Having a rough day? Has life got you stressed? Well, here at JIG, we know that nothing relieves tension quite like a good old fashioned physics puzzler chock full of explosions. Blockoomz, the latest effort from keybol, allows you to take your frustrations out on adorable bursting blocks that look at you as if to say, "It's okay! Go ahead and destroy us, we love you."
The concept is simple and familiar, but it's one that's always enjoyable. Detonate the bomb blocks by clicking on them, clearing them all from the stage while taking care not to blast any stars away. Static black blocks can also be removed to use gravity to your advantage, while wooden ones are solid and there to stay. Any blocks sporting big honking red noses can't be clicked and must be removed through other means, such as catching them and their creepy beady clown eyes in the blast of a nearby bomb. Complete a level when all blocks with faces are gone, while any stars are safe and shining bright. The difficulty does ramp up a bit over the 21 stages and you'll probably find yourself trying a few puzzles over in an attempt to come at or under the par set for each. Most can be completed in just a few clicks, though, so restarting never feels tiresome and gameplay stays fast and fun. Relax, put your feet up, and blowup something cute for a while.
With the exception of level 20, par or under par wasn't difficult at all in this game. Fun, but easy.
That said, any ideas on how to get level 20 done on par?
Power of posting, level 20 is tricky in that
at least for me, you need to start your clicking before the boxes have settled at the beginning of the level. Click on the bottom box right away, if you do it soon enough then the top two boxes will fly much further to the left than they will if they're flat on top of the box after settling. After that, just click on the top box when it's close to the clown nose box, you're done.
Frickin lvl 12..... Can't click fast enough!!!
I like that when you restart a level, the block colors change. Its a neat touch that makes it more memorable.
Level 20:
Explode the middle box first and explode the bottom box second when the top box is a bit above it.
This propels the top box upwards from the middle box explosion and propels the top box sidewards from the bottom box explosion. If done right, the top box will collide with the clown box and topple the clown box off the screen.
Nice little game. Level 16 was the one that caught me out. Got it in the end though :)
Update