Warning:This game deals with a theme that some may find triggering. Please look to my comment for more information.
Lost and alone in the dark woods, our heroine must find her way to sanctuary. With the strength to pull herself up onto the muddy cliffs and the will to descend into the dark caverns, finding a way out seems to be a feat feasible until she runs into mysterious goo-like monsters who are seeking her out to devour her very soul. GUILT by Ylzor is a chilling free indie horror game of stealth where you must find a way to pass the monsters without gaining their attention, or at least be quick enough to escape once you are spotted. The woods seem almost endless, and the caves so vast it will take all she has to keep moving even as she is being haunted. This dark tale will have you in goosebumps, as well as breaking your heart when the real story unfolds. While the difficulty is a tad frustrating and so is not for those with slow reflexes, GUILT is worth all the time you put into it and all the restarts you'll have to take. But in the end while you'll be happy the terror is over you'll find yourself wishing there was more.
GUILT is meant to be hard, with tricky situations and trying jumps, which itself takes a bit to get used to. While you move with the right or left [arrow] keys, you climb and jump using the [spacebar]. Unless the ledge you're climbing on is over one block high, for taller ones you must hit the [spacebar] to grab on and then the up [arrow] key, or the [spacebar] again, to pull yourself onto the ledge. This isn't that much of a problem, but when you're being chased it can be a difference between life and death if you switch up the wrong button or hesitate too long. It's easy to get caught as well, because it's not shown how far the monsters vision goes. Sometimes it's pretty obvious where you can shield yourself from their sight, but others you just have to guess. Thankfully, entering a screen and pulling switches will make a respawn point so you can always try again. Just remember that if you died after pulling a switch you'll have to re-pull it, as whatever it changed will have reverted back to how it was before. Another thing to watch out for is your noise level. Walking, jumping, and landing will all let out a sound which is represented as a shaded half circle. Any noise that reaches the goo monsters will have them come racing to you and you'll only have a small chance to run away.
While there are no jump scares GUILT does have some heart pounding moments. When you're are spotted the music gives a large warning which is a scare all in itself, but the sound is really needed to know if you been spotted, as you have to react fast if you want to live. But the other part of this game that will give you a chill is the story. It's one that, while never fully stated or spelled out for you, isn't hard to understand. It will also stick with you for a while, and might possibly leave you in tears. The creepy atmosphere also has a heavy foreboding feel to it and it's well deserved. The only issue is sometimes the sprite of the heroine looks a bit too casual for what is happening. Her walking movements could almost be described as strolling. It breaks up the mood a bit, but when the action really counts she automatically goes into stealth mode or will start running without you having to do anything and then the pressure is back. However despite the slow walking movement, the ending has such an emotional powerful punch that it's worth putting up with the incredibly difficult areas of the game. So gather up your courage and step out into these dark woods because GUILT is one stealth game you don't want to hide from.
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