JayisGames.com is now available ad-free!
Jay is Games recommends Cheat Happens with 8,000+ games and 35,000+ trainers!

  • Review

  • Browser Games

Old Man Baby


  • Currently 3.3/5
  • 1
  • 2
  • 3
  • 4
  • 5
Rating: 3.3/5 (33 votes)
Comments (2) | Views (3,609)

BryanOld Man BabyThe riddle of the sphinx has tested many peoples puzzle solving skills for centuries, and now it's testing your platformer skills. Made during the What Would Molydeux game jam, Andrew Brophy and crew presents Old Man Baby where you jump and crawl as a man who must change in between stages of his life to solve puzzles. You have to take baby steps when starting out, but don't worry because your glory years will set in pretty quickly.

From the cradle to the glowing, pixel portal, you move around with the [left] and [right] arrow keys and jump (when possible) with [X]. Each stage of life has various abilities, such as the baby being unable to jump but can handle long falls without dying. The old man, however, dies falling from almost any height, but can use the spring pads to jump highest of every all the ages. You have to get the character into the portal as a particular age to clear the level, and that can only happen by walking through the fountain waterfalls. The game was made in 48 hours so it's on the short side, but it is a nice puzzle platformer to spend a few minutes. The animations are smooth, the 8-bit pixel graphics give it a moderately retro feel, and the controls are simple and easy to master. If this were to get an update with more levels, it could take up a good chunk of your afternoon, but for now, it's a tasty appetizer.

Play Old Man Baby

2 Comments

Urrgh. There are some serious design flaws that make even the short version of this game just plain irritating.

1-The old man dying when you fall too far is annoying because it's nearly impossible to gauge how far "too far" is consistently. It would be less annoying if two or three of the game's "puzzles" didn't hinge on not making the old man fall too far.

2-The boxes should move tile-wise instead of having a whole bunch of momentum every time they're pushed. Otherwise they get stuck in places they obviously weren't meant to go, and which no player expects them to go when pushing them, usually requiring a full reset of the level in question.

3-The collision sizes--of the player, the boxes, especially those falling spike things--are all too huge. You can be standing on a platform half a tile away from a falling spike and still blow up. There can clearly be plenty of room between the player, the box, and the wall and you still can't fall between the box and the wall.

Reply

Didn't expect much considering the pervious comment, but I actually had fun and finished the game. Sure, there are a few niggles, but nothing frustrating.

Reply

^ Scroll Up | Homepage >

Leave a comment [top of page]

Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • PLEASE UNDERSTAND SITE POLICIES BEFORE POSTING COMMENTS
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)
chrpa Jayisgames needs your help to continue providing quality content. Click for details Welcome to the Roundup 66 - Retro with four games! After you find the ten monkeys in the chapter, look in the inventory. You will find a...  ...
chrpa Jayisgames needs your help to continue providing quality content. Click for details Welcome to the Roundup 65 with three games! As mentioned in the previous roundups, only odd-numbered episodes are featured since even-numbered are for Robin Vencel's patrons (the...  ...
chrpa Jayisgames needs your help to continue providing quality content. Click for details Hi! Weekday Escape and Weekday Puzzle are here! First we have two new cans from tomoLaSiDo and then two small rooms from isotronic. That's all for this...  ...
6,365 Views
0 Comments
chrpa Jayisgames needs your help to continue providing quality content. Click for details Welcome to Mobile Monday! We have another beautiful game from Nicolet and it's a winter game as it should be. Tasuku Yahiro have released another of their...  ...

HELP Jayisgames.com

Recent Comments

 

Display 5 more comments
Limit to the last 5 comments

Game of the week


Dark Romance: Vampire Origins Collector's Edition

Your Favorite Games edit

add
Save links to your favorite games here. Use the Favorites editor.

Monthly Archives