ClickPLAY Time 5
If I could save time in a bottle, the first thing that I'd like to do... Time is precious, time is money, and in ninjadoodle's latest addition to the ClickPLAY series, time is once again how you keep score. Yes, ClickPLAY Time 5 is here to test your brainpower, reflexes, and problem solving abilities. As with all of the other ClickPLAY games, the object is to find the play triangle and, well, click it. Finding the little bugger can involve puzzle solving, wordplay, and amazingly cute little point-and-click scenes. Some stages are pretty easy, some less so, but it all combines to yet another wonderful little time waster with its bouncy soundtrack and cutesy visuals, a perfect little snack at any time of day. Don't waste time, clickPLAY!
Game crashed after completion of first level.
Fortunately I was able to close that window without losing ALL browser screens.
Stumped on the clues to 12. Nudge, anyone?
I might come back to this later if I can get over wanting to punch level 9 in the face.
Stuck in the same place. Kurt, did you figure it out?
I don't remember its number, but the "Dicey Dissection" level was the one I got stuck on. I did figure it out:
How many corners, edges, dots, and faces does a standard 6-sided die have?
Level 12 hint:
The code relates to physical properties of a die.
How do you do level four? I don't get it.
I'm so stuck on Level 7!!!! Please help
what does level 9 mean
12!!!
Anyone get level 16? I don't understand BASIC.
Nevermind: POP.
@Maryann Matthews: Level 7
The final location of the spots follow a pattern.
@Ben Kinney: Level 12
Read sweetpea176's post above.
For the Dicey Dissection level (I had to brute force the solution and then reverse engineer the logic behind it)...
The images refer to the number of corners/edges/dots/faces on a standard six-sided die.
and
The check/Xes refer to one or two digit numbers. For two digit numbers, the check tells which digit to enter.
For level 16 Baisc, it's talking about code.
Number = 1 is talking about the number the first number
For I = 1 to 4 is talking about a loop, every time you pass through the loop the number slot will change 1, 2, 3, 4.
Print Number is saying this is when you print the number.
Number = Number + 2 is saying add 2 to Number.
Next I is moving I up by 1.
Run is just running the program. In the end after the loop is done you will get 1, 3, 5, 7
Thank you for the help Cjtressler :)
CjTressler- I thank you for the help but can you elaborate a little bit, I'm still stuck :(
Maryann:
The spot on each tile and that tile's position in the grid needs to be the same. So, for instance, the tile with the dot in the upper left needs to end up in the upper left itself. Hope that makes sense.
(To solve it in five swaps or less, just try to make sure that every swap you make puts both tiles in the right position, not just one.)
Level 9. Argh.
No kidding. I made it through eventually, but the timing is really too critical for this kind of game.
abfdrumz Thank you for explaining this- it makes it a lot clearer now :)
Stuck on level eight, can someone give me a hint or even the solution please?
level 9 was really obnoxious
lmzadi:
Have you noticed the title of the level?
The code is the numbers you need, but without any vowels.
Ok, I'm really stuck on Level 8 now! please explain~ Thanks!
Check out my hints to lmzadi above :)
abfdrumz Thank you but it doesn't make sense to me :(
Level 8 (warning, no hints, just the solution!)
N = ONE
FV = FIVE
ZR = ZERO
NN = NINE
Thank You :)
I wonder if anyone got a kissy at the end? if you did, wow.
ME. TOO.
I am stuck on level four any help?
Any help on level 15?
OMG lvl 9 is gonna be the death of me
Update