Welcome back to another thrilling episode of Weekday Escape! On last week's show, our hero escaped from wild mangoes only to be stranded with a magic book and recalcitrant new employees. Meanwhile, a hunt for the perfect bikini befuddled a few fans while others blissfully sung odes to vegetation. What could be lurking beyond that next locked door? Will our hero solve the devious three color stars code, rescue all the green men, recover the lost candy and escape? Stay tuned to find out...
Candy Rooms 12: Turquoise Blue Natural - Almost as easy as taking candy from... well, you have better things to do than that. Like finding five pieces of the sugary goodness which are then magically morphed into your key to freedom. That is, if you ever get tired of FunkyLand's fab decor, this time done up in that most chill shade of blue. This episode tends toward the ordinary, although there are some very fun visuals to behold, just as you've come to expect from the cognoscente of rooms too cool to escape.
Escape from the Three Colors Star Room - Yomino Kagura eschews a fancy color scheme for these plainly beige walls but isn't so remiss as to forgo using colors in coding a lock or two. Although the cursor changes, you'll need keen eyes to discover why some cupboards stay closed. After creating forty-two of these rooms, it's well-established that Yomino Kagura can design clever, logical puzzles—this room is no different—with just enough challenge to keep it interesting but not quite enough originality to make it pop. All the same, opening that door, however it comes about, is still a satisfying feeling.
Find the Escape-Men 108: A Typical Escape Game 2 - is indeed rather typical as far as these things go. You wake up in an unknown place. Head hurting. The door is locked. You know the drill. Truly there's nothing new for folks familiar with No1Game's methods, which go as far as pixel hunts and real time events to prevent over-easy acquisition of green men. But, as far as escape games go, there really is nothing else like a good Find the Escape-Men game; its idiosyncrasies are purely its own. And this is good: just some harmless fun (never mind those boards across the window).
We love escape games, and our readers love talking about them and sharing hints! How about you? Let us know what you think, ask for clues, or help out other players in the comments below.
Walkthrough Guide
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Candy Rooms 12: Turquoise Blue Natural Walkthrough
1. Candy
Hidden in the bowl (left part of screen) while looking at the exit door.
2. Candy
Push the buttons on the machine to the right of the exit door in the order indicated by the wobbly picture in the right part of the screen,
and note down in which orders the water sources are triggered.
Push the corners of the wobbly picture in the order that the water sources where triggered, and get the tongs.
Use the tongs in the compartment to the left of the door to get the second candy.
Order of pushing the buttons:
3 4 5
2 1 6
Wobbly picture code:
SW SE SW NW NE SE
3. Candy
Hidden in the bowl (middle part of screen) while looking at the table in the middle of the room.
4. Candy
Get the paper with the frog and the word "PASSWORD" from under the plate on the right side of the table in the middle of the room.
Use it on the water-filled compartment under the window in the right side of the room, and note down the code. (Remember that the code is upside-down!)
Use the code on the box (lower part of screen) in the right side of the room, click the "OK" button, and click on the box to open it.
Get the screwdriver, and use it on the plate under the frog in the left part of the room. Push the blue button, and click on the coin to get it.
Use the coin on the chewing-gum machine, click on the handle, and get the fourth candy.
Box code:
2 9 6 8
5. Candy
Hidden in the shelf (upper part of screen) while looking at the right part of the room.
Endgame:
Click on the big candy-key to get it, and use it on the door. Click on the door to finish.
Posted by: Questioner | June 25, 2014 3:53 AM
Escape Men 108 Walkthrough
Overdue
Click the bottom of the door next to the sink. Get the paper (notice of nonpayment of electric bill). Flip to the second page.
W.C.
Get the coin from behind the hotplate (clicking the knob seems to work for me). Use it to open the W.C. door. Hey, no reading on the toilet!
T.P.
Check the toilet paper.
Bathtub 1
Open the bathroom door (the one to the left of the W.C. door). Click the wall to the right to find the 'reheat' button and press it. Go about your business, periodically checking back to see how cooked the guy is getting. When he gets hot enough, he wakes up, and you can collect him.
Bathtub 2
After getting the big guy, click towards the left of the tub, where you can sort of see a ring or something. Pull the plug and wait for the water to drain.
Plant
Take the plant out of its base and click it so it shakes. Repeat until you get results.
Sleepy
The sleeping guy occasionally sits up in bed. Quickly click him when he does.
Bed
Check under the bed.
Closet 1
Check the left side of the closet.
Closet 2
Find the numbers:
There's a sideways red 8 under the sink.
There's a blue 1 under the bed.
There's a green 3 behind the second-lowest leaf of the plant.
The coin is yellow and has a 5 on it.
Put the numbers into the right side of the closet door. (Colorblind: the order is green-red-blue-yellow.) Get the balance ball. Remove the plant from its base and use the spikes to pop the ball.
Posted by: Reka | June 25, 2014 1:00 PM
Three Colors Star Room Walkthrough
(Colorblind help provided.)
Star box (next to TV)
Look at the three stars on the low cabinet to the right of the door.
From top to bottom, the code is yellow, red, blue.
Put the code into the box to the left of the TV.
Colorblind: click the top circle twice and the bottom circle once. Don't click the middle circle, it's already the right color.)
Get the remote.
Pink 3-digit code (low cabinet, left side)
Examine the back of the remote. Use the code to open the doors. Get the wire cutters and the arrow button.
Bottom of cupboard
Use the wire cutters to open the doors. Get the key.
Under TV
Use the key from the bottom of the cupboard to open the cabinet under the TV. Get the arrow button.
Checkerboard box
Use the remote to turn on the TV and observe the arrows. Put the two arrow buttons into the checkerboard box (corner to the left of the star box) and align them to match the TV. (Do the left button first, then the right.) Get the screwdriver.
Low cabinet, middle
Find the screws on top of the doors and remove them using the screwdriver. Get the stepstool.
High shelf
Open the top doors of the cupboard and count the colors.
2 yellow, 4 red, 6 blue
Put the stepstool under the high shelf (to the left of the cupboard) and put in the code.
Colorblind: top number is red, middle is blue, bottom is yellow.
Get the key.
Whatcha waitin' for? You're outta here!
Posted by: Reka | June 26, 2014 2:23 AM