So what if you have nerves of glass, a strong pull towards buttons marked 'DO NOT TOUCH' and a crippling fear of heights? Azul Baronis needs you to lead a squadron of spaceships against ever-increasing odds in this fast-paced intergalactic shooter. Buckle up, Commander.
Searching for her twin sister who vanished while exploring an enormous mechanical cube discovered in space, Rua ventures deeper into enemy territory with her companion Cedric and quickly finds herself in over her head in this stylish, fast-paced shooter. Upgrade your abilties, increase your proficiency, buy new weapons, and discover new ships while you try to stay alive long enough to unravel the mystery behind the disappearance of Rua's sister.
This is the kind of efficient plotting and character design I like to see in a shooter. What's your motivation for exterminating vast populations of cute eyeballey critters? Well, you're Death, you see, and in a
shocking twist, you like to kill stuffs. No city in peril, no alien threat—all you want to do is *bang* *bang* *bang* *bang* and a *clunk* *ka-ching* and take their money. A smartly-built shooter, with a clever mouse-only control scheme that lets you carve your way through the hordes like buckshot through sherbet.
A game in which you face wave upon wave of enemies, and you don't have so much as a dull spoon to defend yourself with. That's not fair, you may think, but this is the fast-paced and frenetic hand you've been dealt, serving up a bountiful feast of action-y goodness that's hard to put down. You don't have any weapons of your own, but the hundreds of enemies eager to see your undoing have more than enough to make up for that, as you turn their heat seeking bullets right back onto them.
Drawing inspiration from popular "castle defense" games like BowMaster Prelude, Elona Shooter adds a serious helping of Asian-influenced, tactical RPG mechanics. You not only get to defend your castle from swarms of oncoming monsters with a satisfying array of weapons and skills, you won't have to go at it alone; an entire tactical RPG-styled party of helpers comes to your aid, eventually.
Frantic 2 is as calming as a warm, lilac scented bubble-bath on a late summer night. Assuming your idea of calming is a screen filled with dozens and dozens of enemies, projectiles, power-ups, and laser fire. With three big levels, five modes of difficulty, upgrades, and more, Frantic 2 is prime scrolling shooter action for the twitch gamer in all of us.
GlueFO 2.0, from the irRegular creators of
Sproing Reloaded, has a simple premise: what if the heroic ship in Asteroids couldn't afford ammunition? What if the global recession were in fact universal, and the only way you could afford to bust space rocks was by sticking drifting pebbles to your hull, and then spraying them at the asteroids like deadly gravel?
Godlaser, the opening salvo from new developer Pyew Pyew, is a vertically scrolling manic shooter, influenced by Treasure's Ikaruga. You can upgrade your ship with new skills and equipment between levels. Enemy bullets come in three different flavors, and you can render yourself invulnerable to them by switching your ship to the correct color. It's an incredibly ambitious and far-reaching shooter, especially for something playable in your browser.
Nitrome's latest release, Graveyard Shift, is a first person rail shooter reminiscent of classic arcade games like Time Crisis. You know, those stand-up cabinets with attached guns where you had to shoot off the screen to reload. Instead of plastic pistols, you're armed with your mouse, and instead of taking out bad guys, you're disposing of zombies, killer bugs, poisonous plants, and other Halloween-approved foes.
Monolist, from Japanese developer (or possibly super-powered spy team) Polygon Gmen, is what you would get if you took classic Space Invaders gameplay, multiplied it by three, strained it through a net made of Arkanoid bonus drops, and then sprinkled in nine hundred million bullets. Like a recreational energy drink, it's cool, refreshing, burning sweet, and highly caffeinated.
Orbital Decay pays homage to the Super Nintendo era of 16-bit graphics by incorporating some really cool and interesting strategy elements into the formula of a classic side-scrolling shooter. As the commander of a massive battleship, you must upgrade various weapons and fire your main cannon (the Ultragun!) to defend yourself against waves of crazy-looking alien ships.
Strap on your lasers in this sequel to 2008's Robokill as you're forced to make an emergency landing aboard a suspiciously silent space station. Shoot down waves of enemies, buy upgrades, and above all else, stay alive as you delve deeper into the mystery. If Holmes had death robots at his disposal, he totally would have used them instead of Watson.
Robot Dinosaurs will save the planet! RAAAWWR they shoot beams when they roar! Dino-tastic! ROOOOOAAAAR!!!
Starcom is a top-down space shooter and strategy game, with subtle RPG elements like a well-paced story progression and "missions." You are stationed aboard a Galactic Command Starbase (space station), playing the role of a space fighter pilot with a starting mission of fending off alien attacks. Starcom really shines, revealing story elements at just the right moments while incorporating it all into the gameplay progression.
Who could ever be satisfied just upgrading weapons systems and defensive towers? In Upgrade Complete, a shooter from Tony of Shift fame, you can upgrade practically anything you can think of. The title logo, the menu screen background, the user interface buttons... and oh yes, your weapons systems, too. How fast can you upgrade everything?
Vector Conflict: The Siege takes you back to the early days of arcade games, back when games like Tempest and Omega Race were the new guys on the block. With its glorious vector graphics, Vector Conflict looks like the brother of the classic tank combat game Battlezone, and plays like a cross between that and a turret defense game.
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