The Fog Fall 4
Beaten and left unconscious, you awake to discover all your gear has been stolen... which is kind of a big deal, since that gear is what allows you to survive in this post-apocalyptic wasteland. In this latest installment of the Fog Fall point-and-click adventure series from Pastel Games, you'll have to scour the crumbling remains of society and do more than a few favours if you want to proceed and not end up like the rest of the shambling, disheartened survivors barely eking out a living.
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Was the navigation hard to follow for anyone else? The best advice I can give is to check the edges of *every* screen.
Some of the places you need to use items aren't marked with hotspots either, like the
trap door in the dentist's office and the back door to the garage
One of those I thought required a key, and the other I thought was just decorative.
Uh oh. I'm pretty far ... I've opened the
bookstore
and now picking up the hammer from inventory has frozen the game. It won't let me return it to inventory, and now I can't move. I'm fairly sure I had room in inventory after
using the police station cache, and counting how many slots I had.
Hah, navigation is only easy for me because I did all the other Fog Falls. Think outside the box!
Something weird happened with the item
first aid kit. It's got a series of /--/--/ after the letters in its name, and then it glommed to the purified water next to it, though I'm fairly sure I didn't combine the two. And... wouldn't want to combine the two, at least to my logic.
So, another bug.
However, this time I do love the references to previous games like Submachine 2 and Daymare Town 3. The elements mixed in a more cohesive way and the clues themselves are fresh.
Wow, I'm done! Despite the navigation, this was a really smooth game. I loved the narrative (every picture tells a story), and the little touches like limited inventory made logical sense.
It was worrisome that it would take the protagonist that long to get full body protection, but that just adds to the ambiance. Another old gripe is what a hammer will and will not break; it would have been more convincing to have its handle break off as soon as it was used. Also: if the guy doesn't know how to play chess, how does he know how to set up a board?
And a la Daymare 2...
how many chess pieces did you end up with
?
It may not be the pinnacle of Pastel's work, but the details have certainly benefited from all its previous releases.
Need help getting into the pharmacy.
I tried giving the sleepy guy the bag of pills, but he didn't take it. (Didn't want to treat his patients with a random bag of mystery pills. Go figure.) Do I need a keycard to get into the pharmacy, or is there some other way?
I also can't figure out the safe behind the painting. Where's the clue for that?
The Fog Fall 4 Walkthrough
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Pick up the MATCHES lying on the ground.
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Move right twice to Bud's Garage.
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Click the right garage door to look inside the building.
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Take the PETROL CAN on the floor, the HAMMER on top of the table, and the can of BEER on the shelf.
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Back out to exit the room and move left twice to return to The Wall; from there turn left twice and move forward once to reach The Barricade.
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If you talk to the man standing behind the door, he'll ask for some kind of payment.
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You don't have anything to give him with yet, so continue right to the end of the wall.
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Note the five letters written at the bottom of the wall: AGBFD.
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Move left once, back once, and then left once again to face the Shopping Centre.
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Pick up the yellow HAZMAT SUIT to put it on.
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Turn left to face the other side of the room.
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Take the FISHING LINE and the PICTURE 1/6 on the ground.
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Go right and out the door, then turn left once to reach the Butcher.
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Take the CHESS PIECE 1/9 on the right wall shelf.
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Exit through the left door, then go left twice to the Abandoned House.
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Pick up the BANDAGES on the ground beside the corpse.
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Leave the building and move left three times to return to the Shopping Centre, then click the sign at the right side of the building to go around to the Groceries.
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Click the open doorway to enter the store.
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Pick up the CAN OF SPAM on the bottom wall shelf.
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Go back to exit the building, then move right once and forward twice to find the Police Station.
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Pick up the POWERLESS FLASHLIGHT and the RUBBER TUBE on the floor.
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Click the framed picture of a star on the wall to find the Police Station Painting Hideout.
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If your inventory becomes full, you can use this hideout to stash your items.
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Exit through the left door, then go back once, right once, and forward once to the Peteprint building.
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Click the doors at the top of the steps to enter the building.
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Take the CHESS PIECE 2/9 on the ground and the PICTURE 2/6 on the printing machinery.
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Click the GLOVES to put them on.
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Return to Bud's Garage, then move right twice and forward once towards the door on the right side of the building to find the Dental Care.
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Pick up the PICTURE 3/6 on the ground in front of the broken table.
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Go through the right door into the next room.
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Take the BATTERY from its socket at the bottom of the dentist's machine.
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Combine the BATTERY with the POWERLESS FLASHLIGHT in your inventory to make it a CHARGED FLASHLIGHT.
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Move right to face the other side of the room.
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Take the PICTURE 4/6 on the upper wall shelf.
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Use the HAMMER to break the lock on the hatch in the floor.
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Go down the ladder into the basement.
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Take the METAL SHEAR CUTTER from the shelf at the bottom of the bookcase.
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Pick up the RUBBER GLOVES in the box at the lower right corner of the room.
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Return to Bud's Garage
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Click the right garage door to look inside the building.
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Use the METAL SHEAR CUTTER to cut through the chain around the planks blocking the back door.
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Continue forward to the back of the garage.
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Pick up the CHESS PIECE 3/9 lying on the ground beside the pipes.
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Move right to enter the Woods.
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Take the PILLS sticking out of the window at the upper right corner of the building.
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Move right twice to the line of trees.
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Click the hollow in the middle tree to find the Tree Trunk Hole hideout.
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If you want to clear space in your inventory, you can put the HAMMER, METAL SHEAR CUTTER, and CHARGED FLASHLIGHT in the hole, as you will no longer need to use those items.
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Go right again to the abandoned bulldozer at the Construction Site.
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Put the RUBBER TUBE in the dripping fuel tank, then attach the PETROL CAN to the end of the hose.
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Click the full can of GAS to place it back in your inventory.
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Move right once to the dig site.
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Pick up the GAS MASK to put it on.
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Return to the exterior of the Peteprint building, then turn right twice to face the two doors painted with a red cross at the Hospital Gate.
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Click the button panel on the wall to the right of the metal doors for a closer look.
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To open the doors, enter in the combination found at the bottom of the wall at The Barricade.
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The code from the wall is AGBFD.
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If you count each letter as it appears in the alphabet, then A = 1, G = 7, B = 2, F = 6, and D = 4.
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Enter the Code 1-7-2-6-4.
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Continue forward to enter the Hospital Courtyard.
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Talk to the man sitting by the chess board, then give him a CHESS PIECE from your inventory.
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Click the man for a closer look.
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Take the BOOKSTORE KEY from the bench the man is sitting on.
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Move left to leave the close-up view of the chess table, then turn right twice to face the man standing alone in the field.
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Speak with the man and then give him the can of BEER from your inventory.
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Pick up the THUNDERFLASH the man leaves on the ground for you.
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Move forward towards the garage to the left of the hospital building to reach the Shed.
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Take the pack of CIGARETTES on the barrel behind the motorcycle.
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Back out twice to return to the Hospital Courtyard, then turn right to face the Hospital Building.
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Note the date AD1827 written above the doorway.
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Continue forward into the building, then move right once to face the wall.
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Pick up the CHESS PIECE 4/9 on the ground between the two men.
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Go right two more times to find the doctor sitting at his desk.
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Take the CHESS PIECE 5/9 on top of the box at the lower right side of the room.
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Exit the building and leave the courtyard to go back out to the Hospital Gate.
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Turn right to face the tree at the end of the wall.
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Take the CHESS PIECE 6/9 near the bottom of the left branch on the dead tree.
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Return to the Woods.
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Move right to face the two wolves.
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Place the THUNDERFLASH on the ground, then light it with the MATCHES to scare away the wolves.
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Take the PICTURE 5/6 between the corpse's legs and the KEY at the top of his right pant leg.
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Go back to the front of Bud's Garage then move right twice and forward once to find the Bookstore on the other side of the same building as the Dental Care.
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Use the BOOKSTORE KEY to unlock the door, then continue forward to enter the building.
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Pick up the book of CHESS STRATEGIES lying on the ground.
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Exit the building through the left door, then go back once and right once to face the Large House.
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Use the KEY to unlock the door at the left side of the building.
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Go through the open door to enter the living room.
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Pick up the CHESS PIECE 7/9 on the floor underneath the table.
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Click the framed picture on the wall above the sofa to uncover a hidden wall safe.
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Enter the combination found above the doorway to the Hospital Building.
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A-D-1-8-2-7.
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Open the jewelry box inside the safe to find a GOLDEN STATUE and a MAGNETIC CARD.
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Go through the right door to enter the kitchen.
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Take the KNIFE from the shelf in the middle of the cabinet.
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Use the KNIFE to open the CAN OF SPAM in your inventory.
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Click the freezer door to find the Fridge Hideout.
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Move right to enter the bathroom.
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Take the BOOKSTORE ATTIC KEY above the sink.
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Pick up the CHESS PIECE 8/9 on the floor between the toilet and the bath tub.
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Exit the house and return to the Bookstore.
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Use the BOOKSTORE ATTIC KEY to unlock the "Staff Only" door.
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Go through the open door into the attic.
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Take the CHESS PIECE 9/9 at the bottom of the boarded up window.
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Pick up the CAGE on the floor.
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Exit the Bookstore, then turn left once to reach the Pharmacy.
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Use the MAGNETIC CARD to open the electronic lock left of the door.
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Continue forward to enter the building.
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Pick up the bottle of PURIFIED WATER on the floor.
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Take the FIRST AID KIT from the top shelf of the cabinet.
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Put the BANDAGES, RUBBER GLOVES, PILLS, and PURIFIED WATER from your inventory into the FIRST AID KIT.
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Return to the abandoned bulldozer at the Construction Site.
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Put the SPAM from your inventory inside the CAGE.
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Attach the FISHING LINE to the CAGE WITH SPAM in your inventory to complete the CAGE TRAP.
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Place the CAGE TRAP on top of the bulldozer.
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Move left once, then go right to return to the bulldozer.
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Pull the string to catch the cat inside the cage, then click the TRAPPED CAT to add it to your inventory.
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Return to Bud's Garage, then move left once and forward once to reach the entrance of the Cupertown Cafe.
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Give the TRAPPED CAT to the shadowy figure standing in the doorway.
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Take the box of COFFEE the person leaves for you on the ground.
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Back out, then go left three times and forward once to return to The Barricade.
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Give the CIGARETTES to the man behind the door.
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Go through the open door into the Gang Headquarters.
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Move forward three times to find the boss sitting at the table.
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Give him the GOLDEN STATUE from your inventory.
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Speak with the boss, then take the CHOPPER CHAIN he leaves for you on the table.
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Return to the Hospital Courtyard.
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Click the man sitting at the chess board for a closer look.
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Give him the book of CHESS STRATEGIES from your inventory.
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Click the chess board to zoom in.
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Place six CHESS PIECES from your inventory onto the empty spaces at the black and white sides of the board.
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Take the PICTURE 6/6 the man leaves for you on the bench.
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Back out of the close-up view, then turn right three times and enter the Hospital Building.
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Move right three times to find the doctor.
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Give the doctor the COFFEE and the filled FIRST AID KIT from your inventory.
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Take the CHOPPER KEY the doctor leaves for you on the desk.
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Exit the building and return to the Shed.
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Add the CHOPPER CHAIN to the motorcycle.
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Fill up the motorcycle's fuel tank with the can of GAS.
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Use the CHOPPER KEY to start the motorcycle.
Finally, The Fog Fall 4 is out! I've always loved the mood. Got a bit lost at first though. Every area looked the same to me...
Btw, did anyone notice the name of the town spelled different in this game from the last one? If I'm not wrong, in FF3 the name was Cupertown, and now it's Coopertown, (or my memory is playing trick on me) just saying, not that it matters anyway.
Oh and about the hazmat gear:
Is it just me or you don't need to have everything (the helmet, the suit, the gloves) to finish the game? The seond time I played the game I left out all the gear on purpose and I could still finish the game with the outro showing a man all suited up in hazmet gear.
I think on the walkthrough, you should help out those that can't re,ember how to get back to previous places, because i kept having to recall my previous locations a dozen times before i finally got back on the right place. you should say "go back to area (left twice, back once,) etc. other then that, cool game :)
Really enjoyed this one. I agree with pretty much everyone that navigation can be confusing, however after a few times around I didn't have too much trouble. I still can't visualize what the whole place looks like in my head though -- I know which way I need to go to get where I want to, but I can't figure out how that would map onto real surroundings. Oh well; everything else was pretty fabulous. I also appreciated that there were apparently extra chess pieces... I had two at the end.
Nice one. I've always enjoyed this series. For this one, I played through the first three again before taking on the new one, and the logic of the previous three (which I remember having been frustrated by on first playthough) helped with this one. The navigation was a bit annoying, but one gets used to it - forms a bit of a map in the head. And as somebody in the comments to one of the others said, the wonky navigation adds a bit to the feel of the game. And I liked this one much better than Covert Front 4, which felt like quite a let down after a promising first few parts. Looking forward to more . . .
Hi JayisGamer,
Have you visited the Woods yet? You should be able to find the key you're looking for there. In the walkthrough, it's the scene just before the Bookstore.
If you need more specific instructions:
After scaring away the wolves with the thunderflash, look for the key at the top of the corpse's leg.
Here's a Screenshot of the location.
Once more satisfying episode from Pastel Games! The writing continues to be some of the around, and the story is one that I just can't walk away from. I LOVE Post-Apocalypic Themes, and people struggling to survive in the aftermath. Installment number 4, however is quite confusing, and really rough to get through. Half of the time, I had no idea what I was supposed to be doing. I also spent a great deal of time in the limbo of "I'm Stuck!" Land. All I can say is Thank Goodness for Walkthroughs! The advice offered above, to check around all the edges of the screen, is sound and helpful. I found a lot of stuff that way. Also, I make a habit of clicking around, all over the sceen. You never know what'll pop up. So, once again, superb writing, a lot of tension, a lot of spookiness. A big "Thumbs Up" for the storyline. The graphicss? Meh...pure sophomoric (College, that it, not High School) scribble, scrabble. The art team for this series was either half asleep, hungover, working with their left hands because the right one was broken and in a sling, or was working with Crayolas. Such a great story deserved better. I'll be waiting for "The Fog Fall 5", if there is a chance we'll have one. Four, Big, Gold Stars for you again, Pastel Games with TEN Stars for the storyline!
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Walkthrough Guide
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The Fog Fall 4 Walkthrough
Starting Point: The Wall
Screenshot
Pick up the MATCHES lying on the ground.
Move right twice to Bud's Garage.
Bud's Garage
Screenshot
Click the right garage door to look inside the building.
Take the PETROL CAN on the floor, the HAMMER on top of the table, and the can of BEER on the shelf.
Back out to exit the room and move left twice to return to The Wall; from there turn left twice and move forward once to reach The Barricade.
The Barricade
Screenshot
If you talk to the man standing behind the door, he'll ask for some kind of payment.
You don't have anything to give him with yet, so continue right to the end of the wall.
Note the five letters written at the bottom of the wall: AGBFD.
Move left once, back once, and then left once again to face the Shopping Centre.
Shopping Centre
Screenshot Part 1
Pick up the yellow HAZMAT SUIT to put it on.
Turn left to face the other side of the room.
Screenshot Part 2
Take the FISHING LINE and the PICTURE 1/6 on the ground.
Go right and out the door, then turn left once to reach the Butcher.
Butcher
Screenshot
Take the CHESS PIECE 1/9 on the right wall shelf.
Exit through the left door, then go left twice to the Abandoned House.
Abandoned House
Screenshot
Pick up the BANDAGES on the ground beside the corpse.
Leave the building and move left three times to return to the Shopping Centre, then click the sign at the right side of the building to go around to the Groceries.
Groceries
Screenshot
Click the open doorway to enter the store.
Pick up the CAN OF SPAM on the bottom wall shelf.
Go back to exit the building, then move right once and forward twice to find the Police Station.
Police Station
Screenshot
Pick up the POWERLESS FLASHLIGHT and the RUBBER TUBE on the floor.
Click the framed picture of a star on the wall to find the Police Station Painting Hideout.
If your inventory becomes full, you can use this hideout to stash your items.
Exit through the left door, then go back once, right once, and forward once to the Peteprint building.
Peteprint
Screenshot
Click the doors at the top of the steps to enter the building.
Take the CHESS PIECE 2/9 on the ground and the PICTURE 2/6 on the printing machinery.
Click the GLOVES to put them on.
Return to Bud's Garage, then move right twice and forward once towards the door on the right side of the building to find the Dental Care.
Dental Care
Screenshot Part 1
Pick up the PICTURE 3/6 on the ground in front of the broken table.
Go through the right door into the next room.
Screenshot Part 2
Take the BATTERY from its socket at the bottom of the dentist's machine.
Combine the BATTERY with the POWERLESS FLASHLIGHT in your inventory to make it a CHARGED FLASHLIGHT.
Move right to face the other side of the room.
Screenshot Part 3
Take the PICTURE 4/6 on the upper wall shelf.
Use the HAMMER to break the lock on the hatch in the floor.
Go down the ladder into the basement.
Screenshot Part 4
Take the METAL SHEAR CUTTER from the shelf at the bottom of the bookcase.
Pick up the RUBBER GLOVES in the box at the lower right corner of the room.
Return to Bud's Garage
Bud's Garage
Screenshot Part 1
Click the right garage door to look inside the building.
Use the METAL SHEAR CUTTER to cut through the chain around the planks blocking the back door.
Continue forward to the back of the garage.
Screenshot Part 2
Pick up the CHESS PIECE 3/9 lying on the ground beside the pipes.
Move right to enter the Woods.
Woods
Screenshot Part 1
Take the PILLS sticking out of the window at the upper right corner of the building.
Move right twice to the line of trees.
Screenshot Part 2
Click the hollow in the middle tree to find the Tree Trunk Hole hideout.
If you want to clear space in your inventory, you can put the HAMMER, METAL SHEAR CUTTER, and CHARGED FLASHLIGHT in the hole, as you will no longer need to use those items.
Go right again to the abandoned bulldozer at the Construction Site.
Construction Site
Screenshot Part 1
Put the RUBBER TUBE in the dripping fuel tank, then attach the PETROL CAN to the end of the hose.
Click the full can of GAS to place it back in your inventory.
Move right once to the dig site.
Screenshot Part 2
Pick up the GAS MASK to put it on.
Return to the exterior of the Peteprint building, then turn right twice to face the two doors painted with a red cross at the Hospital Gate.
Hospital Gate
Click the button panel on the wall to the right of the metal doors for a closer look.
To open the doors, enter in the combination found at the bottom of the wall at The Barricade.
The code from the wall is AGBFD.
If you count each letter as it appears in the alphabet, then A = 1, G = 7, B = 2, F = 6, and D = 4.
Enter the Code 1-7-2-6-4.
Screenshot
Continue forward to enter the Hospital Courtyard.
Hospital Courtyard
Screenshot Part 1
Talk to the man sitting by the chess board, then give him a CHESS PIECE from your inventory.
Click the man for a closer look.
Take the BOOKSTORE KEY from the bench the man is sitting on.
Move left to leave the close-up view of the chess table, then turn right twice to face the man standing alone in the field.
Screenshot Part 2
Speak with the man and then give him the can of BEER from your inventory.
Pick up the THUNDERFLASH the man leaves on the ground for you.
Move forward towards the garage to the left of the hospital building to reach the Shed.
Shed
Screenshot
Take the pack of CIGARETTES on the barrel behind the motorcycle.
Back out twice to return to the Hospital Courtyard, then turn right to face the Hospital Building.
Hospital Building
Screenshot Part 1
Note the date AD1827 written above the doorway.
Continue forward into the building, then move right once to face the wall.
Screenshot Part 2
Pick up the CHESS PIECE 4/9 on the ground between the two men.
Go right two more times to find the doctor sitting at his desk.
Screenshot Part 3
Take the CHESS PIECE 5/9 on top of the box at the lower right side of the room.
Exit the building and leave the courtyard to go back out to the Hospital Gate.
Hospital Gate
Screenshot
Turn right to face the tree at the end of the wall.
Take the CHESS PIECE 6/9 near the bottom of the left branch on the dead tree.
Return to the Woods.
Woods
Screenshot
Move right to face the two wolves.
Place the THUNDERFLASH on the ground, then light it with the MATCHES to scare away the wolves.
Take the PICTURE 5/6 between the corpse's legs and the KEY at the top of his right pant leg.
Go back to the front of Bud's Garage then move right twice and forward once to find the Bookstore on the other side of the same building as the Dental Care.
Bookstore
Screenshot Part 1
Use the BOOKSTORE KEY to unlock the door, then continue forward to enter the building.
Screenshot Part 2
Pick up the book of CHESS STRATEGIES lying on the ground.
Exit the building through the left door, then go back once and right once to face the Large House.
Large House
Screenshot Part 1
Use the KEY to unlock the door at the left side of the building.
Go through the open door to enter the living room.
Pick up the CHESS PIECE 7/9 on the floor underneath the table.
Click the framed picture on the wall above the sofa to uncover a hidden wall safe.
Enter the combination found above the doorway to the Hospital Building.
A-D-1-8-2-7.
Screenshot Part 2
Open the jewelry box inside the safe to find a GOLDEN STATUE and a MAGNETIC CARD.
Go through the right door to enter the kitchen.
Screenshot Part 3
Take the KNIFE from the shelf in the middle of the cabinet.
Use the KNIFE to open the CAN OF SPAM in your inventory.
Click the freezer door to find the Fridge Hideout.
Move right to enter the bathroom.
Screenshot Part 4
Take the BOOKSTORE ATTIC KEY above the sink.
Pick up the CHESS PIECE 8/9 on the floor between the toilet and the bath tub.
Exit the house and return to the Bookstore.
Bookstore
Screenshot Part 1
Use the BOOKSTORE ATTIC KEY to unlock the "Staff Only" door.
Go through the open door into the attic.
Screenshot Part 2
Take the CHESS PIECE 9/9 at the bottom of the boarded up window.
Pick up the CAGE on the floor.
Exit the Bookstore, then turn left once to reach the Pharmacy.
Pharmacy
Screenshot Part 1
Use the MAGNETIC CARD to open the electronic lock left of the door.
Continue forward to enter the building.
Screenshot Part 2
Pick up the bottle of PURIFIED WATER on the floor.
Take the FIRST AID KIT from the top shelf of the cabinet.
Put the BANDAGES, RUBBER GLOVES, PILLS, and PURIFIED WATER from your inventory into the FIRST AID KIT.
Return to the abandoned bulldozer at the Construction Site.
Construction Site
Screenshot Part 1
Put the SPAM from your inventory inside the CAGE.
Attach the FISHING LINE to the CAGE WITH SPAM in your inventory to complete the CAGE TRAP.
Place the CAGE TRAP on top of the bulldozer.
Move left once, then go right to return to the bulldozer.
Screenshot Part 2
Pull the string to catch the cat inside the cage, then click the TRAPPED CAT to add it to your inventory.
Return to Bud's Garage, then move left once and forward once to reach the entrance of the Cupertown Cafe.
Cupertown Cafe
Screenshot
Give the TRAPPED CAT to the shadowy figure standing in the doorway.
Take the box of COFFEE the person leaves for you on the ground.
Back out, then go left three times and forward once to return to The Barricade.
The Barricade
Screenshot
Give the CIGARETTES to the man behind the door.
Go through the open door into the Gang Headquarters.
Gang Headquarters
Screenshot
Move forward three times to find the boss sitting at the table.
Give him the GOLDEN STATUE from your inventory.
Speak with the boss, then take the CHOPPER CHAIN he leaves for you on the table.
Return to the Hospital Courtyard.
Hospital Courtyard
Screenshot
Click the man sitting at the chess board for a closer look.
Give him the book of CHESS STRATEGIES from your inventory.
Click the chess board to zoom in.
Place six CHESS PIECES from your inventory onto the empty spaces at the black and white sides of the board.
Take the PICTURE 6/6 the man leaves for you on the bench.
Back out of the close-up view, then turn right three times and enter the Hospital Building.
Hospital Building
Screenshot
Move right three times to find the doctor.
Give the doctor the COFFEE and the filled FIRST AID KIT from your inventory.
Take the CHOPPER KEY the doctor leaves for you on the desk.
Exit the building and return to the Shed.
Shed
Screenshot
Add the CHOPPER CHAIN to the motorcycle.
Fill up the motorcycle's fuel tank with the can of GAS.
Use the CHOPPER KEY to start the motorcycle.
Posted by: Trinn | July 16, 2012 4:52 PM