A new hidden object mystery game has appeared: Cate West - The Velvet Keys! Following the style, story and gameplay conventions set by Cate West - The Vanishing Files, The Velvet Keys casts you in the role of the young scarlet scarf-wearing author/psychic as she digs through occult legends in search of a way to contact departed souls. It's a great-looking game with surprising variety and an enticing plot that gushes out as the game progresses.
Cate West has the unique ability to see places, people and things associated with items simply by touching them. Naturally, this is quite useful in murder investigations, and that's exactly where Ms. West finds herself in this game. The Velvet Keys begins in an asylum where you look into the disappearance of a former patient, a man you might recognize from The Vanishing Files. Cate uses her ability to search for clues by going through the patient's cell and gathering certain items, hidden object-style. She soon discovers this case may be more complicated than anyone thinks, and after a mysterious man visits her in the middle of the night, things start to get really serious.
Cate West - The Velvet Keys packs a fair amount of gameplay diversity into its unassuming package. Not only are there hidden object scenes, but you'll also have to put items back in their proper places, engage in "spot the difference"-style games, find a handful of one item (locating 15 stars in one scene, for example), and complete a few simple mini-games. You're never stuck in one mode for too long, which keeps the game's pace moving at a steady clip.
At the start of the game you can choose between normal and relaxed mode, the former featuring an in-game clock while the latter is without. In most scenes you have unlimited use of the hint button, and it recharges in just a few seconds, which is nice. Be warned, however, that with each use you decrease your points bonus at the end of the stage. Sometimes one more glance at the scene can be well worth the time.
Analysis: The Velvet Keys had me from the first scene in the asylum. While there were fewer crazy characters and wild conspiracy theories than I would have liked, the story spun by Cate West still captured me from chapter to chapter. It has an intriguing murder mystery/police drama/Da Vinci Code vibe, paired with Cate's psychic powers which makes the whole set-up possible.
The plot will have fans of The Da Vinci Code a little excited, as Gamenauts has woven quite a bit of arcane legend into this tale. Sometimes what the story asks you to believe is a bit far-fetched (one of the characters actually points this out, which made me feel a bit better), but it's all fair in the spirit of the game. I couldn't help but notice the dialogue was more expository in nature, with characters popping in and spouting things like "Ok. I just opened the cabinet.". It's a fair substitute for expensive cutscenes, but the game leans on them just a little too heavily.
Even though Cate West is a story-driven game, there are a number of points-related features present, including a penalty for frequent mis-clicks, chain bonuses, hint bonuses and more. Normally I couldn't care less about accumulating, but the ending you get is based on your score ' a mechanic I could do without, although some gamers will appreciate the challenge. I don't think a story should revolve around something as non-story-related as your score.
Just like its predecessor, Cate West - The Velvet Keys paints an intriguing mystery with varied gameplay and great artwork. The emphasis on scoring points and its affect on the ending is unfortunate, but the game draws you in so well you'll hardly notice.
Windows:
Download the demo
Get the full version
Mac OS X:
Not available.
Try Boot Camp or Parallels or CrossOver Games.
Walkthrough Guide
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Cate West: The Velvet Keys Walkthrough
General Tips and Strategies
You will receive a time bonus when you find items in short succession.
You have unlimited hints, one at a time, which recharge over time. However, you will receive a bonus for using none or few, and a penalty for using many.
Random clicks will incur a time penalty.
Your score is important - it will determine which ending you receive.
Sometimes the clues refer to a written name - for example, "three amazons" means find the names of three amazon women written around the scene.
The descriptions of the hidden items are sometimes tricky - for example, you might be asked for "three kings". This may mean the written names of kings for two of the objects, and one chess piece.
Prologue
Part 1: Examine the room. Find the hidden objects in the room.
Part 2: Restore Wesley's Items
Screenshot
Part 3: Match both scenes. Drag the items from the bottom to match the images.
Screenshot 1
Screenshot 2
Chapter 1: Arshat
Part 1: Find the Aenigmata. Locate all the book pieces in the picture.
Screenshot
Part 2: Forge the Velvet Key. Find all the hidden objects throughout the city.
Part 3: Match Both Scenes
Screenshot 1
Screenshot 2
Part 4: Find the victim's items
Screenshot
Part 5: Find the Stars
Screenshot
Part 6: Activate the switches - play the memory game to find pairs of switches.
Chapter 2: Erethe
Part 1: Find the Murder Weapon - Find all the gun parts in the image.
Screenshot
Part 2: Forge the velvet key. Find all the hidden objects throughout the city.
Part 3: Match Both Scenes.
Screenshot 1
Screenshot 2
Part 4: Identify the victim's items.
alarm clock, accordion, lighter, baseball, sneaker, belt, camera, microscope, film
Part 5: Match the Items. Match the pieces of items on the bottom with their corresponding pieces on the top half.
Screenshot
Part 6: Activate the Aenigmata. Solve the sliding block puzzle.
Screenshot
Move the blocks as follows: 1 up, 7 left, 5 down, 8 down, key right, 2 down, 3 left, 4 left, 6 left, 9 up. Key can now exit.
Chapter 3: Dahrmer
Part 1: Forge the Key - find the hidden objects in the 4 locations.
Part 2: Match both scenes
Screenshot 1
Screenshot 2
Part 3: Find the victim's items
Screenshot
Part 4: Complete the Circuit
Hint: Try working from the end, connecting the circuit until you reach the beginning.
Part 5: Find the Bullets
Screenshot
Chapter 4: Haptoringa
Part 1: Forge the velvet key - find the hidden objects.
Part 2: Match both scenes
Screenshot 1
Screenshot 2
Part 3: Find the victim's items
Screenshot
Part 4: Assemble the key chamber
Hint: The empty space will be in the bottom right. Try completing the top row first, then moving the bottom five around.
Chapter 5: Moghidev
Part 1: Forge the Key. Find the hidden objects around the city.
Part 2: Match both scenes
Screenshot 1
Screenshot 2
Part 3: Identify the objects
baseball glove, harmonica, cassette tape, padlock, whistle, lantern, matchbox, toaster, binoculars
Part 4: Fuse the Victim's Items
Screenshot
Part 5: Assemble the key chamber
Screenshot
Slide the blocks as follows: 2 left 1 space, 5 up, 7 right, 4 down, 1 right, 3 right, 6 up, 7 left, key left, 3 left, 9 up, 10 left, 11 left, 5 down, 2 right, 9 up. Key can now exit chamber.
Chapter 6: Parendi
Part 1: Forge the key - find the hidden items throughout the city.
Part 2: Match both scenes
Screenshot 1
Screenshot 2
Part 3: Restore the Victim's items
Screenshot
Part 4: Activate the Ossuary
Hit the 3 and 4 buttons in the following sequence:
3, 3, 3, 3, 3, 3, 3
Part 5: Find the Symbols
Screenshot
Chapter 7: Rapithwin
Part 1: Find the Magi Statues
Screenshot
Part 2: Forge the velvet key - find the hidden items throughout the city.
Part 3: Match the scenes
Screenshot 1
Screenshot 2
Part 4: Find the victim's items. Use the victim's memories to locate the hidden items.
Screenshot
Part 5: Activate the Ossuary. Play the memory game.
Chapter 8: Satavesa
Part 1: Forge the velvet key - find the hidden objects.
Part 2: Match both scenes.
Screenshot 1
Screenshot 2
Part 3: Identify the victim's items.
teapot, utility knife, violin, can opener, sombrero, tape measure, safe, thermometer, revolver, tv
Part 4: Reconstruct the Victim's Items
Screenshot
Part 5: Activate the Ossuary
Screenshot
Slide the blocks as follows: 4 right, 9 up, 10 up, 7 right, 8 right, 5 down, 6 right, key right, 1 down, 3 left, 2 left, key left, 6 left, 3 right, 5 up, key right, 6 right, 1 up, 7 left, 8 left, 9 down, 10 down, 11 down. Key can now exit chamber.
Chapter 9: Traosha
Part 1: Forge the velvet key - find the hidden objects throughout the city.
Part 2: Match both scenes
Screenshot 1
Screenshot 2
Part 3: Find the Victim's items
Screenshot
Part 4: Activate the Ossuary - sliding pieces puzzle. Create the image on the left of the screen.
Chapter 10: Uzerin
Part 1: Forge the Velvet Key - find the hidden objects throughout the city.
Part 2: Match both scenes
Screenshot 1
Screenshot 2
Part 3: Identify the items
bell, suitcase, playing cards, gramophone, iron, typewriter, hourglass, bible, sewing machine, french horn
Part 4: Find the Victim's Items
Screenshot
Part 5: Activate the Ossuary
Hit the 4 and 5 buttons in the following sequence: 4, 4, 5, 5, 5
Chapter 11: Vanant
Part 1: Forge the Velvet key - find the hidden items throughout the city.
Part 2: Match the Scenes
Screenshot 1
Screenshot 2
Part 3: Find the victim's items
Screenshot
Part 4: Activate the Ossuary - Slide the pieces into place to match the picture.
Chapter 12: Watu
Part 1: Forge the Velvet Key - find the hidden items throughout the city.
Part 2: Match the Scenes
Screenshot 1
Screenshot 2
Part 3: Reconstruct the victim's items
Screenshot
Part 4: Activate the Ossuary.
Screenshot
Slide the blocks as follows: 6 up, 8 down, 7 right, 1 down, 2 down, 4 left, 3 up, 11 up one space, 10 right, 1 down, key left, 3 down, 5 down, 4 right, 3 up, key right, 1 up, 2 up, 10 left, 11 down, 7 left, key left, 8 up, 9 left, 12 left, 6 down, 7 right, 1 down, 4 right, 8 up, key right, 2 down, key left, 5 down, 4 left, 6 up, 7 right, 11 up, 10 right, 1 down, key left, 3 down, 4 left, 2 up, 3 up, 8 up, key right, 1 up, 2 up, 10 left, 11 down, 7 left, 6 down. Key can now exit chamber.
This will trigger the end scene. Congratulations!
Posted by: eileen | May 2, 2009 2:11 PM