Jonathan Whiting has quickly a favorite Ludum Darer of mine... Dare-taker? Dareista? Whatevs. Between LD22's Craequ and Niña Nueve, his entry interpretation of the "Tiny Worlds" theme of LD23, he has proved to be a master of wonderful vagueness. A top-down puzzle arcade game that takes place in a nine-by-nine room (or does it?), Niña Nueve leaves it to the player to determine its mechanics, even as they grow ever more complex. There is no hand-holding, but really, there doesn't need to be. There's a lot of charm in Niña Nueve's chunky old-fashioned enemy sprites and its minimalist-but-jazzy score, and the world is very satisfying to explore. Niña Nueve is a short game that will be run through pretty quickly. Still, it is a heck of a ride.
Yep that owned. Just me and Dr. Ball taking on the world.
Think I just found a bug, I am now in a dark level with 4 rows of 3 buttons on each side, blocked by pink transparent blocks. I have to use the ball obviously but somehow it ended up bouncing vertically in the rightmost row of transparent blocks, preventing me from touching it...
A premature end to a fun game!
Although, if I reload the game luckily I can continue with the room being reset. Yay!
Great game. I accidentally cheesed the final battle though. It turns out holding Dr Ball directly in front of you is an instant win.
The name of this game seems to be "Ni�a Nueve", or Girl Nine. Is it possible to fix the name in the review?
[Fixed. Thanks! -Jay]
I got to the final boss, died, and somehow wound back up where those @*!$ caterpillar things were, and because for some reason the game wouldn't recognize that I was going through the door because I wasn't perfectly in the square, I rage quit. Fun game, minus those dang caterpillar things.
The only good, and by miles the best, entry of this ludum dare that I've played so far.
Brief, Fun, Awesome!! 5/5