Birds are jerks. That's the ultimate lesson behind No, Birdie, No!, a quick QWOP-ish skill game by Carnefrisca and w4nderlust that will test your reflexes and dexterity... not that you'll be moving around a lot. After all, all you're doing is hanging from the edge of a cliff by your fingertips. The only place you can go is down. That stupid bird wants to expediate your departure by pecking your fingers off the edge one by one. See? Birds are jerks.
To keep a grip on the edge of the cliff, hold down the [ASDF] keys, and hold on for dear life! However, the bird will start to peck at your fingers one at a time. When the bird appears over a finger, lift up the key associated with that finger ([A] for the index finger, [S] for middle, [D] for ring, and [F] for pinky), and ONLY that finger, in order to lift it and dodge the blow. If the bird hits your finger, that finger gets bruised and is out of play. If too many fingers get bruised, or if you lift too many fingers off the cliff, you rapidly accelerate down the side of the cliff at an estimated 9.81 meters per second squared and the game is over.
It's safe to say you won't last long before you plummet, especially when the bird increases the speed of its pecking order. The game defaults the controls to simulate a right hand on the controls, but things can get a bit confusing when you're asked to use the same keys to lift up the corresponding finger on the left hand (note that the default hand can be switched in the options menu, reversing the controls). It'd probably be a bit too easy if you were given the full home row of ASDFJKL; to play, and that bird wants your torment to be as excruciating as possible (I repeat, birds are jerks). If you're up for a quick nerve-racker, grab hold of this game and see how long you can last.