Games, and stuff, I guess? There's one where you click a thing, and one where you eat some dudes, and... things. I can't write anything funny for this description because the guy who bagged my groceries this morning called me both "old school" and "ma'am" in the same breath when he saw my Snorlax earrings, and now I have to go sit on the porch, yell at clouds, and eat hard candies while knitting a quilt.
- Halloween 2013 - Okay, so Halloween is over, but just consider Inush's adorable little point-and-click puzzle game for the Slowbros amongst us. Click around to solve puzzles and try to find something to give the trick-or-treater at your door. There are two different endings, but the only real challenge will be overcoming the minor language barrier that will probably cause some difficulty figuring out what one specific item is supposed to be. Seems like a lot of trouble to me when you could just set out a bowl of acorns or cheese slices or whatever it is kids like these days.
- Prehistoric Shark - Sharknado? What-ever. Mausland has been doing the "massive preposterous shark-tastrophe" for years now. This latest gory arcade game sends you back to an age where dinosaurs walked the earth and Dean Koontz was still a good writer, and then just tells you to flip out and destroy everything. There are actually a surprising amount of things to chow down on this time around, ranging from giant wasps to be dragged underwater to drown and massive dinos you'll need to get an enormous leap at to take out. It's repetitive, but it calls to the psychopathic improbable menace in all of us.
- Soul Job - Ludobox puts an infernal spin on a simple game that tasks you with sorting out which furnace arriving souls should go to... heaven or Chili's? With its quirky premise and Akira Toriyama-esque art style, it's a neat idea, though chances are it's both far too repetitive and hard on the wrists as you frantically click and drag to play for long. Do you think this is how Castiel does it? No wonder he looks so serious all the time.
- The Hunting Lodge - Hulk Handsome's creepy Twine horror game is basically a Darwin test, since anyone's first reaction to finding blood on the floor of a dark place should be to turn and leave. Alas, you're here looking for your brother Thomas, who nobody has seen in weeks, and soon find yourself trapped inside and stalked by a malevolent force as you try to set things right. The biggest challenge is trying to map a layout of the lodge in your head as you play, since the game doesn't offer it for you, but if you're looking for a neat twist on a monster story with menace, this is worth checking out.
Inush - Halloween 2013: The dogs, they love them! Awwwwww. There's the aggravating same number of digits thing for multiple codes, but otherwise super cute. Got both endings.
For the Halloween game, I have
the pumpkin 3-digit code
the 4-symbol code
a screwdriver, which I've used
a metal board
two dogs
How do I get the
bone 3-digit code
the key hanging from the spider-cat-balloon
Never mind! I got both endings. Very short, very simple, but rather cute. ;)
The Hunting Lodge is fabulous! Reminds me of a more immersive, scary version of Hunt the Wumpus. There is a bit much left up to luck, but it's forgiving enough to not matter too much (restarts at a good place).
Sorry for the double post, but I have now played the Hunting Lodge something like thirty times and been unable to beat it. Are there any tips? No matter how much I follow the rules to avoid the monster I cannot avoid death! (Highest rank attained was Grizzly Bear!)
Update