When you get yourself a kit for a bookshelf, or a model car, or a perpetual motion machine, do you carefully read the instructions, sort all the parts and pieces into easily accessible piles, and follow the directions with diligence and exactitude? Or do you dive in, confident that you can work out what needs doing without consulting stodgy manuals or schematics? If figuring out instructions on your own is as much fun for you as following them, you may enjoy This is a Work of Fiction, a suite of abstract riddle and puzzle games by Eli Piilonen with a conspiratorial vibe, where figuring out what to do is the heart of the gameplay.
Once you determine how to start This is a Work of Fiction, you may choose from among five categories of mini-games. You get no instructions or directions except for what controls to use, but you can always restart or return to the level selection screen if it is too confusing or difficult. Complete enough of these games, and you can play the next "round" or column of games, which are more difficult permutations of the same sorts of games. As you complete each level, you also gain access to several "documents," which may or may not be related to each other, or to the games you are playing.
Something about the presentation in This is a Work of Fiction reminds me of the Submachine series, with its collection of strange documents, its moody ambient soundtrack, and its focus on oblique puzzles surrounding murky motivations. Indeed, the presentation enforces the idea that there is something mysterious about these little games, which really drives you to unravel how they work. The one disappointment is that once you figure out how a type of game or puzzle works, the later rounds become less exciting and more tedious. Unravelling the point behind a type of game is fun, but playing harder versions of the same game is less fun if you have already figured out the point.
Still, if you like edgy atmosphere, mysterious trappings, and figuring things out without instructions, This is a Work of Fiction is well worth your time. Just be persistent, and don't let the paranoid ambiance get to you. It is a Work of Fiction, after all.
Walkthrough Guide
(Please allow page to fully load for spoiler tags to be functional.)
Here's a picture for "River," Round Three.
Image
I got it to work after nudging the wells around a lot. If I read it correctly, this is more or less Tom's solution. Probably.
Tip: if you want to move a gravity well precisely, click its center and move your cursor just a few pixels over in the direction you want to move it.
Posted by: Aexis | April 12, 2011 7:40 PM
So I thought I would revisit the documents and make some sense of them. Here is the transcript for anyone who just wants to read them without doing half a line at a time.
Introduction
This game contains 20 files given to me a few months ago by an anonymous internet user. They were sent with the label "For any use deemed fitting." Some of it gets pretty eccentric, but everyone likes a good conspiracy theory, right? Every puzzle you complete will unlock one file. Your progress is saved automatically, so you don't need to do it all in one sitting.
Also note that the puzzles do not come with instructions. You'll have to figure out how to win on your own.
If you have any information about the original author or have any other questions/comments/concerns, you can email me at [email protected].
Oh, and for the best experience, definitely wear some headphones.
-Eli Piilonen / 2DArray
1: warning
To whom it may concern,
For starters, a word of warning. Everything contained here is a work of fiction. None of it should be considered meaningful or relevant. Do not, for even a second, pretend that this represents anything more than a mostly random collection of arbitrary information and possibly flawed insight. Whether or not you find any meaning here is of no concern to me.
-The Doctor
2: influence
"The Influence is not an organization. Don't call it an organization. The Influence is a force. A force of nature. An organization is just a group of people, and it behaves like exactly that: Just a group of people. The Influence's reach is so unfathomably broad that it no longer behaves like a group of people. It behaves like a force of nature."
-Harold Finch
Excerpt from
Thought Experiments:
Find Your Mind,
Gladstone/Wellsworth,
1968
3: unexplainable
To whom it may concern,
What compelled you to start looking though these files? I can tell that you're curious. Otherwise you wouldn't be reading. I have a question: How many times in an average day do you try to understand something, and simply fail? So much of the world is beyond our reach, in terms of what we can comprehend and what we cannot. You chalk it up as "the unexplainable" or maybe just call it "God." Really, it's both much more simple and much more complicated than that. But the answer is always the same. The answer is always The Influence. Keep looking. You'll see what I mean soon enough.
-The Doctor
4: mlk
Mrs. King Says Husband's Death Was Will of God
By KATHRYN JOHNSON
Associated Press Writer
ATLANTA, Ga. (AP) - "I do think it's the will of God," said Mrs. Martin Luther King Jr., a few hours after the death of her husband. "We always knew this could happen."
Mrs. King was in seclusion of her home Thursday night, receiving only a few close friends in her bedroom. Friends and relatives greeted the streams of mourners, who passed 15 policeman [sic] guarding the house.
The slender, attractive wife of the civil rights leader was composed but seemed dazed. She wept occasionally and accepted a few phone calls, one from President Johnson.
Mrs. King, who is recuperating from major surgery, reclined on her bed watching television reruns of high moments in her husband's life. She was clad in a rose-coloured robe.
A half dozen women friends were in the room with her and the Kings' eldest daughter Yolanda, 12, in pajamas and a robe and with her hair in curlers, lay on the floor, watching.
Mrs. King, 41, was told of her husband's death by Mayor Ivan Allen Jr., while at the airport waiting to fly to his bedside in Memphis.
The mayor had driven her and her two eldest children, Yolanda and Martin Luther King III, 10, to the airport when he received word that King had died. Allen took Mrs. King into a waiting room. She emerged weeping. He then drove her back home.
At Indianapolis, a spokesman for Sen. Robert F. Kennedy said Kennedy had chartered a plane to take the King family to Memphis today and return the body to Atlanta.
Mrs. King requested that the plane be chartered after Kennedy telephoned to ask if he could assist her, the spokesman said.
Mrs. King had long lived with the threat of danger to her husband.
"We have lived with the threat of death always present," she said after her husband received the Nobel Peace Prize in 1964.
Since 1954, when King began preaching nonviolence as a tactic in fighting segregation, she had seen him jailed numerous times, stabbed once and threatened often. She was with him in 1956 at Montgomery, Ala., with their first child, when their home was rocked by a bomb blast.
Of the effects on her four children, she once said:
"I've tried to give them an understanding that their daddy is trying to help people. The two older ones understand. They take great pride and accept the dangers quite well.
"We all realize that something could happen. If it does happen, I think it will be the will of God. If it does, it would be a great way to give oneself to a great cause.
"But I pray to God nothing happens."
5: secret
"The Influence has managed to do something that no one else has ever accomplished with such success: Keeping a secret. A group of students in a middle school can't keep a secret for more than thirty minutes. A corporation, with bankruptcy in sight, often manages to maintain a secret for months or years, but always slips up eventually. The Influence is orders of magnitude beyond something like a local startup, but somehow the secret has largely been kept safe from mainstream knowledge."
-Anonymous Patient
Excerpt from
A Study of Schizophrenia
and Related Psychoses,
Peterson, 1975
6: steganography
To whom it may concern,
Steganography is incredibly relevant to The Influence. It's an alternative to normal encryption. See, the problem with encryption is that when someone sees an encoded message, it just looks like garbage, but they know that something is up, and so might they try to crack it. When someone sees a work of steganography, they don't even know that there's a secret to be found at all. It just looks like a letter to one's mother. Or a power bill. Or a commercial on television. Or the Magna Carta. Or this message.
-The Doctor
7: vanishes
"The thing that never ceases to startle me is exactly how often it is that a person simply vanishes off the street. No traces left. Nothing. They go to the store and no one ever hears their voice again. Often, over the years, this gets translated into a vague story about how a relative died during a trip to the beach, where the details just don't seem specific enough to really come together. But for some reason, even when everyone is ultimately in the dark, no one is willing to ask what really happened, and eventually, the whole thing is forgotten into a sea of statistics."
-Arthur Kindle
Excerpt from
Modern Crime,
Billings/Shortman, 2000
8: transistor
"One important aspect of The Influence is that it doesn't solve problems like a human being. The human element of The Influence is similar to that of a transistor in a computer: The people make tiny decisions that add up with millions others, and thus, The Influence functions as an overall unit. And this is why it is so difficult to avoid angering Influence. It doesn't decide that you are a problem in the same way that you would, so you never know what you're doing right and what you're doing wrong."
-Sherry Cole
Excerpt from
"10 Conspiracy Theories that People Actually Believe,"
Burgs/Fuller, 2005
9: serial
Serial Killer Caught
Tom Banks has been identified as the Third Street Killer. Local law enforcement had been scrambling to put an end to his three month long rampage ever since his first victim, Carla Langley, was found dead in late July.
A citizen who wishes to remain anonymous identified Banks at a supermarket, buying twine, several large water pitchers, and a collection of silverware. The police were notified, and Banks was arrested at 4:05 PM.
The man who caught Banks was clearly distraught by the experience. "I was just waiting in line, and I see the guy that everyone's talking about waiting right in front of me. I didn't know what to think. We talked for a bit, and I motioned to the clerk to call the police. The guy noticed that we recognized him, but he didn't seem to mind. He realized that he had nowhere to go, so he just sat down on the floor and waited.
"Yeah, it was scary. The worst, though, was the stuff he was saying. I don't think I'll ever forget it. 'It was impulsive, but it had to be done. I will forever be their shepherd. I don't think you understand what I mean. I don't know if I do, either. One thing is for certain, though: My work here is done.'"
Banks was responsible for eight deaths.
10: headlights
"You-you-you know that feeling you get when you're dr-dr-driving at night, when you see headlights in your, in your rear view mirror? When you c-can't tell what mmm-model of car it is? Of course you think that it's a-it's a-it's a cop. But that's nn-not what I fear. I fear that it's someone worse. Someone who doesn't ssshhhhow who they are by wearing a blue uniform and a badge. A cop w-w-wants you to know that he's a cop. The mmm-man that follows me doesn't wear a uniform. And he drives a different car every day. He doesn't want me to know that anything is sss-suspicious at all. B-but I've almost c-c-c-caught him. I'll c-catch him ss-soon."
-Bill Stallman
Excerpt from
Paranoid Delusion and the
People it Affects,
Cruz, 2003
11: diner
To whom it may concern,
Once, there was a man who worked at a local diner for years. He never admitted it, but he was endlessly enamored with the "down-home" feel of the place. A real Mom 'n' Pop kind of joint. He came in five times a week, and was close friends with all of the other regular customers and staff. One day, three mobsters showed up in black suits, carrying Berettas and shouting at these people who were eating. The people at the table tried to explain something or another, but in the end, the suited goons executed them all on the spot. The table shined a brilliant crimson, scattered with utensils and death. The man who was working, drenched in sweat and drowning in tears, let out a pitiful cry. "Why have you come to this place? You have spoiled it with your violence and crime." Once of the suited men, casually wiping some blood off of his hand, responded, "Spoiled it? This diner is a front. The mob owns this building."
-The Doctor
12: outlets
"Most people in modern society are astoundingly unaware of the power outlets in their home. A common practice in illegal surveillance is the insertion of tiny microphones or cameras into these power sockets. Chips, scratches, and any other indication of hurried and forceful removal are all clues.
One of the most useful locations in a household, as far as this kind of surveillance is concerned, is the bathroom. Almost every time you're in the bathroom, you're totally alone. This means that the most honest part of your day is spent in there. It's very simple, really: You can understand exactly who a person is rather quickly by seeing how they behave when they think that no one is around."
-Stella Turner
Excerpt from
The Hidden World of
Eavesdropping,
Turner, 2008
13: darkness
To whom it may concern,
I would like to discuss a very interesting concept that stems from the study of Quantum Mechanics. One conclusion that can be drawn is that any time an idea is created, the simple fact that the possibility exists means that a separate universe has been formed in such a way that the idea will be true. More interesting is that once one of these universes begins to exist, it not only exists now, but it has existed forever, and will assumedly continue to exist forever. For example: Imagine a world where there is no light. No sun, no incandescent bulbs, no vision. We could never survive there-life simply wouldn't be supported in the way that we understand it. But imagine anyway that somehow, the people and creatures there survive without seeing. The plants somehow grow without energy from photosynthesis. Simply by imagining this world, you've created a universe where an infinite number of living things are buried in eternal darkness.
-The Doctor
14: story
To whom it may concern,
I have a question for you about the ideas from earlier about Quantum Mechanics: What happens when someone writes a story? Let's say a book focuses on a boy and a girl who meet on a bus and fall in love. Adorable, yeah? But now somewhere, in another instance of the universe, those people would actually have to meet up on that bus. What leads them there? The timing of that day has to be perfect for them to both end up in the same place. But even that is oversimplifying the issue: Why are they even in the city at all? Why did their parents give birth to them? There are an uncountable number of tiny factors that all have to add up. How might a universe (that was created from the viewpoint of a human) make sure that everything happens in exactly the correct sequence?
-The Doctor
15: concealed
"They are from the world and therefore speak from the viewpoint of the world, and the world listens to them."
-1 John 4:5
"So do not be afraid of them. There is nothing concealed that will not be disclosed, or hidden that will not be made known."
-Matthew 10:26
16: evil
To whom it may concern,
I hope that you've started to put the pieces together by now: The Influence ensures that the universe's primary purpose is fulfilled. In a universe created as a result of storytelling, that purpose is for the Story to occur as written. But what does that mean? Who actually does the work? The answer is a bit unsettling: It's normal people. It's not emotionless men in suits or horrible creatures from some terrible hole in the darkest corner of your house. It's just average people. I call them Shepherds. Sometimes they work alone. Sometimes they work in groups. Sometimes they know that they're doing a job. Sometimes they don't. And it could be anything. Some Shepherds get an Impulse to buy something. Maybe a car. Maybe a bag of candy. Sometimes they think they're working towards some reasonable goal, like a construction team putting together a building, but really, they're just the universe's personal puppets. Sometimes, though, they know that something is wrong. They get an Impulse to do something horrible. This is when steganography comes into play. A touch of secrecy is necessary when it would appear that all of the evil contained in the most basic part of your psyche is coming out in one glorious instant.
-The Doctor
17: irresponsible
To whom it may concern,
I lied to you earlier. I'm sorry. I'm not a doctor. I was worried that you wouldn't listen to me if I didn't have some kind of impressive background. But no, I'm not a doctor. I'm just a Shepherd. Yeah, yeah. Shock and awe. You want to know what my Impulse was, don't you? I have a lot of stories, but one stands out in my mind: I started a fire in my little dead end of a town in California. A big fire.
The truly distressing part, though, was that I had no idea why I had done it. I was petrified that I had done something wrong. But no, I wasn't an arsonist. I was fate's battered rifle, handled with care and prepped for years so that when the moment finally came, I would be ready to do my job. I can't be held accountable. Saying so would be irresponsible.
-The Shepherd
18: weakness
What is the difference between a decision and an impulse? And what is the difference between a normal impulse and an Influence Impulse? Other than perhaps timing, there's no difference. They are one and the same. In this universe, everything must play out perfectly for the Story to come true. That means that every person must live in exactly the way that is expected of them. The Influence is comprised of every single sentient being on the planet. And this is because only the sentient ones have that key weakness to Impulse. Do you believe that you are capable of making decisions? The spin of the universe has already determined every choice that you will ever make. But what's that feeling that you get when you incorrectly believe that you are making a choice? That's what I refer to as an Impulse. Free Will doesn't exist. We are all Shepherds from the moment we are born. Most of us don't realize it. But I do. We do. Like the blood of a friend, some things never really wash out.
-The Shepherd
19: after
[this area intentionally left blank]
To whom it may concern,
It looks like our time together is almost up, but I have one more revelation regarding the nature of our universe. If everything is building up to the Story, what happens after the Story successfully occurs? There would be no more constraint, which means no more Impulses. No more Influence. No more Shepherds. It would signal the birth of true Free Will. But then, here's the problem. When it finally happens, will we be able to tell? What if it already has?
-The Shepherd
20: final
Dear reader,
When I first came to understand The Influence, I spent quite a while in denial. It couldn't be true. It mustn't be. Sounded like the words of a madman.
Having studied enough, I can now say with confidence that there is no other explanation.
I suppose the least I can do is find a way to distribute this knowledge.
-A friend
credit
You solved all the puzzles already? I have to give you credit-That was some excellent work.
Hope you got as much of a kick out of the documents as I did.
-Eli
Design by Eli Piilonen
Audio by David Carney
Sponsored by Armor Games
My thoughts:
[Document 16] outlines the Big Idea: the universe exists in order to make real a particular idea. Our universe is just one of a number of parallel universes [13, 14]. In order to do this, the universe must be entirely deterministic [18], at least until the idea has been realised [19]. [11] appears to foreshadow these revelations.
In order to ensure that things happen as they should, ordinary people (Shepherds) get impulses (intrusive thoughts or commands comparable to what are described as compulsions in the language of psychiatry), from something called The Influence [2], to do things [8]. [15] appears to refer to these Shepherds. The truth is hidden so well because the universe seems to go on as normal [5, 6] and people appear to have free will.
This viewpoint can be used to explain otherwise baffling crimes [7, 9] especially those that have altered the direction of the world [4].
Alternatively, this is all just a conspiracy theory [7] that you would be mad to believe [10]. Or it's all a work of fiction anyway [1].
We learn that the person who discovered all this about the universe was responsible for starting a fire in his home town [17], acting on the impulses he/she received. He/she has been calling themself a doctor to get your attention.
All this information passed through the hands of "A friend" [20], possibly the "anonymous internet user" [Introduction], who gave it to Eli Piilonen, who has distributed it to you [credit]. I've been an instrument in this process. Oh no, now I feel used...
On a simpler level
It seems a lot like Eli Piilonen needed some form of reward for solving the puzzles, so decided to create this hybrid sort of game to tell an interesting tale at the same time as presenting some puzzles to solve.
Posted by: Tom | April 12, 2011 8:47 PM
The general solution to Rotary 4 (with example images) is this:
Start.
Note: this shows the random initial conditions can include a wholly-solved triangle, as well as several 2/3-solved ones.
1. Find all the triangles that have two like-colored sides, and rotate them such that their different-colored sides face the circle.
Done. (Upper-left (cyan) triangle solved)
2. Now for the unsolved triangles (three different colors). Rotate the circle until an unsolved triangle becomes 2/3-solved, and rotate it so its different-colored side faces the circle. Repeat until all the triangles are 2/3-solved and in this orientation.
Done. (From previous: circle 2x CCW, then top left triangle 1x CW)
Note: the top right triangle is now only 2/3-solved, in the state cyan-cyan-green.
3. Next some quick solves. Look at the current state of the triangles, and see how many are solved. Next, rotate the circle 1x CW and check again. Then again, and again, and again, and again. Rotate one more time and you're back to the first number, where you were initially.
From the sequence of six numbers you just got, find the one with the largest number of solved triangles and rotate to it. (I generally get 3.)
Previous picture. (Sequence: 0-3-1-1-1-0)
Done. (Rotated to second position)
4. At this point it comes to shifting the edges around (very carefully) so the ones currently solved remain solved. I'm not sure exactly how to describe this part, but the procedure is somewhat as follows:
Rotate the circle in one direction,
Rotate the triangle containing your edge ("your edge" being the edge you're moving) such that your edge is not facing the circle,
Rotate the circle in the other direction,
Rotate the triangle containing your edge back towards the circle,
Repeat.
A solve.
Edge switch.
Finished.
There are similar ways to solve Rotary 1, 2, & 3, but they're not quite as hard as Rotary 4.
What I think is interesting is when a game comes up like this with a particular puzzle, occasionally an entire permutation methodology and vocabulary is created by the community to solve it.
I hope that isn't a self-fulfilling prophecy.
Posted by: Aexis | April 13, 2011 5:53 PM
"Route" Solutions
Route - Round 1
This is solvable in a lot of ways. This is the intuitive, simple solution.
Make an outward square spiral in the same direction as the rings, starting by going up, then right. Don't worry if you miss any rings on the way out; just ensure the spiral is wide enough for your return and you should be able to catch them on the way back.
Route - Round 2
This is left-to-right mirror-solvable, so you can reverse the instructions in those directions.
Move up into the row of rings, then to the left and up into one arch of the "m". Edge left and go back down out of the arch. Go left again, then up and right. Go down while staying close to the edge of the "m" so that you can return. Move left, into the arch, left, back down, and then move back around CCW to the exit.
Route - Round 3
There's only one path here.
From the start, move right to the intersection; then take the following directions at each consecutive intersection to get all the rings and get to the exit:
U R D D D L U L D L U U R U L.
Route - Round 4
There are two paths for this one. Both are the same length. I'm only giving one.
Edge to the left until you collect the first ring, then move down, right and down the middle path. From there, take these directions at each intersection:
R U L U L D D.
Posted by: Aexis | April 13, 2011 6:28 PM
I've compiled all of Fritware's hints for the riddles into this single post. Thanks Fritware!
Riddle One:
Hint 1:
The sad ones choose to use it -- the bad ones do not.
Hint 2:
The people who use this generally have something in common with a grammatically incorrect participle.
Hint 3:
The people who use this are sometimes described as dancing, but they're doing it alone and not having much fun.
Hint 4:
This item is indeed adjustable, but only if tied properly.
Answer:
"Noose" ("Gallows" also works, I'm told.)
Riddle Two:
Hint 1:
I didn't like this one very much. The last line is a blurry. Focus on coming up with something that can capture a moment.
Hint 2:
If you wanted to preserve an event for posterity, what would you use?
Hint 3:
Smile!
Answer:
"Camera"
Riddle Three:
Hint 1:
This riddle is a bit confusing, because it's not entirely clear whether you're trying to identify the "stack" or the items that make up the "stack." It's the latter.
Hint 2:
Three letters of the answer appear in a three-letter word in the riddle.
Hint 3:
If you ever paid for this item, you probably don't any longer, because you, the puzzle solver, clearly have access to a computer.
Hint 4:
The items in the stack might also be sold or given away on the sidewalk, or, depending on where you live, thrown randomly onto your front lawn.
Hint 5:
What's black and white and read all over...? Except that most of them are in color now?
Answer:
"Newspaper"
Riddle Four:
Hint 1:
What has both characters and strength?
Hint 2:
Some have minimum lengths
Hint 3:
Some are required to have different kinds of characters
Hint 4:
Writing it down is generally discouraged
Answer:
"Password"
Posted by: Mike | April 14, 2011 2:55 PM