Find the Escape-Men Part 115: Summer Vacation
It's the last day of summer vacation, and like any kid worth his salt, the protagonist of no1game's Find the Escape-Men Part 115: Summer Vacation has put off every single piece of homework til the last minute. Procrastinators unite!... eh... eventually. For some reason, his mother fails to see this as the badge of honor it is for childhood, and demands he finish every piece before she gets home. Luckily for him, he's found a flyer for a special, totally not shady "homework finishing service"! All he has to do is find ten little green men, already hidden around the house, and all his problems are solved. Like all Escape-Men games, all you have to do to play is click around to interact and solve puzzles, though since the game doesn't have a changing cursor to indicate any "hotspots", you'll need to be diligent and search everywhere. Click an item's question mark icon to view it closer up, which can allow you to interact with it in new ways.
To find all ten green dudes, you'll need to use patience, but also a certain amount of silly logic. no1games have always been about whimsy as much as escaping, and Summer Vacation is as weird as you'd expect, though maybe a bit more restrained than other games in the series. Puzzles are actually pretty logical, with some sneaky hidden clues, so the biggest obstacle you're likely to encounter is just not knowing where to click or stand around when you get stuck. Still, it's unexpectedly clever in some places in a way that makes up for its moments of unintuitiveness, and provides a nice, light, short break... before you get back to all that work you've been putting off, too.
Walkthrough Guide
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Just to prove Paul wrong...
Walkthrough
1. Bed
Lift the middle of the cover.
2. Window
Open the right side of the window and wait.
3. Blue books
Move the blue books (bottom shelf of bookcase).
4. Bookcase
Examine the left side of the bookcase.
5. Wardrobe
Open the top of the wardrobe and move the clothing.
6. Paints, part 1
Get the paint box from the bottom drawer of the wardrobe. Examine the paints closely.
7. Paints, part 2
Use the paints on the canvas. Hmm, the middle hula dancer looks a little... sickly.
8. Paints, part 3
Examine the door carefully. Use the code to open the purple box next to the door.
Right, left, middle, middle, right
Get the clay from the box. Open it and form it into a car. Use the paints on the car.
9. Desk
Get the workbook from the middle shelf of the bookshelf. Click it to put it on the desk.
Get the three notes with numbers on them.
1. Foot of the bed (41)
2. Wardrobe (35)
3. On the floor to the right of the wardrobe (68... or is it?)
Put the notes together (or, rather, imagine putting them together) so the notches match up to get a 6-digit number. Use it to open the gray box on the desk.
358941
Get the pencil.
Use the pencil on the workbook. When you're done writing the essay, open the book (it's backwards).
10. Math
Get the math drill book from the shelf next to the door. Use the pencil on it. When you're done studying, open the drill book.
Posted by: Reka | August 21, 2014 1:20 AM