Max Glockling thinks all you need is ten puzzle platforming levels to teach you How to be a Gent, and you may be surprised that this involves losing your legs and the ability to make yourself explode, violently. The short game follows Henry, who's trying to help his beloved Henryetta reach her goals by figuring out how to help her reach the portal in each level. Use the [arrow] keys to move and jump, but don't tap the down [arrow] until you've got Henry where you want him, since that causes him to toss aside his hat and turn into a stationary block. Once you do so, Henryetta appears, and can use Henry to help her reach new heights... especially since tapping the down [arrow] a second time, even if you're in control of Henryetta, will make Henry explode, launching his beloved (and anything else nearby) violently away, which is helpful for reaching places that are really out of the way. Tap [R] to reload if you get stuck. At less than a dozen levels, How to be a Gent likely won't last longer than your average coffee break, and most of the difficulty will probably come from the fact that the controls are a little too zippy and slippery, most likely to allow for the momentum of Henry's explosions. Still, it's desperately cute, with its curiously funky soundtrack, and while it would have been nice to see a relationship that was a bit more reciprocal rather than one person constantly putting themselves out for another, the message of caring about someone else to be willing to help them reach their goals is still a sweet one. Despite some fiddly movement, How to be a Gent is an appealing little bite of a puzzle platformer, and we hope we see more from the creator soon.
A bit pixel sensitive, but overall a nice little game. With as short as it was, I wonder if there are plans for a sequel.
Cute game. Kind of wish there were a 'skip a level' option because cannot get the timing right no matter how many redos, and would like to continue on and maybe come back and try again. Bottom line is I'm stuck and have to quit.
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