Escape from the Big Windows Room
Okay, so a friend phones you up and says, "Hey, I have this great new place, you should see it! Big, beautiful windows that let in a lot of natural light, high ceilings, everything you'd want in a residence." So you go over and yes, cool place, but then your friend locks you in. In the real world, you would probably just pick up the nearest expensive object and send it sailing through one of those stunning floor-to-ceiling windows and wander out, probably punching your former friend along the way, permanently destroying the friendship. However, this is the world of Tesshi-e, so instead of wanton destruction it is time to Escape from the Big Windows Room.
Tesshi-e room escape games are getting better and better with each iteration. Like Escape from the Rest House before it, Escape from the Big Windows Room is mostly in English, so at least you know what's going on. And at least this time you've not just wandered into somebody's house blindly. No, this time you are lured there. With friends like that, who needs enemies?
Once again Tesshi-e brings us a delightful little confection, a classic room escape. Simpler than some of the games previous, Escape from the Big Windows Room still has just about everything you'd want in an escape game. Easy navigation bars on the side of the screen, a simple, uncluttered space, accessible inventory, a mute and save button, almost everything. Now all we need is someone who can write Japanese to e-mail Tesshi-e about changing cursors, and we'd be all set.
Tesshi-e has really gone all out on the backgrounds this time. The space is frankly so stunningly gorgeous your first thought might not be escaping so much as trying to figure out how to steal the lease/mortgage out from under your so-called friend. You know, the one who likes locking you into confined spaces. It would have been nice, however, if a little more attention had been paid to the puzzles. Not that this is a bad escape, and the puzzles are all logical and flow from one to another, but this is an example of "Tesshi-e light". Pretty basic, and easily gotten out of, even with the usual alternate "happy coin" escape.
Despite a bit of pixel hunting and the lack of a changing cursor, though, Escape from the Big Windows Room is definitely a great break for the mid-week, a fun pick-me-up to get you out of the doldrums. And perhaps even dream of maybe someday being able to afford to live in such a fantastic space. Hey, even in this economy, a person can dream.
Walkthrough Guide
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Hope this is okay and that I haven't missed anything.
Escape from the Big Windows Room walkthrough
First wall
Click on the bed (note the word 'sunflower' in yellow) and then the pillows. Take the circle key, then back out.
Close up on the arty looking shelf, and then examine the top shelf. Click on the lamp and take the yellow ornament. Back out.
Examine the bottom shelf. Looks like a gum ball machine. We'll have to come back to this later. Back out twice and turn left.
Wall with couch
Click on the buffet-hutch for close-up. Click on the third shelf down to retrieve the candle. Note the cups lined up showing the word "NOW" with a down arrow. On the same shelf at the back is a bottle of wine. Grab that while you're there.
After backing out, open the bottom doors and note an unusual device. Will have to come back to that much later. Back out and examine the drawers.
Use the circle key on the left drawer and take the matchbox. Bring up the candle and use the match on it. Close and back out.
Investigate the middle drawer. It needs a four digit code. Perhaps related to the "NOW" cups...?
A closer look at the right drawer reveals a clue. RAC + 'star'. Will have to come back to this shortly... Back out twice.
Check out the couch area now. Clicking on the small arty side table reveals a quick glimpse of a book with the word 'Apple' written in red on it. Back out and close up on the couch. Lifting the left hand side cushion reveals a red ornament for grabs. Back out.
Click on the coffee table and then the ashtray. The ashtray will rise revealing a star. Click on the ashtray again to get a brief glimpse of a number
55
Back out twice and turn left.
Wall with clock
Examine the clock and note the time.
2:47... What's that in military time?
14:47
Back out.
Click on the low table. Note the blue ornament in the tube on the left, the hippopotamus requiring a code, and the wireless radio on the right needing a key. Will have to come back to this later. Back out and turn left to face the Big Windows.
Big Windows
Click on the right-hand window and gaze wistfully at the lovely outdoor area. Note the word 'Tree' written in green. Back out.
Click on the left-hand window and note the car's number plate
5736
Back out and turn left.
Wall with arty shelving
Click on the shelving and then close up on the top shelf. Lift the lamp again and place the candle. A word will appear.
WELCOME
We can probably use that somewhere. Back out and turn to the buffet-hutch.
Wall with couch
Middle drawer
Remember the cups indicating "NOW"? Well in this house of big windows, the time is now. What was the time indicated by the clock? Since we need a four digit code, 2:47 in military/24 hour clock time is
14:47
. Enter the code and obtain the heart key. Also note the word 'Cloud' in white letters.
Right-hand drawer
The clue for the code here is RAC + 'star'. Remember the number under the ashtray?
55
and the car number plate?
5736
So, the code for this drawer can be figured out by reversing the car (rac) number and adding it to the star number
5736 + 55 =
6430
Enter the code and obtain the corkscrew. Bring up the bottle of wine and use the corkscrew on it. Back out and turn to the hippo mechanism and radio shelf.
The low shelf with the radio
With your freshly opened bottle of wine, empty it into the tube with the blue ornament and retrieve it.
Remember the word you obtained from the candle lamp? Enter that into the Hippo mechanism and take the coin. Back out.
Close up on the radio and use the heart key to retrieve the green ornament. Back out and return to the arty shelf next to the bed.
Arty shelf next to the bed
Click on the gumball machine and use the coin to get a gold gumball. Open it and obtain the white ornament. Back out. Oops - note the word 'sea' written in blue.
You now have five ornaments all corresponding to the five coloured words you've encountered in the room.
Note the order of the words by the corresponding pictures on the low shelf. Return to the buffet-hutch and open the bottom doors. Place the coloured ornaments in the order as shown by the low shelf.
Apple - Red, Cloud - White, Tree - Green, Sea - Blue, Sunflower - Yellow
Take key
Ending
You can just leave with this last key - the heart key - and eat cake. Or
for the Happy Coin ending, examine this key closely. You'll see
GET COIN
Where was the last place you entered a seven letter word?
Hippo mechanism
Go back to the Hippo mechanism and enter the new code. Retrieve the Happy Coin. Use your heart key on the door and enjoy the evening view. :)
Posted by: Chiktionary | July 28, 2010 7:10 AM
Escape from the Big Windows Room Walkthrough
General Information
Examine everything you pick up, there may be hidden clues.
There will be directions for the color-blind.
Yes, there is a happy coin escape as well as the regular escape.
Good luck!
Exploration
You start facing the exit door, with the large windows on your right.
Also on your right is a bed, click on it for a close up.
Hmmm, the word "sunflower" is written on the mattress in yellow.
Click on the pillows to lift them and take the object underneath (circle key).
Back up and click on the shelves between the door and the bed for a close up.
On the bottom shelf on the left is what looks like a gumball machine, click on it for a close up.
Looks like we need a coin. Back up.
There's a single object on the top shelf, click on it for a close up (lamp shade).
Click on the object again and it will lift up, revealing a yellow ball. Take the ball.
Back up twice and turn left.
You are now facing the back wall, with a large cabinet on the right and a couch to the left.
Click on the cabinet for a close up.
Okay, if you open the bottom doors you will find a strange, pedestal like object. Back up.
Click on the glass doors on the top to open them.
There's all sorts of stuff to look at here.
On the bottom shelf on the left are two wine glasses with an object behind them. Click on the object to take it (wine bottle).
No time for drinking!
Notice the cups on the bottom shelf that spell out NOW with an arrow pointing down.
On the next shelf up are 5 cups and saucers. Notice the blue object behind one of the cups? Take the object (candle).
Back up once.
There are three small drawers between the glass doored top cabinet and the wooden doored bottom cabinet.
Click on the left drawer for a close up. Looks like we need a key!
Use the circle key on the drawer and take the matchbox.
Back up once then click on the center drawer for a close up.
Looks like we need a four digit code here. Back up once.
Now click on the right drawer for a close up.
Looks like we need another four digit code, but this one has a clue! RAC + a star.
Back up twice.
Click on the couch for a close up.
Click on the couch again for a closer close up, and click on each cushion to raise it up. There's something underneath the left cushion, take it (red ball).
Back up once, then click on the right side of the glass coffee table for a close up.
Looks like we have a red ashtray sitting on top of something beige. Click on the ashtray to lift it up.
There's a star underneath the ashtray!
While the ashtray is elevated, click on it to turn it over and note the number 55 on the bottom.
Back up once.
There's an object to the right of the couch that looks like an end table married to a trash can. Click on it for a close up.
Is that a trashcan? A magazine rack? Whatever, there's something in it. Click and hold down and you will see that it is a book with the word "apple" in red on the cover.
Back up twice and turn left.
You are now facing a wall with a low credenza, a long, narrow window and a clock. Click on the clock for a close up.
Okay, it's 2:47, I guess that's good to know. Back up.
Click on the credenza for a close up.
There are three objects on the credenza. From left to right: some sort of cylinder with something blue inside, a wooden hippopotamus, and a radio.
Click on the cylinder for a close up.
Looks like there's a blue ball inside, just like the red and yellow ones we already have. We can't get into the cylinder right now, so back up.
Click on the wooden hippopotamus for a close up.
We apparently need a 7 letter code here, which we don't have. Back up.
Click on the radio for a close up.
Hmmm, the knobs don't turn, but there is a keyhole here. Is it a fake radio?
The circle key doesn't work on the radio, so back up twice and turn left.
You are now facing the lovely windows, with a patio beyond.
Click on the right window (you can see patio furniture through this one) for a close up.
Other than the word "tree" written in green, there's nothing much to see here. Back up.
Now click on the left window for a close up.
Nice car! Nice car with a license plate that reads 5736. A clue!
Nothing else to do here, so back up and turn left.
Let's solve some puzzles, shall we?
Shelves: Lampshade
You should now be facing the door.
Click on the shelves between the door and the bed for a close up.
Click on the shade on the top shelf for a close up.
Click on the shade to lift it. This is where we found the yellow ball earlier.
Maybe if we introduced a little light into the situation?
Pull up the candle from your inventory.
Use the matches on the candle to light it.
Put the lit candle onto the black base where the yellow ball was.
Click on the shade to bring it down and note the word "welcome" has now appeared. A clue!
Once you've figured out the shade back up twice and turn left.
Cabinet: Middle Drawer
Click on the cabinet for a close up, then click on the middle drawer for a closer close up.
We need a four digit number here. We saw one earlier, but is it the right one?
There's another clue we need to think about, the one we saw on the cups in the glass-fronted cabinet above.
Remember the cups that said "now" and had an arrow pointing downward?
Now refers to the time, which we know from seeing the clock on the wall above the credenza. The time is 2:47.
But this is a 4 digit code!
However, this is a Japanese game designer, and in Japan they tend to use "International Time" or what we would call "Military Time".
In military time, 2:47 could either be 2:47 in the morning, but this is doubtful due to the sunlight streaming through the windows, or it could be 2:47 pm, which is 14:47 in military time.
Therefore your four digit code is 1447.
Enter the 4 digit code into the drawer and click on the drawer to open it.
Take the spade key and note the word "cloud" in white at the back of the drawer.
Back up once.
Cabinet: Right Drawer
Click on the right cabinet drawer for a close up.
Another 4 digit code needed, this time with a clue.
The clue reads RAC + star.
Hmmm, maybe we need to think about this in an entirely different direction?
Where have we seen a 4 digit number?
Where have we seen a star?
There's a 4 digit number on the license plate of the car outside, 5736.
We saw the star underneath the ashtray on the coffee table, and there was a 55 underneath the ashtray as well.
Add that together and you get 5791, which is not the code.
You might notice that RAC is car spelled backwards.
So the car code backwards is 6375.
Add that to 55 and you get 6430, which is the code to the drawer.
Enter the code into the drawer and click on the drawer to open it.
Take the corkscrew, back up twice and turn left.
Credenza: Cylinder
Click on the credenza for a close up.
Click on the cylinder on the left for a close up.
Notice the blue ball in the cylinder?
Perhaps we need to get that out?
Well, we don't have a wrench to remove the bolts at the bottom, so what can we do?
Did you notice that the top of the cylinder is open?
Is this puzzle making you thirsty?
Perhaps we could float the ball to the top?
Pull up the bottle of wine from your inventory.
Use the corkscrew on the wine.
Use the wine on the cylinder and the ball will float to the top.
Take the blue ball and back up once.
Credenza: Hippopotamus
Click on the wooden hippopotamus in the middle of the top of the credenza for a close up.
We've seen this many times before in Tesshi-e games, we need to open the hippopotamus.
And it looks like we need a 7 letter code.
Here's a hint: let there be light!
Remember the lamp shade over on the shelves by the door?
Remember the word that appeared when we put the lit candle inside?
Welcome is a 7 letter word.
Enter the code into the hippopotamus and click on its mouth.
Take the coin (not the happy coin) and back up.
Credenza: Radio
Click on the radio on the right for a close up.
Remember, there's a keyhole here.
Use the spade key on the keyhole and take the green ball.
Back up twice and turn right twice.
Gumball Machine
You should now be facing the door.
Click on the shelves to the right of the door for a close up.
Click on the gumball machine on the bottom shelf on the left for a close up.
Remember, it needs a coin.
Use the coin from the hippopotamus in the coin slot and click on the handle.
Take the gold ball and click on it to open it.
Remove the white ball from inside.
Notice the word "sea" in blue on the wall.
Back up twice.
Regular Escape
We now have all the clues needed to escape.
Remember the credenza with its lovely pictures?
Remember the words we've found scattered around the room in various colors?
Is it a coincidence that those colors match the balls we've found?
Remember that pedestal we found in the bottom cabinet?
Turn left to face the cabinet.
Click on the bottom of the cabinet to open the wood doors.
The colored balls match the colors of the words scattered around the room, and the words match the pictures on the credenza.
Therefore, you will need to place the balls in the order of the pictures, which is apples (red), cloud (white), tree (green), sea (blue), and sunflower (yellow).
For the colorblind: Your inventory has the five balls, two on the top row and three on the bottom.
On the top, from left to right, are the white and blue balls.
On the bottom, from left to right, are red, green, and yellow.
Place the balls on the pedestal in this order: bottom left ball, top left ball, bottom middle ball, top right ball, and bottom right ball.
When all of the balls are placed a key will appear underneath the pedestal. Take it (heart key).
Back up twice and turn right.
Click on the door for a close up, use the heart key on the door, and escape!
Enjoy the cake!
Happy Coin Escape
Follow the regular escape up until you get the heart key.
The heart key is usually the one to get you out in the Tesshi-e escapes, but we need to find the happy coin first!
Maybe there's a clue in the room we missed?
No, looks like we used all the clues in the room.
Perhaps we'd better examine the objects in our inventory more closely?
Pull up the heart key and click on it to turn it over.
Hey, there's some writing on the key! It says "getcoin".
Well, that's what we're trying to do!
How does this help?
Hey, "getcoin" has 7 letters in it.
Turn left until you are facing the credenza, then click on the hippopotamus for a close up.
Enter the new code, "getcoin" into the hippopotamus and click on his mouth.
Take the happy coin and back up twice.
Once you get the happy coin, turn until you are facing the door.
Click on the door for a close up, then use the heart key on the door to unlock it.
Click on the open door to escape and enjoy a fine meal and wine!
Happy Coin will bring happiness to you!!
Posted by: grinnyp | July 28, 2010 7:25 AM