Dealing with a hyper youngster all the time can really take the wind out of a parent's metaphorical sails, but when your kid wants to play, they REALLY want to play. Monsterland: Junior vs. Senior by Alma Games has you helping Monster Junior to reach his father's exhausted back and stir him from slumber. Sadly, there are mean monster blocks in the way, and the only means to get rid of them is by left-clicking on them. Junior will fall, roll, and slide in this tumble drop physics game so he can get the attention he wants and you have a fun time that you were craving.
The game captures the feel of child-like wonderment with its bubbly soundtrack and colorful monsters that never cease to ... *gulp*... stare right into your soul. Monsterland learned a few life lessons from its brother-from-another-mother, Red Remover, to bring physics puzzle gamers a quick, fun experience without adding anything really new to the tumble drop genre. You may find it familiar, but playtime with Junior and his papa will last 32 solid levels of moderate difficulty that any casual player can waste a half an hour on. After all his son's shenanigans, Monster Senior could use some relaxation away from Junior.
Is it just me or is there a significant random factor in the physics engine? Is that normal for this sort of game?
To see what I mean, go to level nine and remove the small square only. Try it a few times. It'll go differently each time, often dropping Junior but occasionally completing the level in one click.
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