When a magic sphere is stolen, the king sends Ayo the Hero to get it back in this very cute, very purple physics puzzle platform game by Crabroid. Using [WASD] or the [arrow] keys, Ayo rolls and jumps around the screen, and while a single hit from a hazard or enemy will kick you back to the level's beginning, each stage has boxes to push, switches to press, and platforms to swing to help you get around. Though it could do with a little clarity (the first level is not bugged, there are two locked doors!), Ayo the Hero is largely a very cuddly little game with a focus on simple, light-hearted gameplay. Levels are small, and tend to be at their best when they're puzzle-focused, since movement is a little too slow to make the more precise platforming or reactions as quick as they should be. As a result, Ayo the Hero is a cute game that could use a bit of polish and puffing out to really make it appeal to more people, though its dedication to trying new things, such as its increasingly elaborate levels with new elements like the gravity switches, make us hope we keep seeing more from the developer in the future.
Is there a way to get through those other locked doors?
No, those are only for confusion...
This was actually a lot more frustrating than it was fun for me, still I played through but the controls were too sensitive.. and at times seemingly not. Need a precision jump? Control would not jump at all, I had to restart some levels several times to just manage to get through them. All in all.. not worth replaying for me but still somewhat interesting.
Boring. And for the love of god, let me mute the music.
@Tetti -- The mute button is on each level at the top right, I had the game muted from the moment I first got onto that level, myself.
Agree with Joachim -- some of the precision jumps are next to impossible to perform because my (arrow) controls will not react in time, if at all. Cute game, but just too frustrating for me to finish.
Update