Farmer Vlad has built a paradise for piggies. Now, all he needs are some swine to fill every space in the waller. He sends a letter to the closest litter, inviting them to vacation in his literal hog heaven. Unfortunately, all sorts of danger lies in their path: bears, wolves, birds, UFOs... Still, the promise of an all-you-can-eat slop-buffet is more than enough to lure those oinkers into attempting the 300 Miles to Pigsland.
A platformer by VladG, 300 Miles to Pigsland takes the non-stop action of Canabalt, sends it through a cute-ifier machine and adds a sprinkling of upgrades to keep it interesting. Whether or not you enjoy the game will depend on your tolerance for three things: one, its aggressively adorable aesthetic, two, the repetitiveness inherent in retrying a single large level until finally making it to the end, and three, how the tutorial instructions interrupt the flow of play. 300 Miles to Pigsland's simplicity and reflex gameplay might appeal most to the younger side of the casual gaming audience. Still, it has a good dose of pure mindless fun to make up for its flaws, and players of all ages should especially enjoy the twists of the included puzzle levels. And hey... sometimes the pigs wear hats. What else could you possibly want?
WHY WHY WHY is the up arrow the fly button and z jump? Why not up jump and z fly? I get in the jump/drop down/jump habit, and I find myself forgetting and pushing up arrow in those tight spots and waste my flying abilities. It's just nonsensical to have the buttons switched like that...other than that an enjoyable diversion.
Nice little game, but the controls are a little annoying. If you play with the mouse, you don't have the option of using anything else than the arrows, which makes it a little uncomfortable for right-handed people.
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