Wild Wastelands, by Crionuke Games, Anised Games, and Kirill Kashur, takes the arena shooter to the post-apocalyptic battleground, as you fend off waves of mutated baddies and big bosses. Your character automatically follows your cursor, and fires at whatever is closest, with the [spacebar] being used to open the upgrades menu to spend your valuable radioactive waste on enhancing your abilities or unlocking new characters, and click to activate your special ability. Each time you die, you'll have to start the assault over from the beginning, making it a bit of a grind since you only have a single hit point until you unlock a new character, so prioritize upgrading Loot drops to get more for upgrades faster. The crazy chaotic boss fights are the best part of it all, so it's a shame there aren't more of them, and an optional checkpoint system to allow players to start from anywhere they've already cleared would not have gone unappreciated. Still, if you're looking for a bright but simple shooter that gets more chaotic as you go, Wild Wastelands is a solid bet.
Quick and sorta fun, but not without a few B.S. enemies (I'm looking at you, Big-Daddy-esque-laser-guys).
The game becomes easy once you figure out that you can abuse Snake's special move: invulnerability, destroys projectiles, hurts enemies
I've broken games before by maxing out loot drops first, but never quite this fast. Once your loot drops and magnet are maxed, you can get everything you want in a very short time.
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