For it is written in the book of Exorbis 2 that colored orbs shall be lonesome and alone and by themselves. And lo, there shall come a player to reunite the fallen orbs with their like-colored targets. And that player shall be handsome and/or beautiful and possess the mind of a mammal of the sea, such as a dolphin maybe. For lo, it is written that dolphins have relatively large brains, and therefore to say such a thing is a compliment.
And that player shall strive over the course of one hundred levels to reunite orbs and targets, and yea, the task shall be arduous and difficult and tricky, but the player shall persevere, because this kind of thing is what the player lives for, can I get an amen?
And yea, and lo, and yea, the player shall manipulate the orbs by clicking with the mystical Mouse of Ages, by clicking on Sliders to move the orbs to and fro, by clicking on Rotators to move the orbs roundabout, by clicking, by clicking, and no keyboard input shall be required, can I get an amen?
For it is written in the book of Exorbis 2 that there shall be a level editor, and lo, there was a level editor, and it was good. And it is written that the level progression should provide a multitude of choices if the player got stuck, and there were many choices indeed, and that was also good. And it is written there should not be any sound effects, and that was not so good, but frankly I'm not going to lose any sleep over it, can I get an amen?
And I say to thee that for a tile-based puzzle game to have controls that are clickable tiles themselves is clever, and should be rewarded with song, but only if thou hast a nice voice and know something other than Crazy by Gnarls Barkley, for some of us have heard enough covers of that song to last us the rest of our lives and into eternity. And I say to thee that if thou enjoyest Exorbis 2, you might also like the Telescope Game, which is similar. Let us play.