What three free escape games do we have in store for you this Weekday Escape? Well, that's a question worth exploring in more detail, so I'll give you some key facts and see if you can guess without peeking. The first is from a designer who makes perfect use of minimalism, hiding clues in the decor, and is well-known to us here at JIG, although the brief offerings have sometimes escaped our notice. Next, these guys, always green and poised to escape, sure do get in an awful lot of trouble but they're also sure to bring the laughs—as long as we can find them. Lastly, this game series, more new to our escaping crew, has clever puzzles and quirky drawings to extend the hidden buttons fun...
Escape from the Strange Locker Room - No, Hottategoya's locker room isn't strange because it's clean and fresh smelling, but because of the mysterious hints and codes hidden about the room. If you ever want to see sunlight again, then find them all and put them to good puzzle-solving use. The single room is a welcome attribute for players who skipped this author's maze-like offerings. Here the focus is solely careful observations and decoding clues rather than catching your bearings and finding your way around. All in all, it's the standard Hottategoya affair: solve three codes and you're out—a pleasant escape with smart puzzles, albeit too short to fully satisfy.
Find the Escape-Men 116: The Crisis - a bomb "Oops!" is not a good thing. Those last few seconds of your life can feel like an eternity, though. Maybe that's enough time to save yourself? With a little help from your little green friends, that is. Just remember to look floor to ceiling, as No1Game's unchanging cursor isn't much help and there's not always a navigational indication of where you can go, because the challenge is less about solving puzzles and more about the actual seeking of escape-men. Alone they aren't much help at all—considering how they like to hide behind specific pixels or leave you waiting a long time before deciding to show up—but together they form one mighty hero.
Button Escape 23 - Tototo Room knows how to make a game of "find the little grey spot and click it" be a lot more enjoyable than it sounds like it is. Sometimes it's simply a matter of using keen eyesight, looking closely for even a fragmented peek of grey circle, and other times you'll have to piece together the clues to solve puzzles and open doors. You'll need eleven buttons to open the door, then you're free! There's not much more too it than that; we could discuss its quirky hand-drawn aesthetics or unchanging cursor like the last time, but the remarks are mostly the same: fun!
We love escape games, and our readers love talking about them and sharing hints! How about you? Let us know what you think, ask for clues, or help out other players in the comments below.
Walkthrough Guide
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Walkthrough to all the buttons from button escape
The buttons are numbered like this:
1 2 3 4 5
11
6 7 8 9 10
1: eye socket under mask
2: In skeletons mouth
3: On the side of the red box – look at puzzle clues further down
4: In umbrella – open it – bottom left
5: Inside red box – look at puzzle clues further down
6: Coffin, Bottom left corner
7: inside coffin
8: inside rug – roll it all out
9: inside rug
10: locker from coffin – lock it when it’s on the floor – button in top left corner
11: bottom of book case
Puzzle: Shapes on wall – find clue on the orange painting.
Puzzle: Red safe with color squares – look at the corresponding shapes on the wall. If it has 2 colors combine them into one. Get a key for the coffin and a code for the blue safe
Puzzle: Blue safe – figure out the missing numbers from the red safe (3-4-9-6) – get key for orange painting.
Puzzle: Red box – use key on orange painting. A clue is on the back of the painting. Look at the red box again. Click left side so you see a number (and a tricky button hiding). Use the number. Open box by pushing top right inner corner.
Posted by: gavtyven | August 20, 2014 2:05 PM