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No Name Room


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Rating: 4.1/5 (114 votes)
Comments (11) | Views (13,274)

No Name Room

AllyWhen you think about it for a bit, being stuck within a perfectly white room with almost no ornamentation and no visible exits does not sound like fun. It sounds like, "OK, which psychological-horror movie director did I manage to tick off this time?" Even the title, No Name Room, sounds a little bit eerie. But once you walk straight into the giant patch of crayon scribbles on the wall, it becomes clear that this room is a lot friendlier,and wackier, than it initially seems! Quite thankfully, practice is often different from theory, and Yonashi manages to turn this seemingly-nightmarish scenario into an escape game that's as charming as they come. There are charming puzzles and bright colors all around in this little nameless space, if you only stop to look for them!

SEE ALSO ON JAYISGAMES: Escape from Mr. K's Room 4

No Name RoomThe minimalist nature of this game works surprisingly well in its favor, as it makes every colorful spot all the more noticeable and vibrant. It does hurt your navigation slightly, as there are (almost) no arrows to point to where you can go. You're left to intuit that clicking on the sides of the screen spins you around, and you back out of close-ups by clicking near the bottom. But it's worth it every time a new, neon-colored puzzle pops up against the white. Longtime escapers might find the white-room-full-of-colorful-puzzles aesthetic reminiscent of Crazy Doors of Rainbow Colors, and it's a pretty apt comparison, right down to the playful way both games utilize art supplies in their puzzling. No Name Room weaves color into nearly everything it does, giving it an unrelentingly cheerful atmosphere. So if you need a little yellow (or blue, or pink, or orange) because you're feeling gray, step on in! We promise it's nowhere near as scary as the name makes it sound. Really.

Play No Name Room

Walkthrough Guide


(Please allow page to fully load for spoiler tags to be functional.)

No Name Room Walkthrough

Floor 1:

1.

Zoom in on the table and get the pencils. Open the right drawer and get the box.

2.

Back out and turn right to the four compartments. Open the upper right, zoom in on the pencil sharpener, and use the pencils on it.

3.

Back out, and turn left to the table. Zoom in on the table, and then on the paper. Use the pencils on it and remember the numbers, and the shade of gray behind them.

4.

Back out twice, and zoom in on the box. Input the numbers under their color, press the "OK" button, and get a black key.

Code:

843

5.

Turn left twice, and pick up the blue crayon. Zoom in on the door-lock, and use the black key on it. Get the brush.

6.

Use the brush on the blue numbers on the wall, and remember the code that is left.

7.

Turn left to the 4 compartments, and zoom in on the lower right one. Input the blue-crayon code. Open the compartment and get the blue note.

Code:

925

8.

Turn left twice to the almost empty wall with a compartment on it. Zoom in on the compartment, and remember the colors on it.

Colors:

Purple Pink Green

9.

Turn right twice to the four compartments, and open them all. Look at the lines and the colors, and imagine putting them together to create the colors for the single compartment.

(For example, green is blue and yellow, which makes a 3)

10.

Turn back to the single compartment, and enter the code from the four compartments. Push the blue "Push" button.

Code:

793

11.

Look at the note, and open it. Use the crayon on the space under the ladder, and climb up to the next floor.

Floor 2:

1.

Turn left to the wall with the green drop, and get the red paint. Turn right, and use the red paint on the wall with the red drop.

2.

Look at the words on the red wall, and use the clue to get a four-letter code. The clue tells you that you shall take the letters that appears twice in each word.

3.

Turn right to the wall with the blue/yellow drop, and zoom in on the compartment. Enter the code from the red wall, and get the blue/yellow paint.

Code:

EFAO

4.

Use the blue/yellow paint on the blue/yellow wall. Remember the shapes and the colors that appears.

5.

Turn right to the room with the wases, and zoom in on the door. Enter only the blue and green part of the color code on the blue/yellow wall.

Code:

CEV

6.

Get the hook from the cabinet, and use it on the ring in the upper right. Click on the wases, and remember the code.

7.

Turn right to the wall with the green drop, and zoom in on the compartment. Enter the code from the wases, and get the green paint.

8.

Use the green paint on the wall with the green drop, and click on the arrow. Enjoy the ending.

11 Comments

Patreon Contributor Questioner April 21, 2014 1:43 PM

No Name Room Walkthrough

Floor 1:

1.

Zoom in on the table and get the pencils. Open the right drawer and get the box.

2.

Back out and turn right to the four compartments. Open the upper right, zoom in on the pencil sharpener, and use the pencils on it.

3.

Back out, and turn left to the table. Zoom in on the table, and then on the paper. Use the pencils on it and remember the numbers, and the shade of gray behind them.

4.

Back out twice, and zoom in on the box. Input the numbers under their color, press the "OK" button, and get a black key.

Code:

843

5.

Turn left twice, and pick up the blue crayon. Zoom in on the door-lock, and use the black key on it. Get the brush.

6.

Use the brush on the blue numbers on the wall, and remember the code that is left.

7.

Turn left to the 4 compartments, and zoom in on the lower right one. Input the blue-crayon code. Open the compartment and get the blue note.

Code:

925

8.

Turn left twice to the almost empty wall with a compartment on it. Zoom in on the compartment, and remember the colors on it.

Colors:

Purple Pink Green

9.

Turn right twice to the four compartments, and open them all. Look at the lines and the colors, and imagine putting them together to create the colors for the single compartment.

(For example, green is blue and yellow, which makes a 3)

10.

Turn back to the single compartment, and enter the code from the four compartments. Push the blue "Push" button.

Code:

793

11.

Look at the note, and open it. Use the crayon on the space under the ladder, and climb up to the next floor.

Floor 2:

1.

Turn left to the wall with the green drop, and get the red paint. Turn right, and use the red paint on the wall with the red drop.

2.

Look at the words on the red wall, and use the clue to get a four-letter code. The clue tells you that you shall take the letters that appears twice in each word.

3.

Turn right to the wall with the blue/yellow drop, and zoom in on the compartment. Enter the code from the red wall, and get the blue/yellow paint.

Code:

EFAO

4.

Use the blue/yellow paint on the blue/yellow wall. Remember the shapes and the colors that appears.

5.

Turn right to the room with the wases, and zoom in on the door. Enter only the blue and green part of the color code on the blue/yellow wall.

Code:

CEV

6.

Get the hook from the cabinet, and use it on the ring in the upper right. Click on the wases, and remember the code.

7.

Turn right to the wall with the green drop, and zoom in on the compartment. Enter the code from the wases, and get the green paint.

8.

Use the green paint on the wall with the green drop, and click on the arrow. Enjoy the ending.

Reply

Questioner, thank you very much for the fantastic walkthroughs you've been posting! We and our readers greatly appreciate it.

Reply

*finishes, blinks* ...What did I just play? o_O???

Reply
Leopardmask April 21, 2014 9:35 PM

The Japanese are really good at making escape-the-room games.

Reply

Warning: turn volume down before playing. Sound levels are quite high.

Reply

Nice! Gonna check out their other escapes.

Reply

Couldn't figure out the

Panda letter clue.

Think I tried every combination except for the correct one, so thank you for the help, Questioner.

Reply
Sim Whosoever April 22, 2014 11:07 AM

Not getting the

PANDA

clue either jcfclark

Reply

For those who can't figure out the

PANDA letter clue

Try

PANDA is an example and not included in the solution.
Look for all the double letters in each of the 3 words below PANDA and use those.

Reply

I like these weird little simplistic ones, slightly absurd and outside-the-box, yet clever and entertaining. Thanks.

Reply

I love crazy doors of rainbow colors, so I was so excited by this one too!

Reply

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