It's one of the most popular genre of games on the Internet, we all have moments when we need it, there's even a corny 1980s love song about it: "If you like pina coladas, getting caught in the rain..." or, ehem, just like using your brain. That is, to solve a slew of puzzles and work your way out of these rooms that you're chronically getting yourself stuck inside. Yeah, I'm that way, too. So, come with me and we'll plan our escape with some clever games that are really too good to be left behind gathering dust.
- Sagrario's Room Escape - It's so stark, so bare and yet so perfect in everything quintessential to escape games. Dare I say, it was even ahead of its time on the minimalist approach to design? Putting all the onus on excellent puzzles rather than snazzy furnishings (heck, it manages to look snazzy anyhow), this lovely room from Valetin Sagrario is so sublimely well made and enjoyable, even years later it continues to top its class for escaping goodness. Not just merely worth a replay, Sagrario's Room Escape is indispensable to any escaper's repertoire.
- The Great Living Room Escape - What are some things we love about Mateusz Skutnik's Great Escape series? Brightly colored, quirky artwork to delight the eyes? Check. A playful tone with seriously logical-yet-peculiar puzzles? Yep. A perfectly tuned UI and rewarding fun? That's here, too, in this second installment to the multi-part escaping adventure that has everything we love about playing a Pastel Games' creation all packaged up in our favorite genre of games. What more reason to play?
- Trapped Part 1: The White Rabbit - Rodrigo Roesler's Trapped Part 1: The White Rabbit isn't a conventional room escape, it's the start of a trilogy of point-and-click adventures. You wake up trapped inside a house you've never seen before, a bloodied dead body by your side, and must solve a slew of odd puzzles to make your way out. All that sounds typical, yes. Yet the top-down, third person perspective is unique, the remarkable details are very engaging and, even with a rather cumbersome inventory system and a screen size that's very tiny, it's no belittling experience!
- OUT file#01 - This escape from Tonakai Interactive begins on the same familiar premise as the Trapped series...and just about every other escape-themed game out there: you're locked inside an unrecognized room, follow the changing cursor, gather clues, solve logical puzzles, yada yada. But there is nothing yada yada about it. Those very basic amenities, found herein, having plenty of staying power and keep escape fans hankering for more. So if you missed it last decade or need a nostalgia rush, play OUT file#01 to experience a bit of escape-the-room's fledglingdom.
While we welcome any comments about this weekly feature here, we do ask that if you need any help with the individual games, please post your questions on that game's review page. Well, what are you waiting for? Get out there and rediscover some awesome!
This is a tasty vault. Anyone who's managed to miss these needs to double back and try 'em out.
Sound's been out on my computer for a while, so I'll note -- you'll need sound and f/x for all of them.
Thanks for the reminder about the sound, Shudog. I'm glad you liked the games!
An impressive selection of very bad games!
Sagrario has an ugly navigation interface;
Trapped part 1 is so needlessly small you won't bother to suffer through it;
Out #01 is full of pixel hunting and illogical puzzles.
Thanks god for Living Room Escape... but you sure could do better!
Sounds like sour grapes... I needed a little help on all of those, but never to the point of failing to enjoy the challenges. Of course, Living Room Escape is the easiest of all.
Sorry, I'm just tired of 'hard' being equated with 'bad' on these comment sections, and in annual votes. Casual doesn't mean dumbed down. I know everyone's entitled to an opinion, but it's a detriment to the gaming community if we reward easy passes and downplay groundbreaking, interesting works.
Update