As a lifelong Pennsylvanian, I can tell you all about bears. Bears make up about 12% of the population of Pennsylvania, which accounts for our giant 20 electoral votes in elections. Bears enjoy fishing, ping-pong, and foreign cuisine, but they don't eat too much junk food (source). That's why when a bear spots a soft drink factory being plopped into his neck of the woods, he always feels compelled to take action. Cola Bear Float is a high difficulty platformer where you've got to exploit gallons of fizzy drinks to get to the next level.
To reach the goal at the end of each level, use the [arrow] keys to move your grizzly self left, right, and jump. However, some jumps might be beyond your natural jumping abilities (bears are not good jumpers; chalk that up as another bear fact completely fabricated for this review). That's where the soda comes into play! If you've recently grabbed a glass of soda, you can make a double-jump by hitting the [up] button again at the peak of your jump. You can even make a triple-jump or a quadruple-jump if you'd like, just keep an eye on the soda meter at the top of the screen. (You can get four midair jumps from one soda.) Occasionally, you might come across a glass of super fizzy soda pop, which floats you up toward the ceiling! To get back down, burp three times with the [down] arrow.
Cola Bear Float borrows a lot of its visual elements from the Give Up, Robot series of games, but without the seizure-inducing colors. There are 49 levels to tackle, which vary from agonizingly hard to pleasantly easy, though the level of difficulty you inflict upon yourself could change depending on how devout you are in your goal of grabbing all the coins and rare bonus sodas along the way. The overly-generous hit detection can be a bit irritating when trying to dodge spikes and laser beams, but they can all be conquered with a bit of practice. There's soda justice to be administered, and it won't happen if you don't bear with the challenges in the soda pop factory!
Am I the only one who thinks the bear looks like Pedobear?
@Cap. Vimes : I thought the exact same thing as I played ! :)
Great little game. An advice for people who get stuck :
Try the Konami Code at main menu ( Up Up Down Down Left Right Left Right B A ) to play as a different character with a double-jump ability.
@kitu please add a spoiler next time, there are those people that want to figure things out themselves
Damn, sorry, totally forgot to add it after I wrote my comment, even though I planned to ! Thanks for the edit, I'll try to think a little more before hitting the Submit button next time.
Too fast and responsive. Had an extremely difficult time timing jumps, especially when needing to daisy-chain grabbing sodas to continue your ascent or whatnot. I understand the intent of making a game high difficulty, but if the difficulty comes from the overly-touchy controls, I have a hard time investing the time into it. I also don't like the quick tap for a short jump and holding for a high jump; a jump should be a jump whether you tap or hold.
It looks like someone forgot to
program sprites for the
Ninja Turtle floating
.
Update