In Krutovig's point-and-click adventure Abandoned, everyone else in your family thought your brother was rather eccentric but harmless with his talk of doors to other worlds until he goes missing in what was presumably an epic fit of "I'll show them. I'll show them all!" Heading to Tibet where he was last known to be and armed with a letter from him, you quickly discover your brother maybe wasn't completely crazy after all, and you set out to follow his tracks. To play, just click the edges of the screen to navigate to other areas when available, and your cursor will change whenever it passes over something you can interact with. Items in you inventory can be used by clicking them to pick them up, or combined by clicking first one then the other whenever possible. When in doubt, retrace your steps! You may find that something you've done has revealed something else in a place you've already been before. Keep an eye out for secrets as well, as there are four hiding throughout the game.
There's a great, subtle otherworldly quality to Abandoned that puts one in mind a bit of Mateusz Skutnik's work, with an eye for detail and understated but lovely aesthetics that are full of clean lines and great use of lighting. For the most part, Abandoned is fairly straightforward, avoiding obnoxious point-and-click pixel hunts... except when it doesn't and expects you to know you need to click on a single small part of a mechanism in order to proceed, which can lead to getting stuck fairly easily. The biggest complaint might actually be the game is fairly large in terms of the areas you travel to, and being forced to go back and forth over long, empty ladders or tunnels gets a little tedious. Those long sections may give a sense of scope and scale, but they're also just obnoxious and drawn out. Still, Abandoned's beautiful understated style and deft touch with the supernatural (or is it scifi?) makes it compelling enough to be worth playing despite its flaws and rough edges, like the stiff and spotty dialogue, and it has some seriously clever design elements to some of its areas and puzzles. As the first chapter of a planned series, Abandoned promises big things down the road, and is definitely something point-and-click fans should keep an eye on. It isn't always as intuitive as it could be, but its promise and style makes it stand out from the pack.
Walkthrough video from Stan (Jayisgames Team):