You still have nightmares about it. It was supposed to be a simple search and retrieve mission on a deserted island. Sure, you were warned that you'd have to deal with the local wildlife. But you thought that would mean bringing a little extra calamine lotion, not seeing you and your buddies drown in wave after wave of wings, antennae and feelers. Something went wrong here, and, until you've fired your last bullet, it's up to you to figure out what. Engage is a first-person action rail-shooter from FlyAnvil, where it's certain things are going to get more than a bit buggy.
Select a mission to complete, then, once you've started, aim and fire at enemies by clicking the mouse. Your selected weapon will be automatically switched when you run out of ammunition or for aiming at different ranges, but you can change your weapon manually by clicking or by switching to Manual Weapon Changing at the armory screen. Using different types of weapons gives you Skill XP for said type, and better versions are unlocked in the armory the more you use or train with them. Once a mission is complete, click the helicopter button to return to your base. While the entomophobic should probably steer clear, any gamer okay with a little creepy-crawliness will find Engage a polished experience. Even if it does sometimes make the enemies look a little samey, the shadowy graphics are effective at conveying a suitably insecty sense of menace. Engage gets the little things right too, with a nice selection of weapons to shoot, locales to fight in, and a straightforward-but-effective plot delivered to you by your commander barking in your ear. Engage features a lot of shooting, and not much else, but it's high-quality shooting, and will keep adrenaline-junkies, well, engaged to the end.
Pretty good game. I found the manual weapon changing actually easier than the automatic weapon changing. I got stuck in one of the middle levels mostly because it wasn't switching to the knife when I wanted it too, and I hated the sniper rifle.
Played this the other day and didn't care for it. I particularly disliked getting hit by offscreen enemies and having to scroll back and forth to find them.
Fun game! I haven't beaten it yet, but I want to know if this is in the same universe as "Insectonator". I know they are both FlyAnvil games, but I didn't know if this was a sequel/prequel.
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