Find the Escape-Men 171: Ancient Pit Dwelling
no1game and those little green men are back, but... what's this? You seem to have fallen underground! You know, as one does. In Find the Escape-Men 171: Ancient Pit Dwelling, if you want to escape this place, you'll have to solve some puzzles, but also find the ten "escape men" sneakily hiding throughout the area. To play, just click to interact and explore, but the cursor won't change to show you where anything you might click on is, so be sure to be diligent and sift through everything. Click on the question mark below an item you're carrying to view it up close, which may let you fiddle with it more, or even combine two items. Ancient Pit Dwelling is a little pixel-hunty, but like all no1games, it's fun and weird and whimsical in all the right ways for a break-sized escape game.
Missing an escape man? Try...
- under the rug
- under the table with 4 men (one of them is an escape men as well).
- Backside of the leaf
- The grey spot on the wall next to the door.
I'ts been a while since the Escape-Men made an appearance. For some reason, the pixel-hunt on one of these games doesn't bother me like it can for something else.
YAAAAAAY!!!
I have played all 170 in this series, and it was a blast. I've been missing these little green guys, and can't wait to give this a try.
Thanks No 1 Game!!
Stuck with 9 men now, and have used every item except
the clam
Thanks for the tips, Indie Gee!
I am at the same place as Lynne.
Nine green men and just the unused
clam.
The power of posting!!!
Hint about the last green man.
If you still have the...
clams.
Look closely at them.
Do they jiggle?
Where is the clue for this then?
I used the table, but it didn't work. And then it did? Very strange.
The clue for the clam
should be read bottom to top, for some reason.
Or at least that's what ended up working for me.
Oh, and said clue isn't on a table, although WillYum is not alone in calling it that. (The other comments were on other sites.)
It doesn't have legs, which you can see when
you pick up the rock from behind it.
I think it's just a piece of (rather cheap and knotty) plywood.
The reason is a certain object nearby that looks somewhat arrow-like.
I'm stuck with 9 EM, and I've used all of my items.
I thought
the knots in the board were clues for the hanging fish, not the clam. Any hints on where the 10th EM is? I'm assuming it has to do with the fish.
And, of course, as soon as I post I find the tiny pixel that
moves the fish UP the string
Boy, that was frustrating. Fun, though.
I never would have found the grey spot by the door!
Thanks
Alright, why are the
clams on the fire
a clue to the
fish, of all things?
Why aren't they the clue to the other identical item you have in your inventory?
So after reading WillYum's clue about
the clams
and that if you look closely at them they will jiggle,
I sat there for like 2min staring at them and
waiting for them to jiggle.
LOL
If anyone else is having that issue, you actually have to
click on the clam for it to jiggle
Any clue about what to do with the acorn? I'm missing something obvious apparently!
POP nevermind :)
Yay, I really missed this series \(^_^)/
Maybe, I'm just a little out of practice (played the whole Escapemen series, too :D), but I'm still missing the last escapeman... :(
Found all those Indie Gee mentioned (thanks, the one from
the grey spot was super sneaky XD
) and I have used all the items (Hey, Coffeeteamix, I was confused as well
and staring at the clams somewhat derpfacingly, waiting for something jiggly to happen, before I realized that I had to click o_O *facepalm* xD
).
Ok, now... PoP, let your magic happen! :D
I'm still stuck
clicking the clams and all around them but still no jiggling
ok...
there are three different locations where there are clams
after clicking wildy everywhere
i found the click spots on the clam, after trying to use it on everything!
Update