(Update: As of May 14, Monument Valley is available on Android!)
Monument Valley is a creative puzzle game that looks like something Wonderputt developer Reece Millidge would create and plays like Echochrome (or BOXGAME, if you like), even though it's made by ustwo, the developer of Whale Trail. Set in a surreal world of shapes and tricky perspectives, you control Ida as she ventures from level to level, walking on walls and twisting platforms as she tries to figure out where she's at and what the heck is going on in this dreamlike world.
All you have to do in Monument Valley is tap to send Ida walking along the path. Drag and twist blocks to move them around, altering the landscape so she can get from point A to point B. Here's the catch, though: Monument Valley isn't about realistic depth or direction, it's about perspective. If a block looks like it's touching another block, it is, even if the 3D logical side of your brain says it's above or in front. Sometimes you'll turn the same block a few times to move across an entire level, even though that "shouldn't" be possible!
Monument Valley more about the puzzles than the story, but it still feels like an adventure game. One that takes place in the most bizarre Arabian Nights tale you could imagine. There's a great sense of awe as you explore the stages, both in terms of the gameplay and the mysterious characters you'll encounter. Monument Valley is simple enough to immediately understand, but it provides enough wonder and amazement for hours on end.
Walkthrough Guide
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Monument Valley Walkthrough
Chapter 1: Introduction
-Rotate the handle 90 degrees clockwise.
-Move Ida to the finish.
Chapter 2: The Garden
-Rotate the handle 90 degrees anticlockwise.
-Move Ida to the button.
-Move Ida back to her starting position.
-Rotate the handle 90 degrees clockwise.
-Move Ida to the button.
-Rotate the handle 90 degrees clockwise.
-Move Ida to the finish.
Chapter 3: Hidden Temple
Scene 1: Outside
-Drag the nearest row of blocks all the way to the left.
-Move Ida so that she is on top of them.
-Drag the nearest row of blocks all the way to the right.
-Drag the second row of blocks all the way to the right.
-Move Ida to the second row of blocks.
-Drag the second row of blocks all the way to the left.
-Move Ida to the doorway.
-Drag the column of blocks down.
-Move Ida so that she is on top of them.
-Drag the column of blocks up.
-Move Ida to the switch.
-Move Ida to the doorway.
Scene 2: Inside
-Move Ida to the ghost.
-Progress through the dialogue.
-Move Ida down the stairs, then up three ladders. The ghost will disappear.
-Attempt to cross the bridge. It will collapse.
-Move Ida to the patterned section of floor.
-Drag the left column of blocks all the way down.
-Move Ida up two ladders.
-Drag the right column of blocks up all the way.
-Move Ida onto the new platform.
-Drag the right column of blocks down until both moving floors are level with each other.
-Move Ida onto the right side.
-Drag the right column of blocks all the way up.
-Move Ida to the button.
-Move Ida to the finish.
Chapter 4: Water Palace
Scene 1: The Pink Platform
-Rotate the handle 180 degrees.
-Move Ida up both flights of stairs.
-Rotate the pink platform 90 degrees clockwise.
-Move Ida onto the new path.
-Rotate the pink platform 180 degrees.
-Move Ida to the button.
-Move Ida back onto the path on the pink platform.
-Rotate the pink platform 90 degrees anticlockwise.
-Move Ida all the way along the path.
-Rotate the pink platform 180 degrees.
-Move Ida to the doorway.
Scene 2: The Waterfall Conundrum
-Move Ida to the button.
-Drag the wall of blocks (on the left) all the way to the front.
-Move Ida to the button.
-Rotate the pink base 180 degrees.
-Move Ida to the platform near the base of the waterfall.
-Rotate the pink base 90 degrees anticlockwise.
-Move Ida to the button.
Scene 3: Changing Directions
-Move Ida onto the pink platform.
-Rotate the pink platform 90 degrees anticlockwise.
-Move Ida up, off the platform.
-Rotate the pink platform 90 degrees (either direction).
-Move Ida onto the other rotating platform.
-Rotate the pink platform 90 degrees anticlockwise.
-Rotate the white cross 90 degrees anticlockwise.
-Move Ida to the doorway.
-Move Ida to the ghost, and progress through the dialogue.
-Move Ida to the doorway.
-Rotate the pink platform 90 degrees.
-Move Ida to the finish.
Chapter 5: The Spire
Scene 1: The Crows
-Move Ida to the button on the left, timing your movements to avoid the crows.
-Rotate the handle 180 degrees.
-Move Ida up the new staircase, timing your movements to avoid the crows.
-Rotate the handle 180 degrees.
-Move Ida to the button, timing your movements to avoid the crows.
-Move Ida to the doorway, timing your movements to avoid the crows.
Scene 2: The Rooftop Walkway
-Move Ida to the base of the stairs on the left.
-Rotate the handle 180 degrees.
-Move Ida to the button.
-Move Ida to the base of the stairs again (slightly to the left of her starting position)
-When the crow is on the colored section of floor, rotate the handle 180 degrees.
-Move Ida up to the walkway on the roof, causing the crow to start walking.
-Move Ida back a bit, onto the stairs.
-Wind the handle until the colored section is flat with the roof.
-When the crow is on the side close to the stairs, wind the handle again until a new section of floor appears.
-When the crow is on that section of colored floor, wind the handle again until the walkway is flat.
-Move Ida to the doorway.
Scene 3: The Orange Climb
-Move Ida to the doorway, timing your movements to avoid the crows.
Scene 4: Diversion
-Rotate the left handle 90 degrees.
-Wait until the crow has moved onto the other section of path (there will be a musical cue) and rotate the left handle 90 degrees.
-Move Ida to the doorway.
-When the crow is above the U-shaped pit, rotate the right handle 90 degrees anticlockwise.
-Wait until the crow has moved onto the other section of path (there will be a musical cue) and rotate the right handle 90 degrees clockwise.
-Move Ida to the doorway.
Scene 5: The Peak
-Move Ida one place to the left of the doorway.
-Rotate the base 180 degrees anticlockwise (note that the tower itself will only rotate 90 degrees).
-Move Ida as far to the front as possible.
-Rotate the base 180 degrees clockwise.
-Move Ida to the base of the stairs.
-Rotate the base 180 degrees clockwise (you will not be able to see Ida).
-Move Ida to the small tower on the far right. (Underneath the rightmost crow)
-Rotate the base 360 degrees.
-Move Ida onto the patterned square next to the central tower.
-Rotate the base 180 degrees clockwise.
-Move Ida one place to the front.
-Rotate the base 180 degrees anticlockwise.
-Move Ida to the base of the staircase.
-Rotate the base 360 degrees.
-Move Ida up both ladders.
-Rotate the base 180 degrees anticlockwise.
-Move Ida to the finish.
Chapter 6: The Labyrinth
Scene 1: Totem Poles
-Drag the column of blocks down.
-Move Ida as far forward as you can.
-Drag the column of blocks up.
-Move Ida up the stairs. Totem will rise up, and the totem poles will fall.
-Drag Totem to the button.
Scene 2: The Red Labyrinth
-Move Totem to the button.
-Move Totem next to the front-most button.
-Move Ida to the button.
-Move Ida back onto Totem.
-Move Totem all the way along the path.
-Move Ida down a set of stairs to the four-dot button.
-Note that button is only active when Ida is standing on it.
-Move Ida off the button.
-Move Totem as far to the front as possible.
-Move Ida onto the four-dot button.
-Move Totem next to the collapsed bridge at the right.
-Move Ida up two stairs and a ladder to get back onto Totem.
-Move Totem all the way along the path.
-Move Ida onto the four-dot button.
-Move Totem to the normal button, along the newly raised path.
-Move Totem as far back as possible
-Move Ida to the doorway.
-Move Totem to the revealed button.
Scene 3: The Tower and the Two Buttons
-Move Totem to the button at the front.
-Rotate the handle 180 degrees.
-Move Totem as far right as possible.
-Rotate the handle 180 degrees.
-Move Ida up the stairs.
-Rotate the handle 180 degrees.
-Move Ida onto Totem.
-Move Totem as far left as possible.
-Move Ida onto the button.
-Rotate the handle 180 degrees.
-Move Totem as far right as possible.
-Rotate the handle 180 degrees.
-Move Totem onto the button to the right.
-Move Ida onto the button to the left.
Scene 3: The Crossroads
-Move Totem so that he is above the handle.
-Rotate the handle 90 degrees.
-Move Totem as far left as possible.
-Rotate the handle 90 degrees.
-Move Ida onto Totem.
-Rotate the handle 90 degrees.
-Move Totem as far right as possible.
-Move Ida to the button.
-Move Totem so that he is directly above the handle.
-Rotate the handle 90 degrees.
-Move Ida onto Totem.
-Move Totem to the base of the tower with the doorway.
-Drag the column of blocks (to the right) down.
-Move Totem to the back.
-Move Ida to the doorway.
Scene 4: Outside the Labyrinth
-Move Ida to the finish.
Chapter 7: The Rookery
Scene 1: The Lost Crow
-Rotate the handle 90 degrees.
-When the crow is on the upper colored section, rotate the handle 90 degrees.
-Move Ida over the colored section.
-Rotate the handle 90 degrees.
-Move Ida to the doorway.
Scene 2: The Controller
-Drag the row of blocks to the right.
-After the crow hits the right button twice, drag the row of blocks to the left.
-After the crow hits the left button twice, drag the row of blocks into the center.
-Move Ida onto the first colored shape.
-Drag the row of blocks to the right.
-After the crow hits the right button twice, drag the row of blocks to the center.
-Move Ida as far left as possible.
-Drag the row of blocks to the left.
-After the crow hits the left button twice, drag the row of blocks to the center.
-Move Ida to the leftmost button.
-Move Ida onto the colored shape.
-Drag the row of blocks to the right.
-After the crow hits the right button three times, drag the row of blocks to the center.
-Move Ida to the doorway.
Scene 3: The Pulley
-Move Ida to the button.
-Move Ida to the doorway. Before the crow can reach his button, drag the column of blocks down.
-Move Ida to the next doorway.
Scene 4: A Third Encounter
-Talking to the ghost is optional.
-Move Ida to the doorway.
Scene 5: The Throne
-Move Ida up the stairs.
-Rotate the scene 180 degrees.
-Move Ida to the base of the now reachable staircase.
-Rotate the scene 90 degrees anticlockwise.
-Move Ida up the stairs.
-Rotate the scene 90 degrees anticlockwise. You will not be able to see Ida.
-Move Ida to the lower button.
-Move Ida to the highest patterned square.
-Rotate the scene 90 degrees anticlockwise.
-Move Ida to the base of the red staircase.
-Rotate the scene 90 degrees clockwise.
-Move Ida to the button.
-Move Ida to the finish.
Chapter 8: The Box
Part 1: The Four Colors
-Open the box by the lower right bumps.
-Raise the column of blocks one space.
-When the crow is on the left side, lower the column of blocks as far as you can.
-When the crow is on the right side, raise the column of blocks 3 spaces.
-When the crow presses the button, close the box.
-Open the box by the upper right bumps.
-Move Ida to the button.
-Move Ida to the upper doorway.
-Close the box.
-Open the box by the lower left bumps.
-Move Ida to the button, timing your movements to get on and off the rotating platform.
-Move Ida to the doorway, timing your movements to get on and off the rotating platform.
-Close the box.
-Open the box by the upper right bumps.
-Move Ida to the lower doorway.
-Close the box.
-Open the box by the upper left bumps.
-Move Ida to the lower right doorway.
-Move Ida to the button.
Part 2: Expanding the Box
-Rotate the handle 180 degrees.
-Drag the column of blocks (at the right edge of the box) up.
-Rotate the handle 180 degrees clockwise.
-Rotate the newly revealed handle 180 degrees.
Part 3: Exploring the Box
-Move Ida to the only reachable button.
-Move Ida to the only reachable button.
-Move Ida to the doorway.
-Move Ida to the only reachable button.
-Move Ida to the only reachable button.
-Move Ida to the only reachable button.
-Move Ida to the only reachable button.
-Move Ida to the doorway.
-Move Ida to the last button.
-Move Ida to the finish.
Chapter 9: The Descent
Scene 1: The Ocean
-Move Ida to the red flower, and she will pick it up.
-The sea level will now adjust to where you are.
-Move Ida down two staircases, a ladder, and then another staircase.
-Rotate the handle four full revolutions anticlockwise.
-Move Ida to the button.
-Move Ida down the ladder and up the stairs.
-Rotate the handle four full revolutions clockwise.
-Move Ida down the ladder.
-Rotate the handle four full revolutions anticlockwise.
-Move Ida as far left as possible.
-Rotate the handle two full revolutions clockwise.
-Move Ida down the ladder, then up the ladder at the right.
-Rotate the handle two full revolutions anticlockwise.
-Move Totem next to Ida.
-Move Totem as far right as possible.
-Move Ida to the doorway.
Scene 2: The Pit
-Pull the ring on the wall as far out as possible.
-Move Ida down a set of stairs.
-Drag the section of blocks at the left up one space.
-Move Ida down a set of stairs and then a ladder.
-Drag the section of blocks at the left down one space.
-Rotate the handle 90 degrees anticlockwise.
-Move Ida to the patterned square.
-Rotate the handle 90 degrees clockwise.
-Move Ida to the button.
-Move Ida to the patterned square.
-Rotate the handle 180 degrees.
-Drag the section of blocks at the left up one space.
-Move Ida down a set of stairs and then a ladder.
-Rotate the handle 180 degrees.
-Move Ida to the ladder at the very bottom.
Scene 3: The Final Descent
-Move Ida down three sets of stairs, and then press all three available buttons.
-Move Ida to the fourth button which was raised.
-Move Ida down three sets of stairs, but don't enter the lighter colored floor.
-Rotate the handle until the path ahead is clear.
-Move Ida to the lowermost position.
-Drag the large stone tablet down one space.
-Move Ida to and down the ladder.
-Talking to the ghost is optional.
-Move Ida to the lowermost position.
-Keep going down the stairs, and following the path.
-Move Ida to the coffin.
Chapter 10: Observatory
Hub
There are three doorways. One in the floor (DOOR 1), one in a normal orientation (DOOR 2), and one at the top of the cube (DOOR 3).
The bumps at the top of the cube change your view.
The bumps at the bottom spin the colored spinners.
Please note that these are not exact directions, but just a general idea of how to get to them.
Door 1 can be reached by getting yourself one the outer face of the crow side. It will be necessary to use the two vertical spinners which are near the crow.
Door 2 can be reached by getting yourself on the inside of the bottom surface of the cube, and walking around the three curves there. It will be necessary to use the two spinners on the bottom.
Door 3 can be reached by walking through a hollowed out corner at the top of the cube. It will be necessary to use the vertical blue spinner.
Door 1
-Rotate the column of blocks (to the right) 180 degrees.
-Move Ida to the top side of the white rectangle.
-Rotate the column of blocks 90 degrees clockwise.
-Move Ida to the lowest doorway.
-Rotate the column of blocks 90 degrees anticlockwise.
-Move Ida to the doorway.
-Rotate the column of blocks 90 degrees clockwise.
-Move Ida to the button.
-Move Ida to the doorway.
Door 2
-Move Ida as far right as possible.
-Rotate the structure 180 degrees.
-Move Ida to the lowest doorway.
-Rotate the structure 90 degrees clockwise.
-Move Ida as far left as possible.
-Rotate the structure 90 degrees clockwise.
-Move Ida to the doorway.
-Rotate the structure 90 degrees clockwise.
-Move Ida as far right as possible.
-Rotate the structure 180 degrees.
-Move Ida as far left as possible.
-Rotate the structure 90 degrees clockwise.
-Move Ida to the doorway.
-Rotate the structure 180 degrees.
-Move Ida as far left as possible.
-Rotate the structure 180 degrees.
-Move Ida to the button.
-Move Ida as far left as possible.
-Rotate the structure 180 degrees.
-Move Ida to the doorway.
Door 3
-Rotate the structure 180 degrees.
-Move Ida to the place on the left where the bumps are on the very outside.
-Rotate the structure 180 degrees.
-Move Ida to the curve at the bottom right.
-Rotate the structure 90 degrees anticlockwise.
-Move Ida down the stairs.
-Rotate the structure 90 degrees anticlockwise.
-Move Ida to the button.
-Rotate the structure 180 degrees.
-Move Ida to the doorway.
Final Hub
-Get Ida to the horizontal blue spinner at the bottom, standing in normal orientation.
-Spin the structure until the diagonally cut corner is closest to you.
-Move Ida to the finish.
Posted by: thegreatescaper | April 5, 2014 10:38 PM