You can't keep a good thief down, but after the sheer amount of mishaps the star of Pastel Games' Sneak Thief series has had so far would you still consider him "good" at his job? Sneak Thief 4: Fourth Find continues the point-and-click misadventures of everyone's favourite bodysuited ne'er-do-well after he barely escapes an explosion and catches a ride on a totally not suspicious at all escaping air balloon. Will our thief finally be successful after a year and a half?... well... no, probably not, but if I were him I'd be more concerned about how his nose is getting larger and larger with each installment.
Play the entire Sneak Thief series:
This one shouldn't take you more than ten minutes to solve, provided you think outside the box a bit. Just click around, gather items, and click on objects in your inventory to use or combine them. Some of the puzzle solutions are a little... abstract... but the game is compact enough that experimentation will lead to success sooner rather than later. On the plus side, don't you think building a robot with a brain you thawed in a microwave is just perfect for the next installment of Mythbusters?
Walkthrough Guide
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Sneak Thief 4 Walkthrough
Getting In
Open hatch, go down.
Get key from pink suit on right.
Use key to take fire extinguisher on left.
Use extinguisher on orange box on right, get googly eyes.
Use googly eyes on retinal scanner.
Galley
(Skip the slot machine room for now, exit to the left.)
On the near left table, take the crayon.
On the near right table, take the jar.
First Room (On the left)
Take the knife and the frozen brain (Open the fridge, then the freezer inside it.).
Zap the brain in the microwave on top of the fridge (Once you've put the brain in, turn the bottom knob then the top knob.).
Get the bottle of water from the pink shelf in the front right.
Third room (on the right)
Get 2 sections of pipe from the ceiling and a piece of paper from the floor.
Center Room
In the center room, take the tv from the bed and the brain power tablets from the drawer above the bunk.
Use the knife to open the orange box on the floor, get glue.
First Robot Assembly
Glue the robot's face, then apply paper, then apply crayon, get lever.
Slot Machine
Keep pulling the lever until you see a picture of a rectangular column. (The bar beneath the wheel will light up.) Glue that picture down. Repeat. One more time, and you'll get the blueprints. Now pull the lever again and it will break off.
Final Robot Assembly
First, make an alive brain
Put thawed brain in jar. Add energy tablet and water.
Now, unroll the blueprint and add to it (in their respective places) the tv, the brain, the 2 levers and the 2 pipe sections.
End Game
Say woot. Or WTF. Depending on your personality.
Posted by: ChairmanMUHC | December 5, 2011 11:09 PM