The story begins with a pack of cuddly woodland creatures suddenly finding themselves homeless at the hands of big brother and his menacing chainsaw. So, the lot of them decide they need to get to Paradise Meadows, where frolicking and rainbows surely await. The path is long and tortuous, meandering through grasslands, tundra, mountains, forest and swamp. To advance along the path they need to collect a golden acorn from each level (obviously).
Help them get to the golden acorn by using the [arrow] or [WASD] keys for movement. Out of the cuddlement of doe-eyed creatures will emerge an individual, randomly selected. It might be a fluffy bunny, a ridiculous raccoon, a bouncing bear, a fuzzy fox, a melodious monkey, a lovable lion or an endearing elephant. Let's suppose it's a bunny. Hippity-hoppity across the land, collecting acorns you go. Hey, what's that? Spikes! They look sharp! Watch out bunny! WATCH OU…
Hmmm. That was unpleasant. No matter! Another ball of cuteness will take her place. It's the elephant! Maybe Mr. Elephant can trample the spikes!
Or not. Poor guy.
Turns out all the animals behave (and die) identically. Fear not, though, for their deaths may not have been in vain! Since another animal immediately takes over upon death, you can sacrifice some creatures to get to places you don't expect to come back from. Also, the cute carcasses remain in play, and can be used as a stepping stone across the spikes. You start with 30 animals to last you 21 levels, so there is some wiggle room, but be conservative nonetheless.
The levels are are fairly typical platform constructions, except some make use of the Box2d physics engine to introduce tipping, tilting, swinging, and rolling not normally found in puzzle platformers. Still, the difficulty level is pretty low, and those looking for a challenge should attempt to spend the fewest lives possible in passing them all (Tony claims 5 is the theoretical lowest). Also, each level earns a grade based on the number of deaths and the regular acorns collected. Earn A's on each level in a stage to earn a paw-print reward. They don't really do anything, but you can say you've earned them!
The greatest thing about SeppuKuties is that it almost makes you not want to complete the levels, on account of some adorable animal is going to meet a nasty death. I mean, who can resist those huuuuuge eyes, or the cluster of cuteness all bobbing their heads in time and swiveling around to watch the current Kutie in action? I certainly can't.
Can you?
Cheers to Mags and Sphax for sending this one in!
seppuku means
How do you beat 5-2? The wagon just get stuck in the spiky hole and no matter how much i push it wont budge...
that is such a sad ending.. after all that... sighs..
@ Simpan:
Simpan:
I beat this a few days ago with 25 friends alive. It's really not all that difficult.
The only levels that absolutely require you to sacrifice a friend are
Simpan:
Haha wow, the ending was totally unexpected.
Stuck on Level 20! (aka 5-4) Help?!
Okay, so I have all the pawprints except Swaintastic Journey, but I cannot figure out how to save two more friends.
@: Blahp
For level 20 (5-4).
Such a cute game. It is simple enough I never got discouraged, and just twisted enough to be cute and funny. Love all of Tony's games so far.
Andrew, re: 1-3
@ Andrew:
... and if they even equipped the game with an opportunity to kill the music...
It doesn't make any sense that you can push platforms and vehicles around from within the vehicle itself.
That's my only pet peeve about the game; apart from that, I think it's interesting how such a children's book style game has such a dismal story.
How do you do 1-2 without sacrificing?
Re: 1-3
Well, this is not my game, ceratinly... Having missed a jump with THAT one pixel like 10 times in a row made me feel angry - not the mood a good casual game should bring :D
One more thing. Found it kinda odd that an elephant can jump just as far as a little fox :)
I guess it could make a more interesting game - having different animal species with different skills.
So i was on a level and decided to commit seppuku over a pit of spikes and it resulted in taking about 5 or 6 lives and leaving the remains piled in a tower. I've been able to recreate it a few times, but idk if it works for all levels (i was on level editor).
thehoodie:
I definitely agree with "missing that one pixel" and how frustrating the game can be. I refuse to even play it past 1-3 because the only way I can even think of avoiding the ridiculous slippage is by
Maybe an "unlimited mode" where you can just kill as many as you want is in order?
As for beating 1-2 without sacrificing anybody,
I beat this game a few weeks ago and I hafta say, It's pretty fun! Me and my friends challenge each other to see who can finish first.
fun fun! :D
when i first saw it come out, i didnt know whta it was, cause i knew tony was making a game called "greater good" where you sacrifice faceless people, but changed the whole layout. would have probably gotten more hits if called the same thing
Really? In 5-4, I just picked keys at random times. It was right the first time.
How the heck am I supposed to get past level 3-1?
I beat this on another website. When I saw the ending, I wasn't sure whether to laugh or cry, but I was leaning towards the latter. I mean...
yes Al. R, seppuku is a Japanese term for a ritualistic version of suicide.
bioLarzen, there's a mute button in the lower left corner of any level.
Denzel, you can avoid the slippage (if you mean what I think you mean) by simply making sure that you're falling straight down after your jump. The more you move when you die, the farther the carcass will fly.
How do you get past 5-1 without killing anyone? I've gotten all the others you can, but that one is my white whale!
@ Jai
I only have two animals left, what can i do?
what level are you on?
I just got the 25 animals left achievement, it takes some creativity though.
I'm going for the all A rank one once I get home, that on should be easier.
i guess you missed some of the acorns
Ha. Whenever I hear a platform game described as "easy" I perk up because I'm terrible at them. I like to play them, I'm just not good at judging pixelated distances; I have similar problems with shooters.
Sure enough, I got to level 1-3, killed 6 animals in my attempt to get across the spikes, and closed the window. Easy? Not for me. And the small number of lives ensures I'm not even going to try this one.
Easy mode, game developers! C'mon. You can do it. I'm not asking you to dumb the entire game down and alienate your "hardcore" audience; just make a wimpy option for those of us who cheerfully admit our suckiness. (Wan Hazmer made an easy mode for the Last Canopy directly to my request in the comments during the JIG competition, so hey, I might as well try requesting one again. Consider it an open request.)
i certainly see your point
i dont get what the description for the best achievement talks about, i did all achievements in 1/2 hr
here's a level I made, I'm usually not too creative so don't expect too much.
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well, not everyone is good at platform games, so for some people it would take a while to have 25 creatures left at the end of the game.
I love this game! I think that the difficulty is perfect with how your lives work: it allows you to make lots of mistakes early on, then earn them back later. I really don't get why some of you guys are deterred at early levels.
The ending was really sad. ='(
stumped on 3-1; can't reach the red key... not even with sacrifices. Any help?
@ jevos
I'm leaving 2 on 3.3 and 1 on 5.1, please help me!
@ Jim 3-1
I'm not sure how this happened, but my screen suddenly removed everything but the creatures, who have all turned into lions by the way, and the glowing acorn. Also, next to lives and time it shows 99 and next to the acorns it shows NaN/un. I'm not sure if this is a spoiler or not, but I posted a pic of this in a spoiler tag.
Also, clicking Restart does not fix this.
ok so now I only need to finish 5.1 without leaving one..., can anyone help?
weeee finally made it :D Thnx to these video's:
Great game, but going back to beat a level with less lives does not give me more lives on the back end like I believe was stated. Don't know how to get game to reset to all lives on the first level. Anyone know. Tried deleting all my browser history, cookies, temp files, etc...
Also, on level 1-2 if you push the small block just enough to where it is still holding up the big block and then go jump on the corner of the big block it will push the small one all the way in and the big block will drop allowing you to reach the goal with no lives lost!
How do you do 2-1 without dying?
@Marbles, run!
Yay! Done for 2nd time, here's what you get:
I found 5-2 easier to do with 0 deaths than 5-1.
How do you reach the highest two acorns in 2-2 without committing seppuku?
What a fun little game! One of the few games I actually bothered to get all the achievements on, although whether that's because the learning curve and replayability are spot-on or because there's not that many...
- =P
Only levels I found to contain necessary deaths:
Brandon:
Neat concept, good physics, funky music...sequel, please!
This is a great game, and I found it surprisingly addicting. I can't get 3-2 without a sacrifice, though. I can't get to the red key otherwise. And, I can't beat 3-3 with less than two sacrifices. No one gets out of the green key pit alive, and I can't get past the spikes at the end without a sacrifice. Help? Those are the last two I have left...
I got 3-2 but not 3-3... SO CLOSE.
However, I can't beat the last level without killing someone. I can't get out of the key pit alive. Is that necessary to get the last pawprint?
Oh my gosh! When I was little, I remember watching a cartoon movie just like this! I can't remember what it was called, but now that I think about, I'm surprised so many animals get killed off in that movie...
I was not able to do 3-1 without a death to reach the blue key. However, I was able to get 5-2. I was playing on a different site- maybe that's a difference?
Guys, you don't need to die on 2-2. That said, it took me a good 15 tries to get it.
So you can win with 27 left :) (1-3, 1-4, 3-3)
Tip for 3-3:
Tip for 3-1:
I finally got all pawprints.
for anyone stuck on 3-1, there is another feature of the game that no one has mentioned, which i found by accident.
this is the only level i had to use it on.
Level 5-2 can be beating with no lives intentionally. I just completed the last achievement on Kong with 26 lives left.
Just so you know...5-2 does not require the death of one of your precious little creatures. What you have to do is...
whats the trick with trying to get 3-2 without a sacrifice?? how do i clear the lava with the key...
help pls?? <3
nvm i got it
2-3 with NO sacrifice
crap i meant 3-2. spoiler above. sorry guys inversed it. answer above
Here's a walkthrough for ALL the levels. Credit especially goes to the commentors above, most of this is copied-and-pasted from their solutions, but put into one convenient walkthrough.
[World 1]
[World 2]
[World 3]
[World 4]
[World 5]
[Final Level]
For 5-3:
5-2 no lives lost - partially figured out
Never mind my last comment. I see that 5-2 has been figured out. :)
@ joye:
I too am just not good at platformers, to the point that I can't enjoy playing most of them due to either dying too much too early, or getting stuck. (Or just getting frustrated enough to give up on the game in the first level.) I especially dislike most platformers with enemies to avoid / shoot before they shoot you / defeat with some arcane, carpal-tunnel-inducing combination of keystrokes at just the right timing and sequence.
This is a shame, as I have long enjoyed the exploration aspect of platformers. (I used to be better able to play them, back when Super Mario Brothers 3 was a marvel of modern computer graphics. Neurological disorder + games requiring fast reaction times = not so much with the fun.)
Two games I've found that are good for players like us are Turtle Odyssey (and its sequel) and Fancy Pants Adventure (and, again, its sequel). For me at least, the dependence on manual dexterity in order to move the game character correctly, the dying, and even the stressful avoidance of dying from encountering either enemies or hazards like spikes, were minimal. Both games' sequels also feature plenty of 'secret areas' for you to discover, which is a feature I enjoy, and Turtle Odyssey even tells you at the end of each level how many secret areas that level had and how many of them you found.
They've both been reviewed here, and I recommend Jay's reviews, and especially links, since Turtle Odyssey in particular is offered by many sites lousy with spyware and/or other malware, or just overly busy with ads.
To pass through the 5-2 without losing any life
Regards!
hmm reminds me of happy tree friends...
anyone looking foe levels should check out this:
http://www.vgchartz.com/forum/thread.php?id=49701
I beat the last level finally!!
I could beat level 5-2 without any victims only once after 2 hours of trying....
Depends so much on luck..
But, yeeey, I did finish the game with 26 alive! :)
Hello again.
In 5-2, when you push the carriage, which slot should you be in - most right one, or big one in the middle?
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i like it, i name it... descisions.
and middle. random death can occur in far right.
key in 5-2 is the cart speed...
hmm i just beat the game with 26 critters still left :)
i love this game! the bunny so cute
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