Tumbledrop! The most smilinglyest game ever made, with more grins per geometric shape than an LOLboxfactory, has made a surprise appearance on the iPhone. Quick! Must get star to platform!
Tumbledrop - Remember that good ole' Unity-based physics puzzle game we featured back in late 2008? Well, the too-cute Tumbledrop has now grown up and shrunk down, stuffing all those smiling shapes into an iPhone app. Tap pieces to cause them to disappear, gently lowering the star to the platform without tipping it into the sea. See, how easy was that? Oh, not so easy, huh? But fun. Very fun. The free Tumbledrop Lite is also available.
CatchMe! if you can - Thieves in video games like to gather loot, correct? And guards like to chase them. Now, instead of playing one or the other, you alternate between being thief and guard! Gather gold as the thief and, when you inevitably get nabbed, you become a guard. Guards have three different abilities you can choose from, and as soon as you nab the thief, it's back to lootin'. Unfortunately the game forces you to constantly switch from portrait to landscape mode, which is frustrating, and the controls feel cramped and backwards. But, if you can overlook those faults (which we hope will be remedied in a future update), you'll find a solid action game with a neat twist. CatchMe! if you can free is also available.
Bee Spelled - A simple but captivating word game that plays like Boggle where the words you spell help you fight enemies. Naturally, the longer the word, the more damage you do, and special colored tiles can heal you, freeze enemies, set them on fire, and more. If you've ever played Bookworm Adventures, Bee Spelled plays like a simplified version of that game's combat system. It isn't the most polished or fluid game on the app store, but it's cute, quirky, and lots of fun.
NOTE: Games listed may not be available outside of North America. Prices are subject to change and are therefore unlisted. Please see the individual game pages for purchasing info.
In the CatchMe! if you can review: "which we hope will be remedied in future updated"
- should that be updates?
when i saw the picture and title of bee spelled, i thought that the words would effect your attacks not the length, for example if you did bazooka, youd shoot a bazooka, if you did irony, youd dammage them in an ironic way, or like, if you spelled a verb, something might happen for just verbs, (cos i cant think of attacks for specifick verbs)
Catchme is a fun diversion for a few minutes. Controls feel a little clunky, though: the buttons are too small, and I kept realeasing a button expecting my guy to keep running in that direction, vis a vis Pac Man. It's a fun concept, though, and I wish the games lasted a little longer.
I'm surprised you guys didn't bring up the fact that Broken Sword: Director's Cut is now out for the iphone! It's fantastic, by the way... and trumps the version the DS put out by having full dialogue! A future suggestion perhaps?
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