They've turned, and they're coming straight for us! We survivors number only so many, we can't let the zombies take us down. Thank goodness for the local mercenaries, aircraft and purchasable turrets to help us out! In Yuriy Kurenkov (of Shameless Clone fame) and Denis Procenko's tower defense game, Zombie World, you must control the resources available to fend off the waves of decomposing monsters. Be they large and slow or lithe and quick, the choice of defenses is up to you. Should any zombies break through, the loss of survivors rests on your shoulders alone.
In this mouse-controlled game, you are given three varieties of defenses from which to choose. You have the classic 'towers' in the form of turrets that can only be placed in the designated yellow spaces, gun-toting soldiers who are protected by a pair of riot police and the short-term attacks in the form of Personnel Mines which are placed on the streets and an Airstrike that sweeps over a wide area of effect. While this all may seem overwhelming to handle, Zombie World does a great job of introducing each element individually before plunging you in the deep end with all options open in a large playing field.
If you're looking for a good time decimating a couple hundred (thousand?) zombies, then this game will satisfy you. Sure, there are a few surface issues, like the incorrect English in the largely word-only instructions or how you still have to wait through the cool down time when placing units before you even start the level, but as a whole, Zombie World is an entertaining game. It's got a great pick-up-and-go quality that allows you to play it five minutes at a time or all in one sitting. And no matter how time crunched we are throughout the day, I think we can all use a little zombie killing time.
I finished the game in hard mode and for me this game is really very good and finally I would like play more levels.
Of course I like games like that but I think the game is well balanced with ennemies with good IA which for instance attack turrets if they detect they are not defended. Also the graphics are great. I've talked a little with the developer to see if it was possible to add to this game an editor for creating our own maps and this feature should come in 2-3 months.
It plays a video ad, then an ad for some strategy game, then continues the ad for the strategy game. It's been sitting on my screen for five minutes with no option to play, just an ad flickering at me. I'm using Chrome; anyone else having this problem?
rjsier--I'm having the same problem, also in Chrome. The game never loads past the advertisement.
Thank you for the feedback. I tested the game under Chrome and it works well for me.
I suppose the problem is the ad. Do you remember for which game was the ad?
Hello,
@rjsier & NazZ, can you please test again the game?
Loaded it again today. Forcing a refresh (control + F5) worked.
I enjoyed the game quite a bit but my strategy (bottleneck like crazy made the game lag like crazy. Now I dont have an aftermarket video card or anything but I've got 4 GB of RAM I figure that should be enough but uless I go off screen for the bigger fights it goes terribly slow and unresponsive.
I would really like to see some more levels and more diversity among the ground troops. they should have skill trees to branch out and so should the turrets.
Update