Dad (Otoosan)

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Rating: 4.1/5 (122 votes)
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Weekday Escape

GrinnypClassic room escapes are fun, certainly, but it's also nice when a designer stretches the boundaries of what we might call "escape". Sometimes you're not trying to get out but, rather, find answers. Thus begins Dad (Otoosan) by Robamimi, a sentimental journey through a room that you're not trying to escape at all.

grinnyp_dad_screenshot.jpgYou are playing as the titular father, who hasn't heard from his lovely daughter for a while and is beginning to get worried. What would you, as a parent, do? Well, you might go find your child's apartment and search for clues, which is what Dad is all about. A concerned father searching for something, anything to tell him what has happened to his missing daughter. There are no locked doors (at least, to the outside), turning what looks like a classic room escape into... something else.

Arrows and bars at the sides of the screen allow you to navigate this tiny, uncluttered space. Inventory control is easy; each inventory "slot" is split into two, each its own color. Click on the top (white) part of the inventory slot to view the item in close up, click on the bottom (pink) part of the inventory slot to use the item. Be sure to examine items in close up, there will be some combining involved. Thankfully, there is a changing cursor, so say good-bye to pixel hunting! There's also a volume bar to control the background noises and gentle, lilting music, and there's even a save button if you want to stop for a while and go back later.

Analysis: Robamimi, creator of such classics as Who Am I (Remake) and First Love (with Bianco-Bianco) tends to alternate between quirky, logical escapes and sweet, sentimental escapes that are really not escapes at all. Dad falls into the latter category; casual gameplay as an emotional experience. The game really seems to capture the feel of a worried parent desperately searching for clues to what has happened to a beloved daughter.

The space is done up beautifully in Robamimi's usual pastel-toned 3D. Accompanying the search for the lost daughter is a slow, sentimental guitar piece that perfectly enhances the mood of the game. There are two versions of the game, Japanese and English, so make sure the button says "English" before you start the game, or you will be immediately lost. Well, lost if you don't read Japanese, that is.

The only complaint is that the game is on the simple side. The puzzles flow together logically, but there are not many of them, and the main puzzle is completely color based, making it difficult for those with color blindness to solve the central mystery.

Dad is not a long game, nor is it terribly difficult, but it is one of those gems that really hangs together well. A gentle, easy, sentimental mid-week break. Slow down, relax, let the soothing tune lull you into a serene place, and logic your way through the search for answers. Just remember, it's not easy being a Dad.

Play Dad

Walkthrough Guide

(Please allow page to fully load for spoiler tags to be functional.)

Dad Walkthrough

General Information

  • Don't forget to switch to English before you start the game.

  • Inventory boxes are split into two sections, the top (white) section which allows you to view the object in close up, the bottom (pink) section which allows you to use the object.

  • Examine the objects carefully, some require combining.

  • There will be directions to help the colorblind in the walkthrough.

  • There is also an in-game hint system if you get stuck.

  • Good luck, and help the poor man find his daughter.

Looking Around

  • You start facing some chairs and a table. Click on the right chair for a close up.

  • Click on the pillow in the chair and take the revealed item (penlight).

  • Pull up the penlight in close up and click on the bottom twice. Great, no battery. Close the penlight back into the inventory.

  • Back up.

  • Turn left.

  • You're now facing a low dresser with a fishbowl and some candles on top. Click on the fishbowl.

  • Well, no fish. Back up.

  • Click on the candles for a close up.

  • If you click on the area between the two groups of candles you will see that there is a key in there. Back up.

  • Look carefully at the candles. From left to right: A tall pink candle, a very short yellow candle, a medium green candle, and a short blue candle.

  • Back up.

  • Click on the bottom drawer to open it.

  • Click on the far left black cup to move it. Take the revealed sugar cube. Back up.

  • Now click on the top drawer, the one without a handle.

  • If only we had something to wedge in there to open the drawer. Back up.

  • Turn left.

  • There's the door out, but if you click on the handle it will remind you that you need to find out what happened to the daughter.

  • To the left of the door is a closet with a sliding door, which obviously needs a four digit code.

  • Turn left.

  • Lots of stuff to see here. You're now facing a cabinet that appears to need a two digit code. There is also the cutout of a star at the end of the code.

  • On top of the cabinet is a red box that says "ball".

  • To the left of the red box is a cup full of pencils, some sharpened, some not.

  • On the wall is a candle picture. Hey, if you click on the corners it moves!

  • If you click on the flame of the candle picture you'll get a thought from the Dad.

  • Click on the bottom left edge of the cabinet. Hey, there's something behind there! Take the object (ruler).

  • Back up.

  • Turn left twice.

Using Objects

  • You should be back to facing the low dresser.

  • You have three objects: a sugar cube, a ruler, and a penlight that doesn't have a battery.

  • What do sugar cube do?

  • They dissolve!

  • Click on the fish bowl and drop the sugar cube in.

  • Back up. Now click on the upper drawer (the one without a handle).

  • Use the ruler on that narrow space to wedge the drawer open.

  • Once the drawer is open, take the box labeled "light".

  • Looks like the penlight would fit in there. If only we had a battery! Once the box is removed, there is a gold star in the drawer, take it.

  • Back up.

  • Turn around a few times, then come back to the dresser.

  • Click on the fish bowl for a close up. Look, the cube has melted!

  • Take the red marble.

  • Back up.

  • Turn left twice.

  • Now we're back at the cabinet. Click on the red box for a close up.

  • Drop the red marble into the box where the arrow indicates.

  • Yay, a battery! Now we're cooking!

  • Pull up the penlight from your inventory.

  • Click on the bottom twice and place the battery in the pen light.

  • Close down the penlight. Now pull up the "light" box from your inventory.

  • Place the now working penlight into the hole in the top.

  • Hmm, it says how many? and shows a green square, a green triangle, and the outline of a star.

  • Back up.

  • Click on the cup of pencils.

  • The pencils are green, like the code in the light box. The unsharpened pencils look square at the end, the sharpened ones look like triangles.

  • Note that there are 3 unsharpened (square) pencils, and 4 sharpened (triangle) pencils. Back up.

  • Now click on the code thing at the bottom of the cabinet.

  • Enter the pencil code (3 4), place the gold star in the cutout, and push the "enter" button.

  • Okay, now we have some books.

  • There are two yellow books, four green books, five pink books, and seven blue books.

  • Isn't that the same colors as the candles?

  • There's also a large, thin white book in the cabinet. Click on it.

  • Once the book is in close up, click on it to open it.

  • Notice the 1 in the upper left corner, and the 6 in the lower right. Click on the right page to turn the page.

  • Now we have a 2 in the lower left corner, and a 3 in the upper right. Turn the page.

  • 4 in the upper left, 5 in the lower right. I'm sure it means something.

  • Click on the right page several times until you reach a page with text.

  • Hmmm, wonder what that means?

  • Back up.

End Game

  • Okay, we've used all our inventory items. Now it's time to solve some puzzles.

  • Click on the candle picture for a close up.

  • If you combine the numbers in the book with their locations, you get the code to remove the picture.

    • Click on the picture in this order: Upper left corner, lower left, upper right, upper left, lower right, lower right.

  • Now that the picture is down, there's something on the wall.

  • That looks like a mirror image.

    • That's an upside-down mirror image of a four digit code: 2390.

  • Where did we see a four digit code?

  • Back up and turn right once to face the door and the closet.

  • Click on the closet door where the code thing is for a close up.

  • Enter the four digit code from behind the candle picture (2390) then push enter.

  • Click on the yellow thing at the bottom of the closet.

  • Hmm, looks like a one digit code, and a slider that goes from low to high.

  • Remember, the candles have four different heights. But what number would go with that?

  • Remember the colored books?

    • The lowest candle was the yellow one, and there were 2 yellow books. But when you enter 2 and click on the handle nothing happens.

    • Let's try the next highest candle. that would be the blue one, and there were 7 books.

    • Put the slider on the next notch up from low, set the number code to 7 and click on the handle.

  • Once you have the safe open, take the matches.

  • Back up.

  • Click on the left side of the closet to open that side.

  • Click on the box on the middle shelf (it has three drawers).

  • The top drawer is empty, the bottom drawer has a clue to the safe, which we've already opened, and the middle drawer is locked.

  • Back up and turn right.

  • Click on the candles for a close up.

  • Well, we have matches, we obviously need to light the candles to get the key, but in what order?

    • Pull up the matchbook from your inventory and look at it. Notice the colors?

    • The matchbook has four stripes, yellow, blue, green, and pink. Perhaps that's the order?

    • Light the candles in the order of the matchbox. For those who are colorblind, from the left, the second candle, the fourth candle, the third candle, then the first candle.

  • The drawer pops open and you get the key! Also, text appears on the wall.

  • That text is sounding ominous. Click on the Japanese text on the wall to hear the Dad's thoughts.

  • Back up and turn left.

  • Open the left side of the closet, then close up on the box on the middle shelf.

  • Use the key on the middle drawer and take the object from within the drawer.

  • Back up twice, then go out the door.

  • Aww, a happy ending.


sgtdroopy March 10, 2010 12:48 AM

I very much enjoyed this fairly logical game. It has a weird story, though.


I'm up to the point where... put the penlight in the box and it shows you the square, triangle, and star. I assume the answer is for the lock you put the star in, but every number combination I can think of isn't working.

The numbers I've tried so far are:
4 | 3 (sides of each shape)
3 | 2 (sides not touching the outer box)
0 | 5 (number of points on the star)
1 | 2 (total number of sides)
0 | 7 (total number of just the square and triangle).


Aha! I finally got it!

The numbers for the lock on the small cupboard relate to how many of each shape is in the room. Answer: 2 squares and 3 triangles.

Anonymous March 10, 2010 1:00 AM

cris, I think it's

the number of sharpened and unsharpened pencils

Blossomsong March 10, 2010 1:04 AM

This is the first escape game I've been able to finish without a walkthrough in a while. The ending was a little strange, but I enjoyed the game overall. The puzzles all seemed pretty straightforward and there were no crazy leaps in logic.

nerdypants March 10, 2010 1:33 AM

Already out! It usually takes me longer to finish these.

Is there only one ending?



you're really close on the sides of the shape-
look at the pencils

Username March 10, 2010 1:44 AM

How is this one so easy for everyone? I can only find a sugar cube and some little pen thing from under the pillow, I have no clue how to remove the picture on the wall or anything else for that matter.

Username March 10, 2010 2:06 AM

So between my last post and this one I've made quite some progress. As to the sugar cube, well I never use them as I don't drink tea or coffee and I couldn't tell that there was

water in the decorative vase on the low boy

So now I'm at the safe in the closet, and what I thought was the straight forward answer wasn't, so I'm still working on it. Thanks grinnyp.


Loving the BGM on this one...which is good considering I'm stuck right at the

safe in the closet.

I'm dead certain the answer has to do with

the number of books of each color and the height of the correspondingly-colored candle

, but that doesn't seem to be working. :[

Username March 10, 2010 2:14 AM

Safe in the closet:

you only need to worry about the blue candle number of books and height of candle, so set the second position at 7. The answer for this was clear after I deciphered the clue in the drawer on the other side of the closet.

Now I just need to figure out the candle lighting order.


Never mind, I got it!

You only need to input the position and number for the candle on the picture.

Oh wow, done...that was quite refreshing. :]

Username March 10, 2010 2:17 AM

Figured out candle lighting order

it's the order of the colors on the match book

Maybe I'll do a walkthrough!

Anonymous March 10, 2010 2:23 AM

I can't get the combo for the closet BC


Aargh! I'm thick. What's the code for the big closet? Tried

0700, 0070

but no luck?!


I am stuck after opening the cupboard.

I clicked the corners of the candle picture in the order the "picture" book gave me - but nothing happens! I'm confused!

pooh_digger March 10, 2010 6:23 AM


try clicking on the corners of the blue candle picture in the order that they appear in the Picture book



The clue above (blue candle, number of books) doesn't help with the code for the closet - that's a different code lock.

To open the closet door,

investigate the picture of the candle above the low cupboard. Don't just look at it, investigate it more closely and see what can be done with it.

Another important item to get the code is the

single white book in the books cupboard. What do those numbers in the corners of the pages mean?

ShodoKat March 10, 2010 7:59 AM

Okay I don't know what to do with the

code behind the picture

I've tried a few silly things, no luck.

Alkalannar March 10, 2010 8:11 AM

At the end, my reaction was....

...appendicitis isn't serious? What?

But a fine escape game. That just jarred me at the end.

downpour_guy March 10, 2010 8:32 AM

I got out and I shared the same thoughts as Alkalannar.

But also, the final line made me giggle.

I like room escapes that have a real ending, and not just "Submit your time" or "And you escaped, or did you?".

Usually these games build up an atmosphere, give you clues as to why you are here and then ignore all that once the final door is open.

StephenM3 March 10, 2010 8:47 AM

I'm in the same place as ShodoKat's last post.

The code behind the picture corresponds to nothing obvious. I mean, I can come up with overly-contrived connections, but those aren't working.

StephenM3 March 10, 2010 8:56 AM

Ah, got it.

First time I've seen mirroring horizontally and vertically at the same time. Wait, I guess that's just rotating 180º. Heh. Oh well.

StephenM3 March 10, 2010 8:59 AM

Also, in regards to the ending,

For once I'm glad I didn't finish only to be stranded on a (beautiful) beach!

m0ng00se March 10, 2010 9:23 AM

ah im stuck at the picture album, i don't get what the spread clue means

downpour_guy March 10, 2010 9:29 AM

Quick walkthrough:

Initial collection:

Facing the window.

Click right hand chair.

Click Pillow.

Get pen light.

Turn left.

Click bottom drawer.

Click cup nearest the square plates.

Get sugar cube.

Turn left twice.

Click just to the left of the cabinet.

Get ruler.

Solving stuff:

Face the drawers again with the candles on the top.

Click on the jar.

Use the sugar cube on the jar.

Zoom out, turn around. Do the hokey cokey.

Click on the jar again.

Get marble.

Click on the top drawer.

Use ruler with the gap.

Get the Black Box.

Get the yellow star.

Turn left twice.

Click the red box.

Use the marble where it says "Ball".

Get battery.

View the pen light.

Click the grey part on the bottom until it comes off.

Use the battery in the hole.

View the black box.

Use the pen light on the yellow circle.

Note the shapes shown.

Opening the locks:

Click the panel on the bottom of the bown cabinet.

Remember what the Black Box showed you?

Yeah, a square and a triangle.

How many sides do they have?

Yeah, 4 and 3 respectively.

What order were they in?

Enter the code 4 3.

Use the star on the slot. Click enter.

What? Wrong code?

Enter the code 3 4. I think this is a goof.

Note everything in this cabinet.

Open the white book, note the numbers on each page.

Back up and click the painting on the wall.

Okay, remember that white book you opened?

What positions were the numbers in on each page?

Click the corners of the painting in that order.

It's Top Left, Bottom Left, Top Right, Top Left, Bottom Right, Bottom Right.

And we have a code.

Turn your head upside down and note what it says.

Yeah, 2390.

Turn to the closet.

Enter the code you just found behind the painting.

2390, incase you forgot.

Hmmm... a safe.

What is the code? And what to do with the slider.

What was the painting of?

A blue candle!

How tall is the blue candle compared to the rest?

Second smallest, or third tallest depending on your perspective on life.

Okay, set the slider to the second from the bottom position.

Now, what number goes in the box?

What have you seen that relates to the blue candle?

Some blue books perhaps?

How many volumes of blue books were there?

7? Yeah, that's right.

Input 7 into the box and click the handle.

Get the matches.

Back up and turn to the right.

Click on the candles.

Light the candles in the correct order.

You have to use the matches on the candles, duh...

What order do you light them?

It's right before your eyes.

It's on the match box, or even easier is to light them in height order, starting with the smallest.

That's Yellow, Blue, Green and then Red.

Get the key and back up.

Turn to face the closet again.

Click on the closet door to move them over and see the other side of the closet.

Click the little drawers.

Use the key on the middle drawer.

Get the University Hospital Bag.

View the bag.

Click on the bag.

Getting out:

Just click on the door.

Then click on the handle.

And enjoy the ending!

Oh, and:

Apendicitis isn't that bad? What the?

downpour_guy March 10, 2010 9:55 AM


Your walkthrough is better than mine.

And I tried so hard "sobs"

Actually, it was my first time using so many spoiler tags, I think I got in way over my head.


Thanks for all the helpful spoilers. I really stink at these games ;o)


What kind of weird girl would live so tidily and yet leave such a cryptic path to a key with such a harmless secret?


I agree with Stack~ and to

leave a "if I disappear" type message on the wall that you can only see when you light the candles? I hope she didn't rent this house >.> Landlord may not be happy...

By the way, for those who liked the background music, you can download it (and a bunch of other background music) for free =) Click on the name of the song at the bottom right, it'll take you to a Then click on "Free Sound" on the right. This particular piece is the 60th item in the #2002 collection.

waycooler March 10, 2010 3:29 PM

As far as the ending goes...

I think he was saying appendicitis isn't so bad because he was thinking that she like was in some huge accident, or something a lot more life-threatening. It still kind of surprised me when he said that it wasn't so bad, but I think that this is why. Also, it made me feel sad, cause the dad says in the beginning how his daughter is such a good girl and how even though she's been living on her own she still calls relatively often. And then he finds out that not only was she in the hospital getting her appendix removed, she also has a boyfriend, or possibly a fiancee. And he finds out just how out of touch with her he really was. Made me sad inside.

Great game, I was stuck on a couple bits, but the only part that the in-game hints couldn't help me with was the puzzle in the cupboard. When I figured out the candles,

I literally smacked my forehead with shame. I couldn't figure out the match box?! So obvious! argh.


A sweet escape story, and my first time to ever complete an escape without a hint, cheat or walkthrough. Huzzah!

Olde Fortran March 10, 2010 4:58 PM

I must find my daughter!


Thanks for the help all. Got it!

nikikinz March 11, 2010 5:14 AM

Nice story and just the right level of difficulty for me. One of the rare room escapes that I didn't need any hint or walkthrough. Got that feel good feeling today thanks to Otoosan. :o)

ICanHazGudGramurz (WailFin) April 24, 2010 1:02 PM

WOW! The English in the game is actually grammatically correct! They must have gotten someone (new? Did they have somebody before?) to do the translations. Seriously, just compare the English in this to the incoherent Engrish in "Smile For Me," one of Robamimi's previous works! I can finally understand what the game is trying to say!

Cunfused... July 12, 2010 1:22 AM

so i donn't speak or read or understand japanese although i would like to but what happened at the end ??
Did she drug herself or something?
And what were the dad's thoughts about ??

oh and i thought the story was going to end saddly but i wasn't like that right ??
idk but i would really like someone to explain me what happened please ^-^ !! thanks GREAT GAME !!

Anonymous January 7, 2011 11:53 PM


Click the button that says Japanese to change it 2 English.

farfromkansastoto February 23, 2011 10:47 PM

I cant get the game to load. Actually it did load the first time, but i didn't put it in english, so i shut it down and now it wont load, stuck at 67%. Neither will any of his other games load. Bummed out.

[We have a support FAQ that addresses this issue: -Jay]


The not-sharpened ends are square??????
I see them round or hexagonal. Never SQUARE


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