Mondrianism
Now you too can be a minimalist artist! Mondrianism is an ingenious interactive art game, in which you get to play with Mondrian's paintings. Move one coloured rectangle around, absorbing all the others, until there's only one colour left on the screen. And you thought this art thing was difficult...
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I didn't find it to be sufficiently puzzly enough. I liked the idea, but at no point did I feel like I was stopping to think about what I was doing. There were a few traps - like getting turned red when in a set of vertical squares you can't escape - but they were easily avoided by a little trial and error. In most levels I just forged ahead, worrying more about ending up the wrong color to capture the last block than about the path to get there.
It's also an awful lot of clicking, especially when you're trying to get a red box to move horizontally. It would have been nice if I could trace the mouse around to move instead of having to click each box.
A cute game for a short diversion but not a contender for the puzzler trophy.
SirNiko, you needn't have worried! It's mathematically impossible to find yourself as the wrong color to capture the final block on any of the regular levels, or indeed on any solvable level. (This is one way to tell that a randomly generated level is impossible; if you ever find yourself in this situation, then in fact you would have found yourself stuck no matter what you had done.)
Also, if you hold down the mouse button you can drag your way around each level without clicking.
I think the review needs a little tweak. Considering there is no tutorial for the game, knowing that you can click and drag your rectangle would have been helpful info (thanks Buttons) rather than just 'you do so with your mouse'. Like Sir Niko, the constant clicking was putting me off. Curse you hindsight!
Also, 'you can only move one colour per level' should probably be 'you can only move one highlighted rectangle per level'. The review makes it sound like you can only move the red squares or just the blue ones.
As for the game, although it does feel a little same/same after a few levels, the simple idea is genius and makes both the art nerd and the gaming nerd in me very happy.
Agree with buttons, many of the random levels are impossible, and only after a couple of moves.
And this is going to make me look REALLY stupid, but how the hell do you solve the second level?
You have the red and blue squares catty-cornered and have to start with the red square, though it wouldn't matter if you started with the blue, it would still be impossible. You'd either end up with the blue and red on the bottom of the board at opposite ends or facing each other at the top and bottom.
Mondrianism walkthrough
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Thanks to starchild for the walkthrough!
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Walkthrough Guide
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Mondrianism walkthrough
Level 1
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Level 2
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Level 3
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Level 4
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Level 5
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Level 6
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Level 7
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Level 8
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Thanks to starchild for the walkthrough!
Posted by: Mike | May 11, 2013 12:38 PM