Chronon is a brand new and unusual point-and-click puzzle game from On of Eyezmaze. The time-based puzzle takes place in the dwelling of a creature that leaves early in the morning and returns in the evening. The objective of the game is to manipulate objects at various times throughout the day to complete the story.
Click on items to act upon them, if possible, and change the time of day by clicking on the time buttons along the top of the game window.
Analysis: As usual, On delights us with yet another creative and original game featuring strange and unusual characters, and yet it is not without potential pitfalls. The design of the game depends on the player changing the time to manipulate objects that, in turn, affect the sequence of events that play out throughout the day. The problem is that since the player can change anything at any time period it becomes rather easy to create inconsistencies between time periods that are likely to confuse the player. Also, some objects behave differently depending on the time of day, and this serves to add to the confusion. For example, placing the clock on the wall at 6:15 displays the 'correct' time throughout the day (tilt your head so that the position where 3 would be on a normal clock is at the 12 o'clock position), while placing the clock on the wall at any other time will produce different results. Time plays a significant part of the game play (obviously), so I won't say more about it.
It's an ambitious design that requires careful analysis and observation to yield any results at all, and sometimes those results lead to incorrect endings, as On is often wont to do. Unfortunately, without a back story or an introductory narrative, the player is thrown into a puzzle for which there is no obvious goal to work toward, which doesn't help with the confusion factor.
Of course, the game has only been just released and carries with it a version 0 beta indicator, and so there may yet be some additions made to help the player along. That being said, the game in its present form offers a unique puzzle experience for anyone willing to struggle through the confusion and subtle inconsistencies to figure out the solution to this very original new game from Eyezmaze.
Cheers to Justin, Kristina and Jordan for alerting me that Eyezmaze just released this new game today. =)
Walkthrough Guide
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Chronon Walkthrough
-By Sam
12:25
Put wreath in fireplace.
Put clock on wall.
14:45
Get key and missing time.
6:15
Put wreath on table, green egg on top.
Open window.
9:05
Remove ledge from fireplace.
Attache rope to ledge.
Put empty milk bottle in monster's arms.
9:45
Click on rope to bring monster back inside.
12:25
Click on berry to put it on floor.
Attach rope to berry.
Put round water jar on left side of table.
Put milk jar on right side of table.
6:15
Put clock on wall.
9:05
Lengthen clock's tail.
9:45
Remove wood (from under the cage), place on top shelf.
Get egg.
12:25
Put mirror in monster's arms.
Open above hatch.
Leave wreath on table.
14:55
Put wreath in fireplace.
Put firewood in fireplace.
Put ledge in fireplace.
Put pan on table.
Put all ingredients (except water and poison!) in to the pan. You don't have to put the water (ingredient) in the pan, if you do that, the bread doesn't grow as much as it can, and you end up with 92/100, so don't put either the water or the poison in the pan.
Put clock on shelf.
18:10
Put pan in (burning) fireplace.
Put clock on wall.
19:00
Congratulations!
If you used the poison, the big guy turns to stone while the green monster is tossed out. Fun to see, but not the solution.
Posted by: Imok20 | May 20, 2006 10:43 PM