Pedro and the Pearls of Peril is the kind of game that's likely to have appeal to multiple demographics. First of all, there will be those in the mood for a good action-shooter, with some shades of Metroidvania and a masochistic edge of difficulty. Then there will be those who'll be convinced once they see the name of Robot Wants retro-maven Hamumu on the title screen. There will be those Cub Scouts who just happened to stumble over the game on the Boys Life website, and are intrigued by what wacky new adventures Pedro the Mail Burro has gotten himself into this time. And last, but not least, there is the not insignificant group of gamers who have a thing for alliteration. Never count them out.
You might think that the combination of Boys' Life, the monthly Boy scouting magazine for ages 6-18, and retro-action-meister Hamumu make for an unexpected pairing. Heck, I was a cub scout and even I find it a little strange. However, I do know that when the creator of the Robot Wants series releases a pixel platformer based around a trio of differently-abilitied characters fighting their way through an alien landscape: I'm there. That game is Mad Planet, and it's got quality worthy of a merit badge.
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