)
Top of screen behind gate where the treasure chest is located
Behind the rocks in the water pond in the north west corner
To the right of #9 behind the rotted tree
Behind the pile of rocks east of the upper pond
In the canyon past where the large tree was blocking the path near the 3 professional challenge guys
Just above #11 in the alcove of the little hill
Behind the big tree above the blue rock circle. Turn screen to see it.
On top of the hill in the south east corner of the map.
In addition, here are screenshots of the locations of all of the Easter Eggs. The numbers don't necessarily match the number listed above, but the screenshots should help on their own.
Easter Egg #1
Easter Egg #2
Easter Egg #3
Easter Egg #4
Easter Egg #5
Easter Egg #6
Easter Eggs #7 and #8
Easter Egg #9
Easter Egg #10
Easter Egg #11
Easter Eggs #12 and #13
Easter Egg #14
Easter Egg #15
New Trade Route
Plant at least three or four of the fast growing trees on the hillside in the upper left behind the ruined cabin.
Rebuild the Outpost.
A New Start
Before you leave, be sure to have all the gunslingers and deputies you can get.
Build another saloon if you want more gunslingers.
The key is to lure the bandits away a few at a time.
Wagon Trap
Go north up the hill to the covered wagon filled with dynamite.
Send your hero to the left into the gully to get dynamite.
Set the dynamite near the covered wagon and blow it up.
Kill the few gunslingers who come to investigate.
Horse Corral
Go to the top right of the screen where the horses are in a corral.
Send you hero over to the water tower and shoot it until it falls on the trigger.
The horse will run out and a few bandits will come to investigate.
Kill the few gunslingers who come to investigate.
Something's Cooking
Continue to the right side of the screen were the campsite is located.
Gather firewood until you are told you have enough.
The cooking stew will lure the last few bandits over.
Kill those bandits.
Rescue the Baron Family
Go to the middle of the screen where Redd's parents are and a bandit on horseback.
If you killed all the other bandits, the one on horseback will run off.
Rowdy Civilians
Have the sheriff drag the drunk civilians to the jail to sober up.
How to Grow Grapes
Build 4 to 8 flower pots.
Water each flower pot twice
You will be asked if you would like to buy grape seeds.
Outwit McAllister
Get Votes
You will get the votes when you finish the Town Help Quest, Earthquake Quest, and Haunted Town Quest
Town Help
Town's Treasury
Fire the mayor, twice.
Hire gunslingers, fight the bandits, and run off the former mayor
Blow up the fence in the lower right hand corner.
Needing Some Shade
Buy tree seeds at the general store and plant them by the cabin.
Fancy New Hat
Build a hat store.
Employ someone at the store.
Drag Beth to the hat shop, and she will buy a new hat.
Gold Rustlers
Hire two people at the gold mine. When the bandits come, have them mine the gold and silver nearby.
Hire at least two gunslingers at the saloon
Take your hero and gunslingers north to the bandit camp and attack.
Needing a New Job
Build a ranch, employ Chris, and turn it into a cattle ranch.
Earthquake
Save very often, especially as soon as you build something.
After an earthquake, you can restart at this point.
Make sure that you have plenty of wells so that you can put the fires out fast.
Start with the basics: farm, lumber and gold.
Work your way up to having 2 farms, 2 wood, and 2 gold.
When you have enough, build your lumber mill and use the fortification.
Build slowly and fix everything as soon as you can.
When you have your 20 people and a good supply of wood and gold, build as many luxury items as you can to make the happiness.
Build the luxury items last since they get destroyed really easily.
Haunted Town
To get into the Haunted Town you
Build a lamp post in the upper right corner by the small cave opening.
When you first get into the Haunted Town, build 4 to 6 tents. Employ them at the lumber camp and mining gold.
Employ someone at the saloon and hire gunslingers.
Fire the person at the saloon and hire him at the General Store.
Buy dynamite at the General Store and blow up the rocks blocking the path on the right.
Take your gunslingers to each cemetery and kill the bandits.
Build a church and then rebuild each cemetery.
Watch your population and build tents if you get down to 3 people.
Don't worry about feeding your people. They will leave and be replaced.
Recover the Steam Powered Drill
Be sure you have the Outpost rebuilt
The Rusty Bucket
Fool's Gold
Begin by building a lumber camp and two cabins or tents.
Put your people to work at the lumber camp and farm first.
Hire someone at the Trading Post. This person can go back and forth between the saloon and Trading Post as needed.
Hire gunslingers as soon as possible.
Set you hero to gather up the loose supplies.
Sell wood at the Trading Post for gold to hire gunslingers and buy dynamite.
Use the dynamite you picked up on the rocks in the river.
Pick up the loose supplies across the river.
Keep the well repaired to keep your crops growing.
Build a General Store as soon as you can so you can re-seed your lumber camps.
You need the wood from the lumber camps to sell for gold to buy dynamite.
Once your town is repaired, keep selling wood for gold and begin to buy the gold barrels and dynamite.
Set the gold barrels and dynamite at the red arrows
Willy will show up and give you the drill.
Drill for Documents
Drag your hero, gunslingers, lawmen, and mechanic over to the barricade by the bandits.
Once the bandits are gone, drag the mechanic over to the barricade, and he will drill through the barricade.
Drag everyone to the next barricade.
Once the bandits are defeated, drag the mechanic over to the barricade, and he will drill through this barricade.
Once through this barricade, go to the next one and repeat the process again.
Once through the last barricade, go up the hill to the bandits and defeat them.
Take everyone up to the bank, and drag the mechanic over to the side of the bank.
As the mechanic is drilling into the bank, defeat the bandits twice.
Take the documents and head back to camp.
Build a Train Station with Train Tracks
Click on the Outpost and on the Train Station icon to upgrade to the Train Station.
Purchase the train tracks on the upgrade menu. Sell wood if you need more gold.
Click on the Train Station and on the tracks icon and you have upgraded.
Wait for the train to arrive and go to the election.
Finish McAllister
Hire as many gunslingers and deputies as you can.
McAllister's bandits will show up in three places: Near the cave to the Haunted Town, the other side of the river near the tallest tree, and at the bottom of the screen.
Send gunslingers to each spot. Be sure to shoot the wagons too.
Posted by: Pam | January 19, 2009 10:52 PM