Tiny vampire, meet tiny vampire hunter! In this creepy Metroidvania adventure, explore a dark and spooky castle for new skills, secret passages, and power-up hearts, in order to take down its dangerous overlord. The twist? Although it make be huge to our hero, this entire castle fits on a single screen! But just because you can see everywhere you need to go doesn't mean this adventure will be easy, and the local monsters would still love to make a meal out of you. Maybe size really DOESN'T matter...
In this Ludum Dare title, you're a knight fighting your way through an ever-shifting dungeon encompassed entirely by one screen. Scamper about, doing battle with skeletons and collecting treasure before the timer hits zero. You'd better make sure you're on the right portal when it does!
A cute and puzzling piece of interactive art originally made by Mike and Tanya Mezhenin for Ludum Dare 31, Owls Ever After lets you take a peek into to the secret life of owls, one year at a time. And, despite some vague instructions and needless pixelhunting, it succeeds in being a quiet, heartwarming tale told well.
You're trapped in a room with no memory of how you got there and must get out. Only there isn't any screwdriver here. No puzzles and most importantly no door. All you can do is think in this clever, short incremental game made for Ludum Dare.