Escaping the Prison
And now for something completely different. Yes, I am that geeky that I like to quote Monty Python. This week's room escape is... well, not an escape, per se, but an adventure disguised as an escape. How quick are you? How are you at decision making? Escaping the Prison by Puffballs United will help you find out. It will also help you find out how to fail. A lot.
Rather than a classic room escape, Escaping the Prison is more of an interactive adventure, similar to those lovely "choose your adventure" books in days of yore (for the definition of "book", see Wikipedia). The story begins simply; you are some poor schlub who is in a prison cell, and you have just been given the gift of a cake. A cake that — due to the laziness of the guards — holds a surprise. Well, several surprises. Choose one of the several handy items that someone has left in the lovely pink confection and you're off on your escape!
The story is told in quirky animated scenes of remarkably expressive stick figures: the hero, the guards, and a whole host of supporting characters. Watch the animation then make a choice by clicking on a variety of objects. Each choice leads to other choices, and then other choices, and so on, and so on. Most choices will lead to a fail (back in prison) or a massive fail (death by a whole host of things), but eventually you might discover the three escape endings. Fortunately, each fail gives you an option to make a different choice, or go back to the beginning and start over. Try to find all three ending scenarios while keeping your "fail count" to a minimum.
There are no navigation controls, nor any inventory or control thereof. When you reach the end of a scene two or more items will pop up on the screen. Simply click on one to make your choice, and then sit back and watch the consequences. Occasionally your choice will not include objects but actions, and those decisions need to be made quickly, or your poor prisoner will suffer the consequences.
Analysis: Okay, yes, this is not exactly your classic point-and-click escape, but sometimes it's nice to change things up a bit. Escaping the Prison is a fun little way to while away the time, especially if you feel like plowing through every possible scenario just to see the hilarious ways you can fail. Light, fun entertainment for the mid-week, not a lot of thinking required.
The animations are amusing, but what really brings them to life is the wicked writing, the lively voice-overs, and the kicking music track that accompanies your hapless hero as he walks, crawls, argues, or runs for his freedom (or his life). It becomes so much fun watching the little guy fail, in fact, you might be more interested in finding the failures than the actual escapes. How many ways can a stick figure die, anyway?
So no, this is not technically a classic room escape. Escaping the Prison is instead mindless fun, a lively way to lighten up the mid-week blahs. Spend some time trying to find the "Lame Escape", the "Sneaky Escape", and the escape that cannot be named in a family friendly article such as this. Try a different way to escape the stresses of the week, and start Escaping the Prison!
Walkthrough Guide
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Heh. People not realizing that the "opacitator" gets turned DOWN, not UP. Lol.
COMPLETE FAIL LIST:
NrG Drink
Rocket Launcher
Teleporter
File > Window
File > Cell Door > Wait
File > Cell Door > Dodge > Wait
File > Cell Door > Dodge > Dodge > Belt of Grenades
File > Cell Door > Dodge > Dodge > Chair > Left
File > Cell Door > Dodge > Dodge > Chair > Right > Jetpack
File > Cell Door > Dodge > Dodge > Chair > Right > Parachute
File > Cell Door > Dodge > Dodge > Chair > Right > Rope
Drill > Opacitator
Drill > Crowbar > Wait
Drill > Crowbar > Up
Drill > Crowbar > Down > Wait
Drill > Crowbar > Down > Down
Drill > Crowbar > Down > Left > Wait
Cell Phone > NOT THE BAG
Other:
Try to find all of the donuts. Click them. You'll get a surprise once you find them all!
Posted by: Bongoro | January 3, 2011 12:07 AM